THE GOOD: New moves for each returning character Online mode More advanced customization Move and hit animations The bound system
THE BAD: Long load times Azazel The bound system
SUMMARY: Tekken 6 was a game that took a long time to be released on consoles. It was released in the Arcades over 2 years before it was finally released on consoles. Many Tekken fans, including myself, starting becoming impatient, because it's release on consoles kept getting delayed. Then it finally came out and it disappointed some fans, while others loved it, kind of like how Tekken 4 did, in a way.
Tekken 6 gives you new characters, including Alisa, Lars, Zafina, Bob, Leo and Miguel, plus two unplayable boss characters, Nancy and Azazel. Another new thing is the Scenario Campaign mode. This is like the Tekken Force and Devil Within side-games before it, but with new elements, like farming for items and all that stuff. The cool thing about farming items is that they are made free in your characters customization af...
You have been playing this franchise for years. Remembering when the first Tekken was announced and thinking; "Not another Street Fighter rip-off". But to your surprise, When you got it you was amazed and instantly fell in love with the franchise. Or if you were like me and your parents brought you the second installment Tekken 2 because you were unsatisfied with the "Street Fighter" Series(It did not deserve an italicization (Yes it is a word, Google it (Okay last one I promise.)))
Anyway I picked up Tekken 6 for the hell of it. Thinking "Namco better have a perfect game". I popped it in your console and greeted with an overly extended download session and opening title screen. But I didn't mind because lately every other game has it (I'm talking to you Devil May cry 4 & Ninja Gaiden 2). "Left or Right?" I thought to myself. What a dumb question. Give me one fighting started you out on the right side? None, Lets move on.
I saw "Scenario Campaign" and it interested me. I we...