: : : : : UEFA Champions League 2004-2005

Background

The UEFA Champions League is football's gold standard. Where the world's best strikers need a half chance to inflict maximum hurt, and a single lapse of concentration could cost you a place in the competition. Take on the world's most illustrious club sides at their own game. Guide your team to European glory. Or enter Season mode for a unique mission-based gameplay experience. But be warned - fail to achieve your mission goals on the pitch and you'll face the consequences off it.

Features

FORMATIONS
- Closing of midfield gap
- Team-mates provide more support via runs and movement
- Intelligent player logic to avoid getting caught offside close to the goal and in unrealistic situations
- Defenders will try to play further up the field (also helping to reduce midfield gap)
- More automatic player runs
- Additional players in the penalty area for crosses
- More variety in player position for attackers (formation offset)


DRIBBLING RESPONSIVENESS
- Sharper/cleaner turns at jog speeds
- More responsive 90 degree turns
- Improved control at sprint speeds.


CROSSING
- More crossing assistance
- Ability to cut the ball back to the edge of the penalty area when crossing from the by-line.
- Variable targeting and trajectories on crosses.
- More players in the penalty area on crosses
- Double tap low crosses have more variety in height, pace and trajectory


GOALKEEPERS
- The keeper has better control over deflections
- Improved keeper charge decision making
- More variety in keeper save animations

CPU TACTICS
A lot of work has gone into the tactics that the CPU teams employ in the 2nd half of a match.
- Substitutions
- End of Match if winning
- End of Match if losing

SET PIECES
- Fast and intuitive functionality
- Call a corner kick set play
- Control the delivery (location and power) of the set piece
- A short set piece option at all times
- Realistic Ball Physics
- Re-use of the shot meter functionality (press and release)

RULES AND REGULATIONS
All new rules and regulations have been added to UEFA Champions League 2004 – 2005. They are as follows:

BAD REFEREE DECISIONS
-The potential for bad referee decisions has been added. This feature adds unpredictability and drama to a match, which therefore adds more excitement for the player. Additionally it adds character to the referees as they are now susceptible to "human" mistakes.

HANDBALL
- The referee now has the ability to call a handball.
- A replay and commentary will be triggered to support this.


ADVANTAGE
- The referee will call an advantage if the fouled team has an attacking advantage.
- An advantage icon will appear in the top right hand corner of the screen if an advantage is played.
- If after a few seconds, it is deemed that the team does not have a sufficient attacking advantage, the foul will be called and a free kick will be awarded.
- Commentary will be triggered to support this.


INJURY TIME
- The referee will now indicate the amount of injury time to be played at the end of a half.
- The injury time will appear as an icon in the top right hand corner of the screen.
- The referee can call 1, 2, 3 and 4 minute injury time.
- Commentary will be triggered to support this.

Official URL

Official Site
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HullCityTiger33 and 5 others own UEFA Champions League 2004-2005
Rico Fox and 1 others played UEFA Champions League 2004-2005
A clone of Fifa but with less features. Useless. Don't buy it. UEFAChampionsLeague20042005 Xbox
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