THE GOOD: Greatly improved graphics compared to the arcade. Fast-paced, non-stop action. New stages and game modes for the console version. GunCon2 compatibility.
THE BAD: High difficulty level. No multiplayer.
SUMMARY: The 4th and final title in Namco's popular Time Crisis series, Crisis Zone builds on the history of the series while throwing in a few new twists to distinguish itself from the rest (it technically was not a Time Crisis game in the arcades). The game is based on the arcade game, where you play a S.T.F. special forces soldier charged with liberating a new commercial complex outside London from the control of the U.R.D.A., a terrorist organization planning to blow it up via a hidden nuclear reactor.
The graphics are outstanding and look like a whole different game compared to the arcade version. Originally polygon-based in the arcades with lots of rough edges, Namco instead took the time to give the visuals a complete overhaul and the result is amazing-characters and environ...
THE GOOD: Destructable scenery A lot of fun Addictive to a certain degree Lots of extras The classic Time Crisis style gameplay The new machine gun mechanic works Good graphics
THE BAD: No multiplayer at all More predicable than ever Crisis missions ruin your patience It won't last forever
SUMMARY: Crisis Zone is another lightgun title from Namco. You probably know that Namco have released the mind blowing Time Crisis series. The games story is that a new complex has been opened in the outskirts of London. Please note that it looks nothing like London. The complex has been taken over by a crack squad of terrorists and up to you to stop it. You as a police officer, you and your group need to shoot and duck to victory. The main difference between this and Time Crisis series is that you have a machine gun all the time with unlimited ammo. This allows you to go a bit mad with your lightgun and spray the screen with bullets. The destructable scenery is very impressive and it feels like you're doing so...