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PSP  It's hunt or be hunted... 4.3
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by PangTong_Blademaster
from Oxford, , England
Aug 23, 2008
At first glance you may think that Monster Hunter games are mindless hack n’ slash games but you would be wrong in thinking so. Monster Hunter Freedom 2 stormed Japan, ravaging the sales charts and even boosted the sales of PSP hardware to an extent where they were surpassing Nintendo DS sales. In one month Monster Hunter Freedom 2 had shifted 348,000 units in Japan which turned out to be 85% of Capcom’s sales in that month alone. Monster Hunter Freedom 2 was also the first ever PSP title to shift over one million copies in Japan. It’s true that the Japanese sometimes have a weird taste in video gams but with such high sales, the boys at Capcom must be doing something right. So what’s all the fuss about?

Monster Hunter Freedom 2 is set in a fantasy realm in the distant past where man hunts monster in a quest for survival and salvation. When you begin the game you will be prompted to create your own hunter using a range of facial features and plenty of hair styles. Male and Female characters are both enabled but you can always import characters from the first title, however their names must remain the same and items and equipment from a previous account wont be returned in this game, instead you will be given tokens which you can exchange for armour and weapons to get a kick start in the new world. Once you have finished the character creation stage you are thrust straight into a cutscene. Your hunter will be venturing the perilous snowy mountains during a blizzard when all of sudden he or she comes across a pile of Popo (mammoth) corpses and a huge monster will descend from the skies and charge towards you. Your hunter is then forced off of the side of the mountain and tumbles into an icy sleep. Soon after you are discovered by the residents of Pokke, a nearby village of hunters. There is no narrative from this point onwards which is kind of disappointing, it is up to you to find fame and fortune through slaying the largest and most fearsome of hostile monsters that stalk the outskirts of Pokke.

Monster Hunter Freedom 2 is broke up into many parts. Firstly, before you venture out into the vast plains of the hunting grounds you have to stock up on supplies and optimise your equipment. Vendors in Pokke sell items such as potions, antidotes, ammunition etc. which are must haves if you are going to survive in the wilderness. Instead of having a class system just like RPGs, Monster Hunter forms classes through the choice of weapon the player makes. There are a grand total of weapon types including the following: Greatsword, Katana, Sword & Shield, Hammer, Hunting Horn, Lance, Gunlance, Light Bowgun, Heavy Bowgun and Bow. The type of equipment available is split into two. Any melee weapon users (swords, hammers or lances) will be required to wear blade master armour which is built with high defence for hunters who like to get close when hunting monsters. Ranged weapon users (bowguns and bows) will be kitted up in gunner armour, an armour type with half the defence of blade master armour but with plenty more special abilities and elemental defence bonuses. All weapons are available at any time as long as you either have the money or materials to get them. There are hundreds of variations and upgrade trees for each weapon type, for example the hammer can follow many paths: bone hammers, metal hammers or miscellaneous hammers. There are definitely over 400 variations of weapons, each with their own unique powers, the choice of weapon is the key to success in a hunt. Apart from purchasing items and upgrading weaponry you can also access your own personal farm from which you can gain plants, metal ore, fish and much more. Once ready to enter the wilderness you must speak with the village elder who will present a list of available quests you can choose from, some being as simple as gathering a few herbs to extreme quests which have you defending the town from a wyvern so big you can get a full glimpse of it in a single screenshot. There isn’t an experience and levelling system in monster hunter, instead your equipment and wallet size is what makes you a expert player. The much more skilled you get the bigger monsters you can slay, once the beast is slain you carve items from them which you can take back into Pokke village and let the smith craft them into weapons and armour.

There are many monsters in Monster Hunter Freedom 2 from small crabs to furry pink gorillas. The monsters of the game inhabit six different zones each one with a different layout. The layouts are a forest zone, a desert zone, a snowy mountain zone, a volcano zone, a swamp zone and a jungle zone. There are a few bonus zones too but these six are the ones you will visit the most. However the layout will always stay the same meaning you will always be playing the same level over and over but this has an upside because when fighting certain monsters they hide in certain parts of a zone and with experience you can easily track down a hiding monster and go in for the kill. Multiplayer mode is only available through local play but with the help of a Wifi-Max device and a program called Xlink-Kai, players can take the monster hunter experience online where they can team up with three other hunters to bring down the most fearsome of opponents.

Overral, Monster Hunter Freedom 2 is a great game and it’s easy to see why it became such a huge success in Japan. However, this time around I was hoping for a strong narrative which I though I would be getting in the first few moments of the game. Downloadable quests and features are available but since early 2008 no more updates have been released. It was also a bit of a shame that infrastructure-enabled online play wasn’t included because the multiplayer experience is possibly one of my favourite gaming moments of all time.
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PSP  Perfection in game form 4.9
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by Breezy
Jun 22, 2008
THE GOOD:
Where to start?
  • Well the graphics for one - it really feels as though you are slashing away at a deadly monster.
  • The sound - beautiful music to accompany different times, and types of quests.
  • Detailed monsters - at times you'll want to hide under your bed!
  • Beautiful areas and environments - you play on breathtaking landscapes and awe inspiring battlegrounds.
  • The ability to pause - saves you from pulling your hair out when you need to go to the toilet and a Rathalos attacks you.
  • Ability to Ad-hoc with up to 3 friends - the more the merrier!
  • Superb downloadable quests - extra quests to get your heart racing!

    THE BAD:

  • No online play - this can be annoying but if you really want to you can buy a wifi max and use xlink kai which works quite well...
  • Sometimes awkward camera handling - yes, it does take some time to fully get to grips with the camera controls, but when you do you'll be laughing.
  • Some monsters are incredibly difficult at first - you may want to hide all sharp objects.
  • Needs perseverance.

    SUMMARY:


    You are a hunter. A hunter with many enemies. But these enemies are not human, they are the monsters of Minegarde! You will fight all of these monsters in jaw dropping battles, with a range of many weapons, armours and skills.
    Gameplay
    Gameplay is incredible, sharp and precise. The controls are simple and once you get used to them, you'll be slaying monsters and embarking on tough quests left; right and center! You journey into the different zones and areas (covered later) and slay the various beasts *Very entertaining* The comabt is free, and the game does not complete or modify your attacks in any way, meaning you have Full conrol over your ingame hunter. You are able to attack from all angles, and it is interactive. Eg, if you hit a monsters tail enough, you chop it off and the monster reacts by falling and moaning in pain.

    The game is based on the quests you have to clear. You will normally have to pay a fee to buy the contract, but if you complete the quest, you get a reward and double the fee you paid back. So its win-win is you complete the quest, but if you 'die' three times you fail the quest and lose the fee you paid.

    Different quests have different difficulties, the easiest being the gathering quests. The hardest being the capture and slay quests. Different monsters also have different difficulties, the hardest being the Fatalis and Ankantor (those are generally thought of as being the hardest monsters) and the easiest being the docile ones like Kelbi that dont attack you.

    In the game there is a ranking system called 'Hunter Ranks' or 'HR'. The more specific quests you complete, the higher ranking you are in the hunting world. You start out as a HR1, but as you complete the guild hall quests, you procede through the ranks of HR2, HR3, HR4, HR5 and HR6. The higher the hunter rank you are, the harder the quests you have to do.

    Money is also important, it allows you to buy items, upgrade weapons, make armour, and many more important things. The currency of Pokke is 'Zenni', in the game it is just referred to as 'Z'. The first thing you should do is gather some cash, pronto. It'll allow you to buy some good armour and maybe a nice new weapon!

    The weapons and armour you can make are determined by the monsters you kill, because you use the materials you gather and carve from the monster to make your new equipment, so hunt lots of different monsters!

    Starting Out
    The game has no definite story line, but the game itself advances over time. You start out as a beginner hunter (you choose the gender, the name and the appearance) in a village that needs a new hunter to protect it. The village chief and the hunting teacher teach you the basics of hunting and all of the games functions. You then have to do some basic quests to get used to the gameplay. You begin to start earning money and are then able to buy different weapons and armor.
    Weapons
    You start out with the basic forms of the 11 different weapon types:
    - Sword and Shield (SnS) This is a small sword with a shield, it is quick with the ability to shield it is a good choice for beginners
    - Great Sword (GS) This is a large heavy type of sword. The lack of speed is made up with its supreme power. This has the ability to guard too.
    - Long Sword/Katana (LS) The is like the GS, but quick and without the ability to guard.
    - Dual Blades (DB) These are two quick, one handed blades. Incredibly fast actions make for great combos. There is also the ability to demonize, using up your stamina but it makes the blades incredibly powerful for a short amount of time.
    - Lance A common lance, these usually come with attributes such as poison or sleep which are useful against monsters. These have excellent shields and come with the ability to guard against most attacks. If used well these are deadly.
    - Gunlance Like the lance, but with the ability to fire dangerous shells at a monster. Slightly less powerful attacks because of it.
    - Hammer A huge piece of weaponary, heavy but surprisingly easy to move with, these are very powerful, able to temporarily concuss a monster if used correctly!
    - Hunting Horn (HH) Like the hammer but with different attacks. These are also musical, and the different notes give you different skills. You are able to play music which allows you to run quickly, up your attack, up your defence, up your different attribute resistance and many more things. These are amazing weapons.
    - Bow These are ranged weapons and can be used from long distance, meaning you often spare yourself getting hit by a monster. Unlimited arrows, and no loading times make for quick albeit weak attacks. Very powerful if udpgraded.
    - Light Bowgun Another ranged weapon, more powerful than the bow with an optional zoom. But ammo is limited and you have to wait to load the ammo.
    - Heavy Bowgun Another ranged weapon, much more powerful than the light bowgun, but incredibly heavy meaning you cannot move quickly while equiping it. Again, ammo loading times are a pain in the ass.

    Armour
    There are endless amounts of different armours so I won't list them all - but there are about 3 types to make from each monster's materials; that amounts to a huge number of different available armours. All are obtainable and interchangable with different ones giving amazing results. All armours are upgradable just as all weapons are, but I shall go over that later.
    You start the game with a medeocre armour set called the 'mafo-mufo' set. It gives almost no protection against physical attacks, but it made of fur so eliminates the effects of the cold mountain your village is situated next to. It really sint worth upgrading this set so make sure you make another different set ASAP!

    The Humble Village of Pokke
    As I said before, Pokke is a small town/village near the snowy mountains. It is peaceful and picturesc, meaning there is a laidback feel to it. Brilliant views from all over the town make for great enjoyment. Here are the different parts of the town:
    Your House
    You start the game here, waking up out of your coma. Use this to save the game, change your equipment, look at you items, and later on in the game; cook meals. Very homely and cosy, feels like a real home, not just a computerized model. It even has little birds flying in through the window every now and again - a nice touch!
    The farm
    Upgrade this and it allows you to grow crops, fish, gather insects, mine for metals and ores, gather honey, grow mushrooms and collect fertilliser. Very handy. Incredibly beaitiful with the lake and the cliff face, it really feels like your very own farm. Needless to say that you never see any other hunters in there!
    The Armoury
    Upgrade your weapons and armour here. Buy, make, upgrade armour and weapons here, attach jewels, use special stones and sell weapons and armour. This is the most important place in Pokke in my opinion. Use it often and wisely as it is quite costly. You feel incredibly satisfied when you succesfully upgrade or buy some new equipment...a feeling shared in many other parts of the game.
    The market stall
    Buy general items here. Very useful and handy. Saves you from gathering a lot of the time. Small but nonetheless a lifesaver, you can buy potions, nets, bombs, combo books, whetstones, trap tools and many more 'must have' items for your special hunter.
    The village Chief
    She issues you quests. These are easier than the Guild quests, but you have to do these solo. You cant do them with your friends. She is rather strange and you'll find yourself laughing at her voice and strange choice of words, but she has faith in you...so i guess there's only one thing you can do to repay her - save and protect the village, make a name for yourself in the hunting world and make her proud!
    The Guild Hall
    Go here to get quest contracts. These are harder than the village chief quests, but in wider arrange. You can also do these with your friends, so that makes them easier i suppose. You are given more items to start off with, but if you do it with friends, less. The quests are similar but with different pay terms. Often the guild pays more, so use them when you're strapped for cash!
    The Training School
    Train and hone your hunting skills here. Very useful for observing and learning a monsters moves. It's run by a slightly OTT hunter, someone who loves critisizing you, but show him who's boss by defeating all of the monsters on his terms! *Harder than it sounds*

    Areas and Monsters
    Areas
  • Snowy Mountains - Cold and harsh, take hot drinks otherwise your stamina is drained! The monsters that you fight here range from the Khezu, the Tigrex, the Blangonga, the Kushula Daora and the Bulldrome. Aswell as the Giadrome and the Kirin!
  • The Volcano - Hot and harsh, take cold drinks otherwise your health gets drained! This is a harsh environment to fight in, with dangerous lava rivers that sap your health away if you get too close. Here, you fight: The Gravios, the Basarios, the Shogun Ceanateur, the Iodrome, the Teostra, the Lunastra, the Kirin and the Akantor!

  • Forest and Hills (FnH) - the easiest area to fight in. Sunny and clear. Here you fight pretty much any monster: The Rathalos, Rathian, Yian Kut Ku, Velocidrome, Gypceros, Chameleos and many more.
  • Swamp - poisonous puddles at night. Take antidotes. Annoying at night, but you'll get through it, here you fight: The Daimyo Hermiteur, Gravios, Gypveros, Bulldrome, Iodrome, Yian Kut ku, Congalala and a few more...
  • Jungle - Lots of shrubbery, sometimes hard to fight in. The most beaitufl of all the zones. Here you fight: The Congalala, Plesioth, Kushula Daora, Bulldrome, Daimyo Hermiteur, Velocidrome, Yian Garuga and many more...
  • Fortress - A long area where you fight very large monsters. Here you fight: The Lao Shang Lung and the Shen Gao Ren.
  • Tower - A forboding battle ground! Ahh yes, here you fight the most foreboding monsters of the game: The Fatalis!
  • Desert - A harsh, dry hot environment. Its hard to fight here because you need to keep drnking cold drinks. It is a hassle, but keeps you from losing health. The monsters you fight here are: The Cephadrome, cephalos', Gendrome, Daimyo Hermiteur, Plesioth, Tigrex, Monoblos, Diablos and a few others!

    Monsters


    Well, there are so many monsters, too many to list. But, there are:
  • Dromes - small flightless monsters in packs.
  • Wyverns - dragons with two legs, they are ferocious and can fly
  • Dragons - four legged flying beasts
  • Carapaceons - Large and small ferocious crabs. Very powerful

    There are about 3-10 monsters in each catagory, give or take a few. These give for breath taking battles in amazing atmospheres.

    To finish up...
    This is truly an amazing game, well worth the price. You wil find yourself playing for days at a time and racking up more than 500 hours of play time. Spectacular, truly spectacular! A must buy if you are striving to find the perfect game, able to satisfy you for hours, gays, weeks, months and maybe years on end! The incredibly gameplay is worth the buy on its own, but the detail of the surroundings, monsters, soundtrack, village, armours, weapons, items just makes it so much more fantastic!
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    PSP  When Did Monster Hunting Get So Good? 4.9
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    by Jesh
    from , PA,
    May 19, 2008
    One of Capcom’s biggest hits on the PSP, this game was a definitely big anticipated game by the fans of the series. Most people loved Monster Hunter Freedom 1, and hoped that Monster Hunter Freedom 2 wouldn’t fail to disappoint. Well, it didn’t. This game has a lot to offer, such as a wide variety of weapons, monsters, and a great graphical showing. The gameplay in this game is superb, and the music is nice and inviting. The controls are simple and easy to understand, but vary from weapon to weapon. There are some bad things about the game, that come along with the easy to understand gameplay, such as the fact that the game easily gets repetitive, and the monster fights can be very long, therefore dull and boring at some points.

    Gameplay

    The gameplay is fantastic, you go out to different areas throughout this fictitious world, and slay monsters, and that is very fun. It didn’t sounds appealing at first, but after playing the game a little, it grew on me. The controls are very easy, using a couple attack buttons, and depending on what weapon you are using, there are defense and reload buttons. Since the controls are pretty easy, it makes the overall game more fun, as some games on the PSP have frustrating controls, and just ruin the game overall. Plus, the gameplay of this game is easy to get used to, even though it’s not like a lot of games on the PSP, it brings in it’s own spice, and has a lot of things to do. It’s a very long game, taking most people over 200 hours to complete the main line, and to do all of the quests, well over 400. The combat system in this game is free, you being able to attack your opponents from all angles, and able to dodge all of their attacks, if you have good timing. Sometimes, this is a great thing, other times it makes the quests a bit too easy. The combat style in this game is fast paced and exciting, you never know what’s coming at you. Monsters are large, and usually take some time to beat. The battles, although long, are never boring, as you are always on your toes to beat them. The gameplay is fun, and there’s a good chance you’d be playing for awhile.


    Nice video of a tougher monster, the Akanator!


    Plot and Quests

    This game is quest based. You go on quests, some easier then others, and some deathly hard. You have to protect your village, and the people in it, no matter the cost. Usually that cost is spending around 50 minutes fighting a certain monster. The time limit is 50 minutes per quest, and it is very frustrating to find out that you’ve ran out of time against the strong monsters, and you have to start the entire quest over. Of course, this gives you incentive to become stronger, and train more, but it’s pretty frustrating to lose at a very critical point when you just have almost killed a monster, one you’ve been working on for quite awhile. The plot in this game isn’t too hard to comprehend, basically you move to a village, and are offered the job of hunter/protector of the village, by the old village hunter who finds you after you fall of a cliff, being knocked down by a rascally wyvern. To properly protect the village, you must accept quests for various prizes, from various people. Some have you go to get certain items the villagers need, and some have you go slay certain monsters, that have been bothering the villagers. The items quests usually have you going to get something that has to do with herbal remedies or cooking that the villagers are creating. Some of the important ones are The Lady Chef, and the Medicine Lady, who both need your help to get there ingredients, in the dangerous zone of monsters. The slaying quests tend to be a little harder then the item searches, and different areas also tend to be a little harder. The snowy mountains are usually pretty easy, meanwhile the volcano is usually tough, because it has tougher monsters in it. The areas also all over different items that you can find, and you can carve item parts off after you kill a monster. The item parts can be used to make different weapons and such.



    Weapons and Armor

    Weapons and armor both play an important part in this game, to protect yourself as well as the village. You are given very little weapons and armor to start out with, and you have to work your way up to the bigger things. You start out with one of every type of weapon. The different types are:
    • Longsword
    • Dual Blades
    • Great Sword
    • Hunting Horn
    • Hammer
    • Bowgun
    • Bow and Arrow
    I suggest that you try every type of weapon to see which you’re the most comfortable with. I like the dual blades because they are quick and easy. The great sword is a hard striker, and has defense mode, but is pretty slow. The longsword is just basically a smaller version of the great sword, with a smaller attack power, and no defense, but it’s attacks are much quicker. The bow and arrow shoot arrows, which is obvious by the name. But you can also attack a monster with them. The bowgun shot little rounds of bullets, with different types such as fire, ice, and the like. The hunting horn attacks by using different notes, some can cause sleep, and some can just cause pain. The hammer is what it sounds like, a giant hammer used to hit things, mostly monsters.

    There are also many types of armor:
    • Helmet
    • Chest Plate
    • Leggings
    • Waist
    • Jewels
    • Gauntlets
    Armor is very important in this game, without it, you won’t get anywhere. Armor raises your defenses, and sometime’s other skills too. Some raise marksmanship, which is great for gunners, and others are helpful to the blade masters. The different armors are created at different times, but they usually belong to a set of armor. You have to gather many materials throughout the field, and normally it is worth the wait. Jewels aren’t exactly armor, there something you attach to armor to help raise the certain power or resistance related to that jewel. In example, the thunder jewel makes me less prone to lightning attacks.

    Monsters

    There are a wide variety of monsters in this game, most of which aren’t that tough, but some of which are giant, and can destroy you very easily. Both types of monsters require good strategy to beat, but the reoccurring easy ones just require avoiding being hit too much, and then hitting them hard. The bigger, tougher monsters require much more then that. Most of the tough monsters are the Wyverns, like the Kut-Kus, and the Tigrex, but some are just boss monsters like the Giadrome or the Blangonga. You will usually have no problem with monsters that aren’t slaying quests, unless they gang up on you, in which case I’d suggest that you should run away. It’s amazing the AI of the monsters, they run away and hide, and use strategy just as you do. They also look beautiful because of the graphics, there done in such great detail.

    Graphics and Audio

    The audio in this game isn’t necessarily great, just pleasant to the ears, and gives off the vibe that your in a small village, and has a nice tone that fits in throughout the game. Speaking of how beautiful some of the monsters are, most of the graphics in general are just in great detail. This game definitely has some of the best graphics on the PSP. They are just flat out in good detail, and still look pretty good when you connect your PSP to your TV, they are still detailed, and look as good, if not better then most PS2 games do on the TV.

    Here are some screens for your viewing pleasure:

    Your village is in good hands!

    Nothing like a good ole two arm dragon.

    Watch out for the poop and fart wielding pink apes.


    Multiplayer/Online
    Technically, this game doesn’t have any online functions, at least not by itself. You can add a device called an Xlink Kai, that allows your PSP to use a wireless function to play all over the world. The multiplayer in this game is pretty fun, allowing you to do the same quests as in solo mode, but with a friend too. Whatever you accomplish in solo mode is carried over into the solo mode, so if your stuck somewhere, you can just ask a friend who has the game to help you.

    In Closing…

    I honestly think this is a great game for any PSP owner, it’s a great value for how many hours of fun it will get you. The graphics are beautiful, the gameplay is fun, the monster’s are beautifully designed, overall, this game is just major fun, the best game I’ve played on the PSP. There aren’t many bad things about it, the main things are just the fact that the battles can be long, but at least they keep you on your toes, and you have fun while doing it.
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    PSP  I love Monster Hunter Freedom 2!!! 3.0
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    by ZCGleader
    from Lavender, , Singapore
    Feb 7, 2008
    THE GOOD:
    MHF2 has new weapons,such as the Long Sword,the Hunting Horn,the Gunlance and the Bow.I like using the Long Sword in MHF2 because it is better than the Great Sword.Its movements are faster and the spirit combo is so powerful that it will not bounce off any monster.The Hunting Horn tunes are a great help to defeating any boss monster.The Gunlance,although it lacks the ability to charge for over a distance like the Lance,it has the abilities to fire not only shells but also the Wyvern Fire,which is far more powerful than firing the shell itself.The Bow has different charge levels,giving different modes of attacking.MHF2 has new monsters which some are very easy,such as Congalala and Daimyo Hermitaur,and some are very hard,such as Blangonga and the elder dragons.With new monsters comes new weapons and armors.They are even more cool looking than the ones in MHF.The farm in MHF2 has new facilities,such as Trenya and the cave in the farm.MHF2 does not have any carrying quests,that's for sure,and I LOVE IT!!!YIPPEE!!!Instead,it has downloadable quests which you can do to get more zenny and more Guild Points.MHF2 has a new environment,i.e the Snowy Mountains.Other environments has been edited into new ones.The Weaponry/Armory shop now has decorations for you to create and put onto your armors,activating certain armor skills.MHF2 also has downloadable costumes which you can put onto your pet pig.

    THE BAD:
    When firing shells or conducting a Wyvern Fire,the sharpness of the Gunlance decreases drastically.Bows,in my opinion,are difficult to upgrade because you need carves from boss monsters,such as Giadrome and Gendrome.They are pathetic in fighting monsters,big and small because their attack powers are very low,the lowest of all weapons in MHF2,that's why I sell my Bow right at the start of this game.Increasing your HR in MHF2 is harder now because there are new monsters,such as Blangonga,Tigrex,Shen Gaoren and Akantor,which are tough monsters to fight.Unlocking quests also becomes more difficult.

    SUMMARY:
    MHF2 now has different hairstyles for you to choose.You can also decide on the colour of your hairstyle by toggling the colour bar.In general,MHF2 has 50% more content than MHF.MHF2 also has different music themes not only for different environments,but also for different monsters,such as Rajang,Chameleos,Teostra and Lunastra,Kushala Daora,Tigrex,Akantor and White Fatalis.New items are added in this sequel to MHF too,such as Shock Trap,otherwise known as Paralyze Trap,Tranq Med,Capture Throwing Knife,Tranq S,Shifting Mushroom,Armor Sphere,Armor Stone,Armor Sphere+,Armor Sphere G,Heavy Armor Sphere,etc.,as well as new attacks and new carves from the monsters of MHF.There's new combinations and edited ones too.The Alchemy Armor Set has changed,so do the trading lists of the Veggie Elder at different environments.New status ailments are introduced with the coming of new monsters.Now,Hammers and Hunting Horns has K.O element.This proves to be a great advantage because while monsters are in K.O status,they cannot retaliate while you are attacking them.MHF2 is truly a great game.

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    PSP  Happy Hunting! 4.7
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    by xsynergyx
    Jan 10, 2008
    Do you want a game time-wise? If so, this game, Monster Hunter Freedom 2 will be perfect for you. So far, I’ve racked 300 hours on the one game alone. Yeah, it’s sad on my part and I thought I’ve never get that many hours on it, when I heard people have 500+ hours on it. You’ll understand, once you’re into it, you’re stuck and you ain’t moving for a long time. You either get into the game or you don’t. It’s simple as. To be honest, I love the game. Why am I saying “to be honest”? Well, I was never a fan of RPG’s, but once I played this game, I can’t say that anymore. If you don’t like it, you’ll put it down, unsatisfied. This game requires patience, a lot of reading and the ability to hold your temper. Why? I’ll get into this later on.

    First, I’ll talk mainly about how the game works, etc. Well, you play as a hunter, hunting monsters. Simple right? Wrong. When you get more in-depth, it gets way more complicated. I thought that if I got the game, it’d be boring running around, hunting monsters and upgrade armor and weapons. Repeat. Sure, that’s part of it, but there’s a lot more. Well, during the beginning, if you’re new to the Monster Hunter Freedom, it is highly recommended to take all the Basic Training Quests. You’ll be reading a lot, learning how to use weapons, etc. Once that’s over, you’re off! Glad that you’re not going to read anymore? Don’t be. There’s a bookshelf in your house that gives you the option to read on about things like Felyne Whim Skills, Monsters and more. So, if the game isn’t just about hunting monsters, what’s it about? I’ll tell you. Your Farm is extremely important for gaining items. Once your farm is upgraded a lot, you may spend a good amount of time in there. You can harvest things like Herbs(for health), Armor Seed and Power Seed(raising defense and attack) and more. You can also mine for things like Armor Spheres(to improve armor), ores that are required to make armor and weapons and whetstones which are mandatory for blademasters. You can gather mushrooms which are mainly used in combining. You can also fish for fish which can be used in improving bombs and more. Gather dung to improve the level of harvested items and gather honey which are also used in combing to make things like Mega Potion and Catalyst. Yes, there’s even more. You can give a felyne Pokke Points(Yes, the village you live in is called Pokke, thus, the farm is called Pokke Farm and Points you earn are called Pokke Points. so he can travel to different areas to gather items for you. Some items can only be obtained this way. You can gather bugs and use a hammer to hit a bug tree, both which are used to gather bugs which have a variety of uses and finally, a cave in which you can give a felyne two Elder Dragon Bones to make a special pickaxe to chip away pieces of a gigantic sword. Items gathered via this sword can be used to make Black Armor and Black Weapons. To upgrade your farm completely, you’ll require a lot of Pokke Points and even more to give to the felyne in order to gain items. So what are Pokke Points? Well mainly Pokke Points are points that you gain whilst gathering certain items while on a quest, doing Treasure Hunting Quests or completing Training School Quests. For weapons and armor, you’ll require certain items and money(called zenny in this game). So in this game, you will be doing a ton of quests, either from the Village Chief or the Guild Hall. The Guild Hall raises your Hunter’s Rank(HR) and Village Chief’s Quests are sort of like the “campaign”. For theses quests you can either do Hunting Quests where you can either kill or capture a monster, Slaying Quests, that may require you to kill numerous small monsters or kill monsters that are capturable or Gathering Quests where you must gather certain items. There are special quests called Treasure Quests that you can gather points from by gathering items that you are not allowed to keep. Understand all that I said? Good, there’s more. I won’t drag you into all the details, but the combining part is huge. There are tons and tons of items that you can combine to make different items which can be combined to make a better item, etc. Or you can just buy them, but most items need to be combined to be obtained. No, you can combine items to get monster parts, but most items can’t be bought like Demondrugs(raise attack strength) and Mega Potions. I’ll give you an example of combining one thing to get another. You can easily gather herbs and blue mushrooms to make a potion(or you can buy it) which can be made into Mega Potions which require Potion and Honey. So some main items can be bought, but most can be combined anyways for a much cheaper price.

    Onto Armor, Weapons, Armor Skills and Decorations. Well, there are over 1000 armor choices(I think 1400 to be exact) and I believe 700 weapon choices. A lot, eh? Well, the type of weapons are as follows. For blademasters(melee), you can use Greatswords, which are slow, big weapons that deal a considerable amount of damage, Longswords, which are just toned down swords of Greatswords that also deal a good amount of damage and has the ability to chain a combo until eternity as well as the Spirit Combo(I know more about these since I use them most), Sword and Shields which give you the ability to block attack, do small to medium amounts of damage, Dual Swords, which give you(obviously) two swords that allow you to Demonize a monster to death, Hammers, which also do a good amount of damage and the ability to daze a monster and go wild, spinning around whilst swinging the hammer, Hunting Horns, which play music to allow you to gain some sort of power and act a little bit like Hammers and Lances, which also give the ability to block, charge and deal a good amount of damage as well. Bows allow you to aim with a thin line, put coatings on and charge up your arrow to do more damage. Bowguns actually put you into first person view whilst aiming with cross hairs and you must use shells to fire at enemies. I believe Gunlances are a little mix of Gunners and Blademaster, using a lance with a gun attached. I am least knowledgeable of this weapon, so don’t count on me to tell you a lot about them. Armors are usually named after monsters so thus, the monsters items are required to make this armor. Armors come with resistance to certain elements like Fire and Dragon and Skills that allow you things like auto-tracker(the ability to see a monster right on the map) and reckless abandon(the ability to raise affinity). Most weapons also have elemental attacks that some monster are weak to and some elements are required to break certain parts of a monster like Dragon for Teostra, Chameleos and Lunastra and Fire for Congalala. Decorations are also used to activate skills that are below the certain number in which it is required to activate the skill. You can also upgrade armor. Unlike Jewels(Decorations), which require a certain jewel and some extra items, armor just from on. As you can see, the game is already pretty complicated.

    Well, onto some miscellaneous things. How about load times? That’s important. Well, you have the ability to shorten load times which only risks minor things like character images take longer to load in the Training School and when you load your character, instead of an image, you get to see text of what you have on(armor and weapons). Anyways, with this enabled, the game loads much faster. You go from one area to the next, get a load screen pop up and go down in seconds. Sometimes it may take a few, sometimes you see a flash of the load screen and it’s done. The problem is that there are many areas in the game that you must constantly go through so you’ll see a lot of “Now Loading”. Luckily, it’s fairly fast. Loading full quests may take a little while, sometimes ranging from a minute specifically when you done have that option to shorten load times enabled and when you’re going into and exiting the Online Gathering Hall. You may think this may get on your nerves, but you actually get used to it and it doesn’t grind your gears. Well, for me it didn’t. Actually, when going to different areas, it gives me some time to stretch my fingers. With the option to shorten load times, I usually get caught off guard and the load times aren’t even noticeable. Let’s talk about the menu and starting a game. The menu looks pretty cool and I like the addition of the gallery which allows you to view videos, let them be cinematics of monsters or just small cutscenes of monsters. So, starting an actual game may take awhile. I don’t even mean getting to play the game, I mean creating your character. There are numerous facial expressions, voices, etc. You can even change your hair colour with a huge range of options. You can change clothes, gender and hair. One game save actually holds three characters so you can play through as a boy and then a girl, with an extra one to do whatever.

    Now it’s time to talk about the game in general including graphics, sound and the overall feel. Well the graphics are stunning. You can gaze over to the horizon to see rolling dunes or spurts of lava spitting out from various volcanoes. Water effects are rather good even though you don’t see it much. Mainly, the landscapes are amazing when you step into them. It really gives you a feel of where you are and such. You could be walking in the peaceful desert at night, stars shining, moon bright and comets shooting across the sky or you could be in the volcano, heat scorching from all directions, lava flowing from all directions. Maybe you’re in the snowy mountains, your heaving breath and footsteps ringing throughout the icy cold chamber in which a Tigrex is snoring. How about when you’re in the Jungle, Vespoids buzzing around you while you focus on that constantly squawking Kut-Ku through the dense jungle and pouring rain. Therefore, graphics and sound are amazing. Capcom really knows how to push the players buttons into getting them into the game. However, they can push them over the limits that the game can anger you in many ways. I’ll give you a few incidents as an example. Maybe you can be so close to killing the monster when you get killed. Maybe you get hit by an attack that in reality, should never have been near you. How about you run out of time when you see the monster limping? There are countless, countless things that could happen, each tempting the player to throw his or her PSP to the ground. Seriously. Can a gamer survive this frustration? Maybe, maybe not. It depends how much you’re into the game. I, personally have be so mad that I wouldn’t play it for a day or two or I wouldn’t even bother with the quest until much, much later. Okay, we talked about anger, how about boredom? Yep, you’ll experience some boredom most likely. Like maybe in the beginning where you’re training and doing all these learning quests, constantly reading. Maybe if you’re stuck on this one quest that you need to continue. So graphics and sound are a go. Overall feel is a go until you get pissed off and you’re stuck, bringing you to a halt.

    Controls and multiplayer is what I’ll cover next. Well there are a fair bit of controls to know, especially with all the types of weapons, but luckily, they all are fairly simple. For all weapons, triangle brings out your weapons. Circle, triangle and the R button are used when your weapon is out along with combinations of them all. Really, it’s easy to know after a short while. However, you might not get too used to the camera view after a bit. Constantly moving your camera in order to keep track of your enemy takes a little getting used to. For this game, you’re going to require quick hands in order to quickly whip out your combine menu, move here and there to combine items, exit and continue fighting all while keeping an eye on your enemy to see what it’s doing. Multiplayer is very, very good and addicting. It’s always fun running into battle with a friend or two or three. Capcom added gestures that the character can use like waving, bowing, clapping, etc. It adds a cool feel to the game. It also makes it funny because taunting makes you punch and you can actually punch a monster. You even have a Felyne Skill(A skill that can be obtain by eating Felyne food) that raises this attack power. You can also kick by pressing select. Does minimal damage too, but it’s fun. Furthermore, you can blow yourself clear off a high, high cliff and watch you go flying. Very amusing to be honest. Also, hitting people with certain weapons can send them flying. It does no damage though, but that just makes you do it over and over again. When the game gets boring in single player, simply hook up with a friend and the game will immediately become fun again.

    Well, I’ve writing this review over time, coming back here and there to add something, so it’s pretty broken up. I’ll start to wrap this up, I suppose. Well, to conclude, this is a fantastic game, but it really depends if it appeals to you. It’s hard to define whether it will or will not because I didn’t like RPG’s, but now that I’ve played this game, I seem to like them now. If you like upgrading armor, weapons and fighting monsters then I am highly recommending this to you. The game gets a lot more in-depth as you play and many factors come into play that could help you. If you don’t like that sort of thing, still, give it a shot. Rent it or borrow from a friend. Great graphics, sounds, gameplay, replay value and Capcom has done a fantastic job with this game. However, the game can really push your buttons in a bad way, forcing upon you anger and stress. From a game? Well, yes. When you play it you’ll understand the fact that time can be wasted. You’ll also have to accept the fact that this is a game and things will happen not-in-your-favor. That’s basically it. I can’t really recommend it to that specific group and not recommend it to that specific group. I think everyone should give it a shot. I was hesitant, yet I went for it. I was shocked at how much I loved it. Maybe you will to. Maybe you won’t. Anyways, I hoped you enjoyed my review and happy hunting!
    10 out of 11 people found this review helpful.Did you find this review helpful? YES  NO


    PSP  Perfection? An Understatement. 5.0
    1 comments
    by Dark Dom
    from Christchurch, , New Zealand
    Dec 3, 2007
    THE GOOD:
    -Amazing Graphics.
    -Beautiful Environments.
    -Detailed Monsters.
    -Beautiful Music.
    -Sound is impressive to listen to.
    -Downloadable Quests Online.
    -Ability to Pause.
    -Ad Hoc to play with 3 friends.
    -Shorter load time than the previous game.

    THE BAD:
    -No Online play.
    -Camera can be awkward.
    -Certain Monsters are teeth grindingly hard.
    -Difficult for Newbies.

    SUMMARY:
    Monster Hunter Freedom burst on to the Japanese PSP market and swept away the title of Number 1 within the first week. Now the sequel is here, and it's been improved by 50% more content, adding on to an already perfect game!

    The game itself has no proper storyline. You take the role of a Hunter, who you can fully customize, and the game begins with you being smashed off a mountain by a Tigrex. Somehow you survive a plummet which would kill any normal weapon, and you wake up in the town of Pokke.
    There you begin to make a name for yourself. Dialogue is kept to an absolute minimum. The town is small, and besides buying supplies and new armour/weapons, there isn't a lot to do.

    You begin with next to no equipment, and you work your way up, fighting smaller monsters until you reach the bigger monsters which kill you in one hit. The main part of this game requires patience. A LOT of patience. Good weapons and armour take heaps of your time to achieve. As you begin the game, monsters which may seem weak take at least an hour to kill. Time is a huge factor. If you aren't prepared to invest time into this game, turn around and walk away.

    Even more Monsters have been added to this game. This means you see a few older monsters slink into the shadows, so you won't see them as often. New Monsters include Crabs and Monkeys. Crabs being tough shelled but generally awkward, and monkeys which are fast and agile, but somewhat weaker in defense. A new addition to monsters are the Elder Dragons. A gang of Monsters which take a certain amount of rounds to defeat. This gang consists of Chameleos, an invisible dragon, Kushala Daora, a Metal Wind Dragon, and Luna/Teostra two fire shielded Minotaurs.

    The point of gameplay is to come out as the predator and not the prey. Stocking up on items is essential. Money is a large factor of the game, and if you don't have any you'll be repeating the same old quests over and over again. Items cost a lot so you'll be combining items to make new items.

    New Weapons have been added. These include the Hunting Horn, a hammer which can play musical buffs to help your team, a Longsword, a fast katana-like sword with no block, a Gunlance which is a lance but with unlimited shots, and the Bow, which has unlimited shots and takes skill to use.

    While everything else is good, Capcom have let fans down by not including Online Co-Op at all. While it's possible to use Xlink Kai to play online, it would have been easier if Online was kept in. Hunting with 3 friends is huge fun. Some of the later quests in the Guild require more people, unless you're Pro enough to do it by yourself.

    This is one of the top PSP games to buy. If you don't buy it, you're missing out. With incredible graphics, enough features to keep you occupied 'til Doomsday, and downloadable so you never run out, you'll be hard pressed to find a reason not to get this.

    Graphics- 9/10
    Breathtaking Environments, detailed monsters and unique armour and weapons are pleasing to the eye.

    Gameplay- 10/10
    Fast and action packed. Blood, roars and dodging sharp claws. It's all there.

    Sound- 8/10
    Fits the game well, full of roars and medieval styled melody. Water splashes as you run through it, rain patters away in the Jungle.

    2 out of 4 people found this review helpful.Did you find this review helpful? YES  NO


    PSP  Great Game For The Psp 5.0
    0 comments
    by megagoko
    from landover, MD, USA
    Nov 9, 2007
    THE GOOD:
    Well the game is alot more fun to play.
    There are now new ways to use weapons like the Greatsword.
    There are new weapon to use like the gunlance,LongSword,Hunting Horn and the bow.
    The new download part of the game adds a new type of play for you and your friends.
    The new monster add i different feel to the hunt and even the old have some new tricks that may get you.
    I think this is one of capcoms best game and one of the best games on the psp and i believe other will agree with me.

    THE BAD:
    There not really much that's bad about this game i would say that the load time's seem to have got longer.
    And when you are low on money you have to repeat alot of old quest that you may not want to do.
    There no online play.
    Capcom didn't advise in America like they did in Japan
    But other then that this is a great game.

    SUMMARY:
    If you like a good game i really think you should check this game out alot of fun.
    even get your friend to try it out and you and your friends can have alot of fun doing quest together.
    The game makes you want to keep trying to get better even if you are beat by a monster you want to come back to it and show it why your the hunter.I have the game and i'm loving it i played the first monster hunter freedom and loved and i thought they couldn't make monster hunter freedom any better but they did.I really think you should get this game it is alot of fun.
    This is a game you wont be able to put down.
    The cutscenes are well done like the game it self.
    I got to say thank you capcom for making this game better then the first.

    The look of the game is great and the feel is great.

    ~CutScenes~



    ~Here we see the player looking at a mountain covered with snow.~



    ~This picture is from the opening cutscene.~



    Me talking about the game so much makes me want to play it right now.
    It has me hooked on it.
    No other game has done this to me but the first monster hunter.



    ~Cover And Monsters~



    ~This is the cover of monster hunter freedom 2. I think the cover is very well done.~





    ~This picture shows the player hunting a Wyvern called Monoblos.~





    ~Here you see a group of hunters taking on the Wyvern Rathian.~





    ~Here you see two hunters taking on a Rathlos. This Is One Of My Favorite Wyvern.~



    ~Heres my view on the game~

    I believe its one of capcoms best game and one of the best on the psp.It's a all round fun game to have and play. It's even better with friends.

    ~Ending Words~

    I hope you enjoyed my review and i hope you get this game its a keeper.
    Now i must go time for me to play some monster hunter freedom 2 Bye!!!!

    4 out of 9 people found this review helpful.Did you find this review helpful? YES  NO


    PSP  Fighting for freedom, Capcom style! 4.5
    6 comments
    by Machienzo
    Sep 12, 2007
    THE GOOD:
    Where to start? The Graphics are superb. The soundtrack is magnificent. The gameplay is exciting! This is almost one of the best PSP titles in history since the first Monster Hunter Freedom came out. This is basically MHF1, revamped and completely expanded. New missions, monsters, areas, items and hairdos to keep even the most pessimistic person hooked.

    THE BAD:
    General knowledge of Monster Hunter is optional, but probably best for a game of this calibre. Although being a newcomer will not stop you from enjoying it even more, certain missions you might find hard if you have no prior knowledge of strategies or solutions. You need to stay persistent if you want to complete the game. Patience is required when having to gather items to create strong weapons and armour.

    SUMMARY:
    GRAPHICS

    Setting
    Graphics of the settings are one of the highlights of the Monster Hunter series. It's remarkable that something small enough to fit in your mouth (This is the UMD, not the PSP) can contain visuals of land that even challenge leading consoles. Although it has it's flickers of colour very (and I mean very) rarely, its an outstanding job which should be well rewarded. Its breathtaking on your first play through, to be given a sweet cinematic view of your area in which you are to hunt and gather from, really blowing away the gamer. Almost better than most PS2 games far beyond it's league, the graphics are not to disappoint. An honourable mention to the first area you can play, the "Snowy Mountains": the beginning scene of the mystic lake then panning over to the treacherous mountain in the distance is something to remember forever. If good graphics are a must for gamers, this maybe be a dream almost come true!



    The Character

    The player now has an upgraded wardrobe since the predecessor. Gamers can now find double the accessories, double the armour. New hairstyles, voices and characters skins contribute to this reasonable remark of improvement. The changing of hairstyles after selecting your initial character at the beginning of the game is now present, making a welcome entrance. The predecessor could not do such things, making gamers moan at the agonisingly foolish choices they made at the innocent stage of starting the game with some wacky hair style that made them shortly amused, but regretful afterwards. Armour and Weapon buys can now be viewed before purchasing by pressing SELECT, preventing any screams when a decision by name resulted in a laughable appearance of the character. There however COULD have been more faces, hairs, voices and weapons and armour to add, but Capcom seemed to be satisfied with their choices. So are we, so no-one's complaining.

    Misc
    Smaller graphics such as icons and minor details a very pleasing towards the eye. Even though the PSP screen lacks the 40 inch LCD we'd all love, the attention to minor detail has been softened to allow little straining to the eye. As seen in the image below, the icons and map are not too sharp to stress the focus of the gamer's eye while playing.




    SOUNDS
    Soundtrack
    Once again, Capcom creates a soundtrack of which every player must suck dry with anticipations of an official soundtrack to be released. Calm and almost moving music while home, suspenseful and thrilling music out in the bush trying to fend off your foe. What Monster Hunter delivers in the sounds department always moves me beyond new lengths. A lot of effort went into music and, but is basically the least notable of consideration towards. Great music, which you can sing to, beat to or dance to. If you like MHF1's soundtrack, you'll craze over this one.

    With new music, you'd think they'd change the mission complete fanfare music to something new and spicy. Apparently not. A notable problem with music is that rarely, during mission completion fanfare the music may die down occasionally to silence. This is not known why, but may be intentional. It's nothing to be worried for though. Questions also arise when wanting to listen to just the music in-game, why does the call of nature or the cries of villagers have to be part of the music too? Shouldn't they be locked away in the FX (Sound Effects) setting so we can listen to our music with ease?

    Sound Effects
    "Hwaa!" "Swish!" "Ching!" "Piwow!" "Slish!". It's almost like your part of the game with the many realistic battle sounds of the game. Was that a Velocidrome behind you? Maybe a Kut-Ku in the distance? With the sound effects in MHF2, you'll be able to follow your instincts with just the bare sense of sound. Unlike some PSP games which gives only basic Mono sound, disguised in Stereo format (which makes you wonder why they have options of sound settings), Monster Hunter 2 allows what seems like surround sound to your PSP, as if there were invisible speakers surrounding you. Earphones help improve this effect, as quality is excellent. You can actually hear things all around you, literally hear them in a 360 degree angle.

    The some sound effects are repeats of the first Monster Hunter, but then again it works doesn't it? Why not reuse some old ones and throw in a new bunch. Once again, no-one's complaining.

    GAMEPLAY

    Playthrough
    The game is very straightforward and too the point when starting off. It's philosophy is simple, 'fight to survive, stock up or die', implying that you fight for your safety, but being unprepared as a hunter in a complex game such as this has it's downsides. The game drops many useful hints to keep even the most dumbfounded gamer on the right track. Almost anyone of any age has the capacity to understand this game. It's complex, yet simple at the same time. Missions now are increased phenomenally, giving tons of hours of replayability. Gathering Quests involving special ores and eggs are now optional thankfully, as previous titles featuring mission of the type as primary objectives almost caused a lot of broken PSP or sold MHF games.

    New weapons will give the player plenty of options to reek havoc and destruction with. All with their pros and cons, the decisions on which is best for you allow maximum satisfaction and total control. You can decide from a delicate balance of defence and offence (Sword and Shield) , High attack with manoeuvrability (Dual Blades), Speed and Agility (Long Blade/Tachi Blade), Overwhelming force (Hammer), Long-Range attacks (Bows and Bowguns) or defensive strategic tools (Lances and gunlances*). *Gunlances are a mix of lances and bowguns, allowing a lance to fire ammunition. Cool eh?

    Monsters
    New monsters shall keep gamers drooling for hours. The darker presence of beings is implemented in the game which make it hypnotising with entertainment. Tigarex, the fiendishly clever beats you'll soon love to hate. The old White Velociprey, with an entirely new name, "Giaprey". Congalala, a giant monkey obviously not concerned for personal hygiene. I could go on, but it's in best interest for the gamer (You) to discover them for yourself. New strategies are required for new and old foes, opening the possibilities of battle styles. Could you try defensive, or burst into offensive fury? The choice is yours, and that's why they call it 'Freedom'.



    What Capcom got right
    After tons of complaints about camera views, glitches and annoying difficulties, Capcom felt almost obliged to answer the calls of their beloved fans. They've personally gone and added that extra touch of perfection to their sequel to ensure that there shalt be no more of crying over spilt milk.

    A generously expanded sequel to Monster Hunter Freedom 1 will certainly keep you entertained for moths, even years to come!



    What Capcom needs to fix
    The lack of advertising in other countries such as America, Australia and Europe will see this game only barely sneak into local interest, rather than cause an outbreak of excitement like it did in Japan. With the sales of over a million copies alone in Japan, surely they'd put more effort into marketing overseas, but not this time. If they wanted recognition worldwide, they should have planned a more public appearance of their game, rather than slide the game under the door in hopes that maybe someone, just someone would have peek and get a tad excited.

    There are a few probelms with the sounds (mention earlier) and a slight negativity towards how the camera functions, but it's acceptable seeing as the PSP does not acquire the double analogue sticks.



    CONCLUSION
    Overall, this game is one of the top PSP games to buy. If you got a PSP, you need to buy it. It's almost screaming at you from behind the counter to buy it, or it'll curse you for the rest of your life.

    A note of caution, games such as these are LIMITED. For example, the previous Monster Hunter Freedom is now out of stock and no longer sold in some countries. If you miss this chance to buy it now, you'll smack you head on the floor for the years to come.
    30 out of 34 people found this review helpful.Did you find this review helpful? YES  NO


    PSP  You have to get this game 5.0
    0 comments
    by zichu
    Sep 11, 2007
    THE GOOD:
    New monsters were awesome
    New weapons and armour
    New sample armour and weapon feature
    Pausing

    THE BAD:
    Can't think of anything bad

    SUMMARY:
    The graphics were the same, but I'd rather keep them the same.
    The new monsters and wyverns made it awesome, I can't get enough of them and also the maps. I'm glad they made snow mountain and tower, also glad they changed the jungle, because it was getting annoying. I hate the swamp, them poison ponds are annoying when your fighting and then roll into them.
    The new armours made it cooler and plus upgrading them because I was sick of the old same defense armour because now I can keep my kut-ku armour for a long time.
    The new weapons like long sword I find them the best just so fast makes them so cool and powerful. I find the bows weak and pointless unless you really like them, hunting horns are really good, but i find them hard to control, so I'm going ot practise loads. The gunlances are just awesome, but the damage isn't very high. Also seeing as how there are new weapons there might aswell be no old weapons.
    I find the sampling feature very useful it makes you want to get the weapon more I think, thinking of the looks of it, colour and how strong it is going to be, that was a big let down when i found it out because it wasn't in MHF, but it's good on here. All you could see on MHF was the damage and element attack was alright but looking at it, just makes you think yeh a weapon what is it going to look like.
    The pause mode was is good, I don't have to worry about being owned by a fat ass wyvern when putting it on standby because I can pause it properly.
    One think I found stupid is that when you go online you charger gets turned off, I found this stupid because I had low battery and went online with a friend and when we finished my game got turned off, but I was lucky i got the reward lol.
    The infrastructure mode is OK, but what if your friends can't afford a PSP and have never heard of it, then you will be very stuck on your own, but I'm glad I have friends who have jobs and money(they have left school, I havnt :'( so sad)
    I think they should of kept the online feature like they had on monster hunter on ps2, even though you can have xlink kia, but i cant be bothered with that lol.

    Overall
    Graphic = Awesome
    Gameplay= Awesome
    New Features = Awesome
    New Weapons + Armour = Awesome
    Pause Mode = Awesome
    Online = Good
    New monsters = Awesome
    New maps = Awesome

    (That overall was to just fill in the gaps lol)

    I recommend getting this game!!
    Let the hunt begin!

    4 out of 9 people found this review helpful.Did you find this review helpful? YES  NO


    PSP  Monster Hunter Freedom 2 5.0
    0 comments
    by Indoril Nerevar
    from Marshall, MI, U.S.A.
    Sep 11, 2007
    THE GOOD:
    The game has a lot of work put into it. Tons of weapons and armor, with new upgrade systems and weapon paths. You will spend at least 100 hours completing many of the quests, and you have the option to download more via ad hoc. Gamers will find that several new monster have been put into the mayhem, as well as all new maps for all areas but one. The game also features a "background loading system" that cuts load time by way over half when in the field.

    THE BAD:
    No true online play, and its sometimes impossible to find items or complete fishing quests. Its also not being advertised, so the game wont sell as well as it could.
    Guild hall quests can be to difficult to beat by yourself, thus making progression very difficult.

    SUMMARY:
    This is the sequel to Monster Hunter freedom, which in itself was a follow up of the original Monster Hunter.
    Gamers will find themselves in a new village, the town of Pokke, after being ambushed by a horrible creature.
    The game starts off fairly easy. It gives you armor and an array of weapons, and sends you out to do simple things, like gathering herbs. After awhile, you are gradually introduced to hunting.
    Unlike the first Monster Hunter games, you can complete hunting quests in new ways. Instead of just having the option to slay the beasts, you can capture them instead.
    New items such as shock traps and Tranquilizer bombs help you do such things, as well as the pitfall traps from the original games.
    Several new monsters are introduced for your hunting pleasure. Each beast has its own skills and weaknesses, and can be dealt with accordingly.
    A training school does exist for new players, teaching you how to hunt some of the bigger beasts, as well as tips popping up while you try some real missions.
    The guild hall supports multiplayer still, however, it is only for ad hoc mode, and you can only play with people for up to 30 feet.However, on the title screen, you are given the option to download new content made from capcom specifically for the game. These include new training, or "challenge" quests, or ones for the guild hall, so you can fight solo or with friends. Other content, like new outfits for your pet swine, or farm equipment is also available for download. With the recent release of the game, we have yet to see its full power through downloading content. Some new players complain about the camera angles, but the camera can be adjusted with the D pad, or in the options menu.
    Overall, i give this game the highest grade possible. The in depth quests and option to download new content is thrilling and fun, giving players hours of fun play time.
    -Indoril

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