Dramon Knight's Digimon World Review
+ It's storyline length(for a PS1 game)
+ It's versatility
+ Fulfilling a digimon's needs
+ The medals
+ The replay value
+ Repetitive music
+ A number of glitches
+ Most boss fights are very easy
Digimon World is an RPG game that came out for the PS1. As such, it is a rare game today, and if you are trying to find one you're only hope will likely be Ebay. Amazon might have a few too, but as I said, it's a rare game.
So the game is about a boy called Hiro(although you get to choose his name later) who is called forth to the Digimon World to reunite the digimon in File City, and ride the digital world of a great evil.
Hiro comes home from school one day and finds a letter from his mum, who tells him she will be home late today. Shortly after, Hiro hears a strange beeping noise coming from his bedroom. When he rushes inside to find the source he notices his digivice toy screen is flashing.
Koromon is on the screen, trying to tell him something, and a few seconds later Hiro's body is converted into data, which enters the digivice toy.
He wakes up in File City, surrounded by many digimon. At first he believes he is having a dream, but eventually Jijimon, the wise digimon of the digital world, convinces him that this is no dream.
Jijimon explains to Hiro how many digimon used to live happily in File City, and then one day something happened which caused them to lose their hearts, making them forget all about the city and run off.
You're job is to find these digimon and persuade them to return to the city. However, it isn't so simple as to just ask in most cases. Most have become very hostile, which means you'll have to defeat them in a fight to get them to return to the city, and others will only go back if you play a few games with them.
Your work doesn't go unrewarded though. Every digimon you recruit to the city promises they will do something helpful over there. Some are more helpful than others, for example Birdramon opens up the Birdra Transport which allows you to instantly travel to one of a number of locations for a small fee.
Other digimon you recruit aren't very helpful, some just stand around "keeping watch", which doesn't help you out in any way.
Now that you know the main plot of the game, it's time to move on to the pros and cons of Digimon World. I'll start with the good and then the bad.
If you have ever played many PS1 games, you'll notice how many of them have a short storyline which can be done in little time. Not in the case of Digimon World though. So as I said your primary goal is recruiting digimon, well each digimon you recruit gives you prosperity points. To find out what your current number is, talk to Jijimon and he'll tell you. The level of the digimon determines how many prosperity points you'll get for recruiting them: Rookies give 1 point, Champions give 2 points and Ultimates give 3 points.
There are 3 exceptions to this rule though: Sukamon, Nanimon and Numemon. When they are recruited, they only give you 1 prosperity point.
There is a total of 100 prosperity points, and once you reach 100 File City is finally back to how it used to be. There is a little scene for you to enjoy, and you get a medal for reuniting every possible digimon too.
Gaining prosperity points is the only way to progress through the game fully. For example, when you have 15 prosperity points and you talk to Jijimon, Greymon appears in File City and you have to defeat him to recruit him. More importantly, you can only gain access to Mt. Infinity, home of the main villain(which I won't spoil for you) when you have 50 prosperity points, so recruit as many digimon as you can.
It will take you a while to go through the whole storyline, as there are many places to find the hostile digimon that once lived in File City. Not to mention that certain conditions must be met to find a number of them too. You will be playing this for a long time if you're trying to complete it, which is good because with a long storyline it doesn't get boring like a number of games with shorter storylines would.
So, as you'll learn if you didn't already know, digimon have different levels, and your partner will digivolve to a digimon of a higher level over time. It isn't so simple as just waiting a little while though, and this is one of the best parts of the game. Your digimon can digivolve into a number of different digimon. The digimon it will digivolve to depends on many factors, such as stats and how well you've managed to fulfill your partner's needs.
On the Pause menu, if you scroll along to the right a couple of times you'll see a large chart with blank spaces for every digimon you can obtain in the game. As you obtain one, a small sprite appear in one of the blank boxes.
If you press X on this sprite, you get taken to a tree diagram, with branches spreading out and linking to more blank boxes. These are other digimon this particular digimon can digivolve to.
The only bad side is that there is no in-game information on any of the digimon's requirements, save a few hints given by Myotismon for a couple of digimon, but experimenting with your partner is alwats fun and doesn't ever get boring.
There are also a few digimon with special requirements, such as dying with less than 50% discipline, so keep that in mind too.
Fulfilling a digimon's needs
One of the main reasons as to why this game is so unique is because your partner has many needs to attend to. More common ones include feeding it and getting it to a toilet in time(no one can hold it in forever!) to the rarer ones such as falling sick and becoming very tired.
If you fail to fulfill a need, you'll find your digimon's happiness and discipline both decrease. And, in the case of going to the toilet, each time you don't make it in time and it goes to toilet on the floor your virus gauge fills up a little. Watch what happens when it gets full!
As for feeding your partner, each digimon has a different size appetite, and that's why you can get items that fill a digimon's stomach more than others, such as the comparison of Giant Meat to regular Meat.
As you might have guessed, digimon with more initial weight require more food each time they become hungry, so always make sure you have stocked up on a lot of food. Some food can be bought, some is dropped by enemies and some is found lying about on the floor in various places.
Also, keep in mind that some food can have extra effects on the digimon who eats it, such as stat gain. There are also special digivolution items which, when eaten, make your digimon instantly digivolve into the specified digimon.
Tiredness may be something you'll get used to seeing, or it may be something you'll nearly never see. Your digimon only becomes tired when you fight many battles or train a lot without any rest. When tired, training becomes less efficient and as time goes by your partner's happiness and discipline quickly decrease. You have to give it a proper rest to cure tiredness.
Sickness is one of the rarer conditions you'll come across. There are 2 ways your digimon can fall ill: by eating certain types of food and by not healing your digimon in time when it is injured.
There are only a few foods which can cause sickness, and besides Moldy Meat none of the others have a 100% chance of causing illness. In the description of such foods should be "but may cause sickness" so you are given fair warning beforehand. However, besides Moldy Meat these foods can have some more benefit to your digimon than just curing hunger, so it is up to you to decide whether it's worth it or not.
Think of these as the big in-game achievements. There are a total of 15 medals for you to collect, which are only obtained after meeting their conditions.
Unlike many games, you don't have to talk to anyone to obtain the medals. From the moment you fulfill the requirement you are awarded the medal. You can check which ones you have from the Pause menu.
None of them are easy to get, the easiest would be defeating the main villain, but most are challenging to get, such as having a digimon with Max. Stats and completing a number of various tournaments.
Aiming to collect all 15 medals is a great way of keeping yourself hooked on the game, and it gives you something to brag about too. (on forums like Neoseeker!)
The Replay Value
This game has a load of replay value. You won't get bored of it unless it isn't really your game. Since I don't want to end up repeating what I have already said I'll try to keep this section short.
There is much to do in this game, even after defeating the main villain, many ways to experiment and much to aim for such as the medals for instance.
There are many ways to keep yourself occupied with the game, so it is really worth your money.
Now, onto the bad points. As with all games, there are a few negatives to point out, and here are the ones I have found while playing Digimon World.
Most of the music in this game is actually nice and pretty catchy too, don't get me wrong on that.
But, it is incredibly repetitive. The main reason being is because each time you move onto another screen, the music plays from the start again, so you hear the same part a lot.
Why did they do that? It would have been a lot easier for them to have just had the music continue from screen to screen, it's not like it wasn't easily done even back at the time of the PS1 games.
If you stay in an area for a long time you'll begin to find that area's music is a real headache to listen to, because even if you don't move to another screen the actual soundtracks of most areas last for about 1 minute anyway.
My advice would be to have some of your own music playing over the sounds of the in-game soundtrack, because it is dull and repetitive and can easily put people off of playing a game.
A Number of Glitches
Okay, you can't really blame them for this as technology was less developed back at the time, so glitches were found in most games, but at the end of the day glitches are still glitches.
There are quite a few reported glitches in this game, some can be quite helpful, but the main reason why I am bringing this up is because the bad glitches are very bad, so I am warning you of them in this section.
An example of a good glitch is one that allows you to clone Happymushrooms. You simply drop one in File City and sometimes if will actually be lying on the ground.
You can pick it up again, which will add 1 to your inventory, but the happymushroom you picked up will also still be lying on the ground. This means you can continuously pick it up again and again until you have 99 in your inventory. Pretty cool, no?
As for the bad glitches, you might find after battles sometimes that you're stuck and can't move for some reason. Which means unless you have an Auto Pilot, and item which will instantly teleport you to File City, you will have to reset and lose anything you didn't save. Inconvenient huh?
However, the worst glitch is definitely one involving an Agumon. You fight this Agumon at Great Canyon to get access to a hideout called Ogre Fortress, but the catch is that sometimes, when you beat this Agumon it will stay in front of the hideout entrance still, blocking your entry.
If this happens, it means Agumon is never going to move, and you know what that means? It means you have to start another saved game again and get up to the same part, this time hoping Agumon won't stay in front of the doorway again.
Be aware of that glitch in particular. It would be a good idea to save your game before going off to battle this Agumon, as without entry into the Ogre Fortress, a large number of prosperity points are lost for good.
Most boss fights are very easy
Any Digimon World pro will have one main complaint, and that is the difficulty of the boss battles. Many of them are way too easy, and can be one without having to try very hard.
The exceptions are a few of the Champions, the Ultimate and the main villain, but besides those, winning a boss battle is always easy.
Most of them have fairly low stats, which you can outdo with your partner after a only a few days of training. Not to mention how the bosses often take a while to attack again after their last attack, which leaves them open to a thorough beating from your digimon.
If I could change anything, it would have to be the boss battles. Too many of them were too easy, which made hardcore training pretty pointless in most cases.
If you ask me, you really should get this game. It's a unique game, with a lot of replay value. You don't even have to be a huge digimon fan to enjoy it, and even though it's quite rare now, it doesn't cost a huge amount to buy.
Most go for £10. I'm not sure what the equivalent of that is in other currencies though.
I give this game a score of 5/5. I can still play it for ages and enjoy now after buying it 7 years ago. Get a copy as soon as, you won't regret it.
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