A while ago I picked up an old Playstation game called Deception III. Aside from having a translation that almost seemed to have come from the 8 bit era (read: bad) it was also notable for reversing the trend and allowing the player to indulge in setting the traps to catch out the adventurers... well, assassins but same idea. It was a nice change and certainly got me interested in trying others from the series. So Trapt from the following generation seemed ideal... until I started playing and was somewhat unimpressed. It's not bad, but it's just so average.
Let me start with the one thing that definitely did improve and discuss the graphics, though honestly I would have been surprised if this had been worse. Character models are vastly superior which have a much smoother appearance and plenty of intricate details to avoid the flat polygon look. The designs are also pretty impressive and take full advantage of the extra processing power, though I must confess that...