THE BAD:
Lack of menu options: Can't turn off 'move' sounds,
Can't pause, Can't create custom track lists.
SUMMARY:
This game's individuality comes from the fact that the majority of gameplay is created from using your own CD collection. The game levels are build based on the rhythm and movement of the music itself. What this means for the player is that the number of levels is restricted only to the size of your CD collection. In fact it is twice your CD collected, as tracks can be played in two modes, regular and 'Speed' in which the obstacles coming toward you increase in velocity each time you successfully clear the previous one, until eventually you reach the target speed on the speedometer.
How it does this I can only guess, since the game performed just...