THE GOOD: Incredibly rich,detailed vision of Japan,smooth combat system and a compelling storyline.
THE BAD: The side missions can lack variety,and I can see some players being put off by the constant ranndom fights that punctuate the game.
SUMMARY: Well, I'll explain the title first; To me, Yakuza 3 will always be the Shenmue of this generation, a detailed and rich setting, full of diverse characters, a memorable plotline and a stellar combat system that feels realistic and arcade-like at the same time.
This for me will always be a Shenmue 2.5 title, a spiritual sequel if you will. This was actually my first Yakuza game, and as such I can't really delve too deeply into the backstory since I haven't played the previous titles, nor the prequel, so I'll focus this review on what I found enjoyable and point out it's flaws without mentioning too much in the way of plot-twists, since this game is heavily narrative based.
The game is focused around the exploits of ex-Yakuza member Kazuma, living ...
Yakuza is an odd series. You would think that it's an all out brawler by looking at the back of the case, but it really is so much more. At first glance you could compare it to the Grand Theft Auto series due to it's free-roam nature, but that would be wrong too. If anything, it's like a more action orientated version of Shenmue. While the two games were made by SEGA, don't get the two mixed up. Yakuza 1 and 2 were both PS2 games and received a good amount of attention in the West, while it definitely shined the most in Japan. Approximately a year after Yakuza 3 was released in Japan (with Yakuza 4 being released at the same time we get Yakuza 3) gamers in the West have a chance to step into the shoes of Kazuma Kiryu, the dragon of Dojima, as he once again takes on the Japanese underworld.
And you thought bowling alleys were just for bowling
Yakuza 3, as I mentioned previously, is an odd style of game. You do run around an open world beating people up, but it has a strange RPG-elemen...