BackgroundSet on a vast oil-rich island located off the eastern coast of Russia, just north of Japan, Operation Flashpoint 2: Dragon Rising's plot takes place during a time of tension between Russia and China over the island's disputed ownership.
Missions will have players engaging in solo action, commanding a squad, driving military vehicles, or taking to the air in authentic helicopters and planes. Weapons and military and civilian mobile units are being accurately modeled from period military data.
- Freedom of Play: Operation Flashpoint 2 will give players the freedom to handle military crisis situations on their initiative. Unscripted missions will task players with real objectives, such as laying down covering fire, covering a friendly unit’s retreat or conducting short-range recon patrol. Armed with cutting edge military hardware, players will need to balance brute force with intelligent use of tactics. Once players have completed the campaign, a Mission Editor enables gamers to create their own single player and multiplayer missions.
- The most realistic modern military conflict game: Operation Flashpoint 2 features unparalleled levels of realism and variety of military forces, equipment, weapons and tactics. Fully loaded weapons and individual ammunition types will be simulated with detailed ballistic physics, based upon individually-crafted mechanics. Players will command and control a wide variety of multi-component, multi-weapon vehicles, including tanks, infantry fighting vehicles, APCs, attack and utility helicopters. The character damage system authentically depicts the terrible wounds and injury from modern weapons to communicate the reality of combat.
- Platoon-Based Combat: As an epic campaign weaves the narrative, players will fight as infantry soldiers in battle, drive tanks in armored assaults, pilot helicopters in air strikes, and infiltrate the enemy in covert special operations utilizing a wide variety of realistic military weapons from knives and rifles to machine guns, grenade launchers and laser designators for air strikes. In whichever role the player chooses, they will experience the fierce and brutal reality of warfare and the shock and awe of contemporary firepower unleashed on the arresting scale of modern combat.
- Redefines the Size of Battle: Immense play areas of more than 135 square miles give players a multitude of tactical decisions on how to best accomplish missions. Densely packed with environment detail and objects, valleys, mountains, coastlines, towns, villages and industrial complexes all combine to deliver a rich and challenging tactical environment. The world is persistent, so that buildings destroyed in one campaign mission will be destroyed in the next.
- Stylised Cinematography: Operation Flashpoint 2 will model the environment, objects and people in realistic detail, but its visual styling will embrace documentary techniques. The camera work through cut-scenes will be heavily influenced by television war reports that are often shot under extreme circumstances delivering a unique look with incorrect exposure, severe camera shake and loss of focus.
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5. Operation Flashpoint: Dragon Rising (360, PS3, PC)
Anything that involves strategic thinking gets my vote. The feeling of actually putting some thought into your actions and managing to succeed because of them is the most rewarding of them all. Well, maybe not as much as blowing shit up, but close enough for me. Operation Flashpoint: Dragon Rising is a tactical shooter, much like Ghost Recon: Advanced Warfighter. No idea what that is? Well, you have a gun. So what? One hit, you're *bleep*ing dead! This really encourages you to think about your next move. More often than not, you ought to be one step ahead of your opponent. As for online, well, just know that snipers will *bleep*ing buttrape you to death if you're not careful. Be on the lookout, and be prepared to think outside the box, for the most tactical minds tend to win. I heard there are glitches, but none that seem to hidner progress too much. Some outright piss me off, but not to a huge extent. At least this doesn't freeze whenever it wants, unlike a certain OTHER Codemasters game!
4. Killzone 2 (PS3).
If Crysis was to ever come onto a console, this is about as good as it's going to get until Crysis 2 comes out. Killzone 2 is a graphics juggernaut, on a console that is essentially a graphics juggernaut. It also manages to encourage some smart thinking, even on the easier difficulty levels, or else, you'll be kissing dirt. Helgast will flank the shit out of you, and beat you down. Be prepared for anything, pretty much. Of course, on the easier difficulty levels, you could just run a bit and shoot, then find cover and kiss your booboos. You don't have this luxury for the hardest diffculty, unfortunately. But that's what makes victory satisfying. It could've been higher on the list, but a few levels prior to the final level just felt a bit weaker than the first couple of levels, plus the loading times are a bit too goddamn long. 20-40 seconds to load up a map? Hah! But at least online makes up for that, and much more, with many modes and a hell of a good time just waiting to be experienced.
3. Ratchet And Clank Future: A Crack In Time (PS3).
I *bleep*ing love this series, so why should I disgrace it by not including such an excellent game into this list? Yet again, Ratchet is given an arsenal of weapons that would make Chuck Norris weep, as well as a few handy gadgets and tools in leiu of Clank (as they are seperaed), and some time manipulation devices. Oh yeah, you can go through time in this one - mostly just to get to the other side, or to destroy an obstacle. Clank's gameplay pretty much involves time manipulation, amongst some platforming and a lot of puzzles that... you guessed it - require time manipulation. Don't worry, it plays pretty damn well. Only problems would be that the camera will go ape sometimes when jumping down ledges, space battles are a wee bit too easy for my liking, and SIXAXIS controls for the Dynamo Of Death could use a little work, as the projectile is a fair bit too hard to steer. They're not huge deals when you think positively, and Ratchet And Clank is the sort of series that does it - make you think positively!
2. Borderlands (360, PS3, PC).
What a better thing to do, than to insert RPG elements (ie. EXP and statistics) into a first person shooter, and attempt to make an online sensation out of it? Call Of Duty: Modern Warfare might've attempted something like this, but the online sensation rose mostly out of the fact that we wanted to kill each over and over again. Borderlands adds a few things to the mix - treasure, vehicular combat, character customization, teamwork encouraging moments, a near endless variety of missions, and a whole *bleep*ton of weapons and weapon combinations. Yeah, some parts are damn hard for a single player, and those without online will probably be screwed over in a few missions unless they're just lucky, but goddamn, the positives outweigh the hell out of the negatives.
1. Uncharted 2: Among Thieves (PS3).
Ahh, what a cliche way to end a top list... by listing the game that everybody else is calling #1. Let's just say that me and hype have somehow managed to get along with each other for a short period of time, and it's through this game. I always seem like the person who would troll this sort of game in hopes of brining attention to less fortunate games, but I actually end up reading these "troll" reviews of this game, and I'm not seeing it their way (wow, a change of pace). I just can't. The controls are superb! The camera angles are great 95% of the time (SOME of the cinematic angles are kind of annoying to deal with, but I can adjust). The story actually kept me coming for more, wanting to see what they come up with next instead of facepalming over some stupid shit (due to the spoiler-free nature of toplists, I'm keeping my lips sealed here). Multiplayer is pretty impressive, ranging from co-op, to the usual deathmatch kind of stuff you see in other games, but this (like Operation Flashpoint: Dragon Rising) isn't a first person shooter relying on dominance, but rather, a third person shooter relying on acrobatics and some slick gunslinging. Honestly, I can't find too many big flaws, and the minor ones are ignorable due to the positives outweighing them.
50 Cent: Blood On The Sand (360, PS3).
Assassin's Creed 2 (360, PS3).
Batman: Arkham Asylum (360, PS3, PC) (#7).
Bionic Commando (360, PS3, PC) (#9).
BlazBlue: Calamity Trigger (ARC, 360, PS3).
Brutal Legend (360, PS3).
Call Of Duty: Modern Warfare 2 (360, PS3, PC).
Dragon Age: Origins (360, PC) (PS3 version is, supposedly, inferior).
Grand Theft Auto: Chinatown Wars (DS).
Halo Wars (360).
Infamous (PS3) (#6).
Kingdom Hearts: 358/2 Days (DS).
Left 4 Dead 2 (360, PC).
Madworld (Wii) (#10).
Mario And Luigi: Bowser's Inside Story (DS).
Prototype (360, PS3, PC).
Red Faction: Guerrilla (360, PS3, 360).
Resident Evil 5 (360, PS3)
Shadow Complex (360).
Street Fighter 4 (360, PS3, PC).
Tekken 6 (360, PS3).
The Legend Of Zelda: Spirit Tracks (DS) (#8).
Wet (360, PS3).
playstation 3 xbox 360 wii pc ds musingsthoughts pc hardware gaming related
In keeping with Codemasters' regular schedule for Operation Flashpoint: Dragon Rising, some new DLC -- titled... posted Dec 22, 09 4:50am
Although it might not have been the best week to launch any new game, what with Modern Warfare 2 out and... posted Nov 18, 09 7:48pm
- Genre: Action Shooter (PS3)
- Theme(s): Military
- Developer: Bohemia Interactive Studi
- Publisher: Codemasters
Released North America Oct 6, 2009 Europe Oct 9, 2009 Japan Jan 14, 2010 Australia Oct 23, 2009
- Operation Flashpoint 2 (2006)
- Operation Flashpoint: Cold War Crisis (2001)
- Operation Flashpoint: Dragon Rising (2009)
- Operation Flashpoint: Red Hammer (2001)
- Operation Flashpoint: Red River (2011)
- Operation Flashpoint: Resistance (2002)