This game offers up some pretty decent RTS mayhem. It's not quite as massive as it could be. I've seen better. Still, Goblin Commander is a charming little game in its own right.
The story is the weakest link in the chain here. It's not a great story by any means. In fact, it's just enough of a story to give us a reason for the battles. The setting is high fantasy, and five clans of goblins work for a human wizard, building a "great machine" for him. There are the down-to-earth Stonekrushers, who work in a quarry. The Hellfire clan plays around with gun powder and explosives when they're not busy cutting down trees for lumber. The Stormbringer clan builds machines that harness the power of lightning and the winds. The ugly Plaguespitters inhabit a swamp, where they harvest noxious herbs and poisons. And the mysterious Nighthorde clan has powerful magic at their command.
Things were going fine and life was good for clan chief Grommel and his Stonekrusher...