> Innovative Co-Op gameplay, for the first time Co-Op becomes a game instead of a feature
> In game humour
> The realistic and interesting plot
> Enjoyable characters
> 2 player offline Co-Op
> Aggro gameplay
> Good visual display
> Weapon/armour customisation
> The 4 player online
> Low lifespan
> Lack of interest after story is figured out
> Lackluster boss battles, enemies with extra health or a powerful weapon
Army of Two is one of the many new IPs brought out in 2008 by Electronic Arts, EA to most, and isn't like most EA games. Meaning this one was a decent attempt to create a good game, where before EA where reputed for movie cash in and low budget casual games such as the early Harry Potter games. Army of Two is part of a new line of games that look to rid that image, along with Mirror's Edge, Dead Space and Battlefield: Bad Company.
So lets begin with the plot. Army of Two begins in Somalia 1993 with two United States rangers, Tyrson Rios & Elliot Salem, sent in ...
THE GOOD: If anyone has actually heard of the game from rumours, ads or magazines they will know that the motto for Army of Two is, "Co-op isn't a mode, it's the game." In this case it is very true. You are expected to team up with a friend either locally or online for the narrative campaign or the online versus.
The characters in Army of Two are also another key factor to the games success: they look cool, average mercenary attitude and to begin with both oblivious to the plot that is just about to unfold. Tyson Rios and Elliot Salem are your two main characters, both very capable mercenaries. Salem is the younger and less wise of the two whereas Rios is clever and is more of the main character than Salem is.
The campaign mode is very fruitful. The plot behind Army of Two is divine, plenty of plot twists and enough action to make you not want to step away from your console. The gameplay is pretty much just like your normal shooter meaning you can easily pick up and play this game. Th...