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Turning Point: Fall of Liberty

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User reviews

1.5 / 5
Combined Score
1.1
Community
2.0
Internet

Your Score:

/ 5

Written by ShadowJ UK
I will not even use the good and bad options of the review and just get to the disappointment, which is this game.

To start, the only thing this game has going is the plotline of "what would happen if Curchill didn't survive the war?". To me that is a great opener for a game, book or even a movie yet nothing else about the game came to its aid to interest me.

The plotline was an eye grabber, something that told me this game was different to the likes of the Commandos and Medal of Honour franchises. That something was right, it was different because the other world war II games actually made an effort for you to spend your money upon them.

Although there was a plotline, that was it. Virtually no storyline other than Captain Obvious shouting the direction of where the Germans are coming and sending you to face "comedy central" with the dramatic death sequences and falling out of blimps? Yes no parachute jumps here lads, just massive blimps invading...
Written by BigMacMax
THE GOOD:
Fun, enviroment-based melee combat, Booming score

THE BAD:
Clunky controls, Chalky graphics,virtually no story

SUMMARY:
Turning Point: Fall of Liberty looked a decent enough game when the trailer was released a few months back, but that pre-rendered taster bears little relevance to the game out for a bank-busting 50 quid today.

The brief outline in the manual is an interesting enough premise for an alternate history shooter, but the story doesn't transfer to the game. All it does is ask a few questions that never get answered, like if the USA is getting invaded why is there no army to defend it? Why does the fate of the country rely on a construction worker?

The construction worker in question goes by the name of Dan Carter, and he's about as charasmatic as a piece of sandpaper. He never talks, wears dull, plain clothes and is very forgettable. Dan can sprint, throw grenades and disarm bombs. However he moves...

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