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Oddworld: Munch's Oddysee Reviews
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Oddworld: Munch's Oddysee Previews
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|Games Radar UK||Sep 29 '00|
|Gamesmania||Oct 23 '00|
|IGN PS2||Aug 10 '00|
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Oddworld: Munch's Oddysee Reviews:
"Munch ...who can possess machines...took control of an enormous crane inside a warehouse. Beneath the cranes were some patrolling Sleeks and a few Slogs in their pens...able to control the crane, reach down and grab a Sleek, lift him up, and then drop him down him to his doom in a Slog pen."
"To guarantee replayability...the scenarios change depending on what decisions are made by the player. And to keep gamers glued to the screen, there are also handfuls of secret areas, bonuses and powers to find or unlock."
"The new kinds of power-ups were classic Oddworld creations. Instead of picking up randomly placed powerups throughout the level, players, using either Abe or Munch, could locate and access vending machines."
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