Insanity Prevails' Super Metroid Review

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SpOOK Jul 30, 13
I think the reason Metroid was instantly popular is because it offered exploration with little to no guides. That was pretty much unheard of at the time. It really felt like you were exploring a foreign world. At least that was my initial draw.

Super Metroid just expanded the scope of exploration, and added some much needed fluidity to the controls, similar to the transition from Castlevania to IV.

*bleep*ing awesome games, all of them.
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Insanity Prevails Aug 10, 13
Yeah, I guess I just kinda missed the initial buzz with it. I had played it when the NES was still current but only for a few days. It wasn't until much later that I really got a chance to play it properly and it never settled well with me. I certainly can't deny that it put in some of the vital elements later games in the series succeed with.
1 thumbs!
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Master Killer Aug 5, 13
I was never any good at the game, but the graphics and music were great! The game was full of mystery, too...
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Insanity Prevails Aug 10, 13
Some of the bosses played with me like a ragdoll, I must admit. That and getting very lost several times. Still, I feel it was worth it to keep trying.



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