User reviews for Shadow Hearts: Covenant
8.7 / 10Combined Score
It's not set in a fictional world as such (which may disappoint some FF fans)
It's a good change from your everyday "in a mystical world with mystical this and mystical that" game. It's set in somewhat of our own world, starting in Germany. Although this is a good thing. It still has that fantasy element that gamers look for as well, which is why is feels like many other games mixed together.
To me, it's a "final fantasy meets castlevania meets history class" type game. It's very historical, has somewhat of a religious feel like castlevania (vatican, demons and the like) and it has that mystical feel of a final fantasy game. It has some humor in it as well, which I love. I spent many a times laughing at this one.
The characters have their own personalities and do a great job with the storyline, and they have some references to literature and...
- Characters seem a little overflashy
- Some people may have problems with flamboyant homosexuality
- "anime" additions unnesessary
- cutscenes amazingly long
- transfer and change in storyline takes a great deal of time
- some grinding tends to be involved at points in the game
- shattering glass audio is extremely annoying
Shadow Hearts: Covenant was one of the first PS2 RPGs I ever played, as I prefer the PC type of that genre to consoles. However, this game definitely managed to make up for the difference from my usual preferences, although not in the ways you may expect.
Unlike some RPGs out there, with...
lame map system, player is given the tools to create an incredibly powerful party but bosses die before being able to dish out any punishment
As a rabid fan of the first Shadow Hearts, one may expect me to be heavily biased in its sequel's favor. However, the exact opposite was the case. I was both terrified that a direct sequel would defile Shadow Hearts' perfection, and convinced that the game's plotline didn't leave room for a continuation, leading me to expect Covenant's story to feel tacked on and hollow. I went in an unfair skeptic, and I still came out an unwavering advocate.
The story starts a little slow, but when it picks up steam, it weaves into a glorious gothic opera. For the most part, it stays in bounds of the standard save-the-world fantasy RPG archet...
*Lips on FMV's
*Way too easy
This is truly one of the greatest RPG's to date. It has it all. Shadow hearts 1 was a good game but I never though Covanant would be this much better.
Story - Firsly the story is something that really deserves a praise. Rasputin is a enemy which I actually hated and really wanted to defeat. I dont get that much in RPG's. The story flowed and was never drawn out.
Characters - Each Character had different and complex backgrounds. Yuri, the protagonist, makes a return and he is as Bad-Ass as ever. There are even some other characters that make a return from Shadow Hearts 1.
Battle System - It was amazing. Different types of attacks, combos, personal abilities, magic and the Judgement ring. Battle systems dont get any better than this. If only the battles were a challenge.
Conclusion - Great game is all aspects. Its one of those games that deserve to be played by everyone o...
Don't play when over-tired
Shadow Hearts: Covenant is a wonderful walk through the early 20th centuary based in Europe and Asia.
You play as Yuri Hyuga, the anti-hero and protagonist of the story. He is joined by others as he fights to find a way to make a life for himself in the world without his love. Inflicted with a magical curse, will his time run out before he can unravel why he was targetted?
The Judgement Ring system returns and is better than ever. A new customisable option allows the player to determine how many attacks a character can perform in a single turn and how big the attack and strike areas are.
The cast of characters are unique and colourful, from a spiritual wolf to a dancing gypsy tarot reader. Everyone is fleshed out in their backgrounds and the voices to go with them fit perfectly.
The numerous side-quests will keep the player inspired and wanting more, as the...
-Battles/Bosses are way too easy.
Shadow Hearts: Covenant is definitely a great RPG game, but, it's got some major flaws. For someone that's just picking up the game, you're going to find this to be very easy, even if you have no past experience with the game. Puzzles lacking any real challenge, as well as the battles you participate in.
The script of the game is sometimes very plain, or very irrelevant. Some good changes could have been made for it to make more sense. The game is two discs, but, you'll find yourself in the second disc in about 15-16 hours of playing. This game might make for a better rent than to buy, so, if you're looking for a game to keep for a good week, and complete, this one would be perfect..
Don't get me wrong, this game had some awesome stuff going for it. The characters were WONDERFUL. I loved Joachim and Gepetto, the judgement ring system was great, the storyline was interesting... But if theres one thing i absolutely hate about RPGs nowadays, is the difficulty level.
Its too easy. I could have solo'd the ENTIRE game, without ANY problem, possibly without dying a SINGLE time, with just Yuri. Yuri with his fusions make him a powerhouse, nothing can stand in his way with a decked out Earth fusion. This completely turned me off and all but ruined the game for me. Being able to obliterate a boss in a couple turns is entirely lame.
I would suggest to someone thats in the mood for a lite RPG, it was a good run, but very short and not challenging in the slightest.
There really isn't anything bad about this game to a fan of RPGs.
This game rivals FF in production value and storytelling along with unique and engaging characters. Some humor in the dialogue and even the main story. You haven't been this close to a character since Cloud in FF VII, theres that much to Yuri. The story is simply amazing and keeps you playing to find out whats going to happen next. And its not just your standard 'save the world' RPG story, there is plenty of stuff going on with each character and a lot of other motives for why each character are what they are. Adds nicely to the story from the first Shadow Hearts too and not only ties up a few loose strings, but adds some elements to the story from the first game you probably wouldn'...