The Darkness Pro Reviews

Average Review Score: 8.3/10

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The Darkness Reviews

10
website score publish date article quality
Gaming Evolution 7.5/10 Aug 18 '07
www.psxextreme.com 8.6/10 Jun 29 '07
Bright Hub  --- Mar 31 '09
GameDaily 8/10 Jun 27 '07
PS3style.com 8.5/10 Oct 21 '07
1UP 9.0/10 Jun 21 '07
Game Chronicles Magazine 9.2/10 Jul 11 '07
GameSpot 8.5/10 Jun 27 '07
Gamespy 4/5 Jul 02 '07
IGN PS3 7.7/10 Jun 26 '07
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The Darkness Previews

website publish date article rating
1UP Jul 20 '06
Amped IGO Jul 18 '06
Digital Entertainment May 17 '06
EuroGamer May 17 '06
GameSpot May 11 '06
Gamespy May 12 '06
IGN PS3 Jul 21 '06
Worthplaying Jun 16 '06
IGN PS3 Mar 13 '07
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Quoted from The Darkness Reviews:
Check out these quotes from The Darkness reviews & previews
"Perhaps because I've already played a somewhat similar game in Riddick, The Darkness doesn't give off quite the same "this is amazing, and you absolutely must play it" vibe that Riddick did. But it also feels like a more polished game, and the base mechanics work extremely well by the time you reach the end of the single-player campaign. It doesn't quite have Riddick's pacing, due to the open city that asks you to find your own way through, but it presents a better feeling of accomplishment and familiarity by the end."
"The Darkness is a violent journey into the underworld of New York. Riding the subway around the city you run afoul of various gangsters, previously your comrades, now out to kill you. However when you develop demonic powers the odds swing back in your favour and you get to terrorise the mob."
"The Darkness is a remarkable action game that tells a compelling story from start to finish."
"A superlative horror experience hamstrung by unfortunate and horrifying multiplayer."
"While the single-player game was pretty fun, the Multiplayer game was hilarious. Up to eight players can vie on either system, and players can play traditionally or use their Darkness Powers to transform into Darklings. These foul creatures swipe at and annoy you. But they can be dodged, since their leaps are like Olympic athlete long jumps that can't be altered in mid-air. You'll get power-ups of health and armor, as well as new weapons to wield. But it was switching to the Darklings, shimmying up walls, and lying in wait for any suckers, that was the most enjoyable aspect of the multiplayer game."
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