BackgroundThe last Playstation installment of the FF series sees the return of classic FF themes. (like character class abilities) A simple mission once again grows into a worldwide adventure. New character development systems and improved game graphics mark this series' entry. New York-based artist Yoshitaka Amano returns to do the character designs, just as he did from the first FF to the sixth.
- 8 unique characters that use a variety of weapons, magic and abilities
- A magical world with superbly detailed pre-rendered environments
- Almost one hour of seamlessly integrated full motion videos
- Many Mini-games to try out
Final Fantasy IX's release was delayed to avoid a concurrent release with then rival Enix's Dragon Quest VII. On October 7, 2000, a demo day for the North American version of Final Fantasy IX was held at the Metreon in San Francisco, California. The first American release of the game was also at the Metreon; limited edition merchandise was included with the game, and fans cosplayed as Final Fantasy characters in celebration of the release. In Canada, a production error left copies of Final Fantasy IX without an English version of the instruction manual, prompting Square to ship copies of the English manual to Canadian stores several days later.
The game was heavily promoted both before and after its release. Starting on March 6, 2000, Final Fantasy IX characters were used in a line of computer-generated Coca-Cola commercials. Figurines of several characters were also used as prizes in Coca-Cola's marketing campaign. That same year, IGN awarded Final Fantasy dolls and figurines for prizes in several of their contests.
Final Fantasy IX was also the benchmark of Square's interactive PlayOnline service. PlayOnline was originally developed to interact with Final Fantasy X, but when those plans fell through it became a strategy site for Final Fantasy IX. The site was designed to complement BradyGames' and Piggyback Interactive's official strategy guides for the game, where players who bought the print guide had access to "keywords" that could be searched for on PlayOnline's site for extra tips and information. This caused fury among buyers of the guide, as they felt cheated for the expensive print guide. The blunder made GameSpy's "Top 5 Dumbest Moments in Gaming" list, and Square dropped the idea for Final Fantasy X, which was under development at the time.
On December 18, 2012 the game was re-released as part of the Final Fantasy 25th Anniversary Ultimate Box Japanese package.
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The kingdom of Alexandria is busied with great excitement as its people prepare for the performance of "I Want to be...
Final Fantasy fans may or may not spaz out and have to be resuscitated with this news: Square Enix is releasing... posted Aug 31, 12 7:08am
- Genre: Fantasy Role-playing (PSX)
- Theme(s): Fantasy
- Perspective(s): Third Person
- Developer: Squaresoft
- Publisher: Square EA
Released North America Nov 14, 2000 Europe Feb 16, 2001 Japan Jul 7, 2000 Australia Feb 22, 2001
|Vivi Ornitier||Adelbert Steiner|
|Brahne Raza Alexandros XVI||Thorn|
|Freya Crescent||Quina Quen|
|Garnet til Alexandros XVII||Eiko Carol|
|Black Mage Village||Dali|
|Desert Palace||Ipsen's Castle|