"What if graffiti could change the world?" Marc Eckô's Getting Up: Contents Under Pressure, a grafitti-based platformer based in the near-future, poses this question in a revolutionary way. A thug, an outcast, a rebel... the lead character, Trane, is all of these in Getting Up: Contents Under Pressure. He sets out to earn his street cred by getting his graffiti tag up throughout the politically oppressive city of New Radius but as events unfold, Trane becomes the unlikely leader of an urban revolution.
Gameplay
The story's "Get In, Get Up and Get Out" gameplay mechanic offers gamers a unique arsenal of swift stealth and street fighting abilities to GET IN restricted areas of New Radius and battle through the city's rough streets; the dexterity and agility to scale any object in order to GET UP and place graffiti tags, spreading the message of rebellion; and the ingenuity to evade, escape and GET OUT.
Players will be able to explore the graffiti art medium to its fullest, tagging New Radius with not only with stereotypical spray paint, but also with the aid of tools such as paint rollers, markers, wheat pasted posters, stickers and stencils.
Features
Protagonist Trane voiced by legendary hip-hop artist Talib Kweli.
Involving storyline written by fashion tycoon Marc Eckô (*eckô unltd., G-Unit Clothing, Zoo York...); non-clichéd science-fiction meets urban culture.
Authentic tags from more than fifty actual graffiti artists worldwide.
Improvised weaponary that allows for Trane's grafitti gear to be used on adversaries; aerosol meets lighter.