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Background: Highly inspired from all the classic zombie movies, except this time you're not the survivor... you're the power behind the zombie apocalypse. As 'The Enslaver' your aim is to destroy an entire city using an army of the dead built from its inhabitants. The Enslaver was once human himself and as the game progresses you'll learn more about what makes him want to destroy everything now. Gameplay:
The player can reduce the increasing threat of the Enemy Response Level, by carefully choosing the order in which The Enslaver and his forces targets various groups of enemies and opponents. Target one group or location first and the forces at another may have built stronger and better-armed defences by the time he reaches them. However by destroying a certain enemy arms supply, vehicle depot or command centre first, means that those forces will never gain a chance to increase the threat in that manner. Direct media and radio feed information, combined with a dynamic in-game map and careful exploration will reveal the potential targets and routes for the player so that they can determine the best tactical approach. Successful outcomes of engagements with the enemy will, in the end, be determined by how the player chooses to approach each situation and how well they learn to use strengths and weaknesses of The Enslaver and his Zombie mutations - the hard to kill but slow Shamblers, the fast but vulnerable Runners, the wide spread infection capabilities of the Bloaters, the pack-hunting abilities of the Shredders or the sheer brute strength of the Monster. Do the players use sheer force of numbers to overwhelm the opposition… or do they experiment with the best combinations of zombie mutations to bring them down? Or can they find the occasional hidden solution… the route to taking down their enemy with the fewest losses possible? Lowest Prices |
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