: : : : : The Getaway: Black Monday

Background

The Getaway: Black Monday is the highly anticipated sequel to the worldwide bestseller and "Greatest Hits" title, The Getaway, which fuses gaming and cinematic storytelling into a one-of-a-kind interactive entertainment experience. Developed by Sony Computer Entertainment Europe's Team Soho, The Getaway: Black Monday builds on the digitally replicated 25 square miles of London and delves deeper into the seedy underground for the ultimate gangland thriller.

Giving gamers a refined and enriched gameplay experience for the sequel, The Getaway: Black Monday offers more predictable driving and on-foot controls, huge variety in mission types with free roaming gameplay, and new characters. Classic and contemporary cinematic methods were used in game development; from atmospheric lighting, sound and set design to a director working with a cast of more than 20 actors who were motion-captured as they acted out scenes surrounding the organized crime rings in London. The Getaway: Black Monday leaves it up to the player to decide how to play and how the story ends, from choosing how to complete missions, to deciding how to get to the next real London location.

In The Getaway: Black Monday, the narrative will progress backward and forward in time, both in gameplay and movie sequences. One story unfolds from three unique perspectives, as the paths of the characters entwine. The story begins with a chain of events that takes place two years after the demise of the most notorious crime boss of London's East End, Charlie Jolson. A simple bank job goes wrong – a small-time thug gets in way over his head and a cop is out for revenge – sending two sides of the same tale into a collision course for an explosive showdown. By choosing which path to take, players will make critical decisions that influence the final outcome of the game.

Gameplay

Giving gamers a refined and enriched gameplay experience for the sequel, The Getaway: Black Monday offers more predictable driving and on-foot controls, huge variety in mission types with free roaming gameplay, and new characters. Classic and contemporary cinematic methods were used in game development; from atmospheric lighting, sound and set design to a director working with a cast of more than 20 actors who were motion-captured as they acted out scenes surrounding the organized crime rings in London. The Getaway: Black Monday leaves it up to the player to decide how to play and how the story ends, from choosing how to complete missions, to deciding how to get to the next real London location.

Features

  • The Getaway: Black Monday combines cinematic narrative with driving and shooting missions in the gritty streets of London, updated with 17 new landmarks/city locations, including portions of the "Underground" subway system and the Thames River.

  • Explore the ultra-realistic city of London where interior, exterior and narrative sequences blend together seamlessly in one continuous experience.

  • Three new playable characters, Mitch, Eddie and Sam, each with their own skills, abilities, attitude and motivations.

  • One story is told from three different perspectives, but ultimately the player decides how the story ends as they play through 22 missions. Finding the best way to get to and complete the next job requires brains as well as brawn.

  • A more predictable control system, both on-foot and driving, deliver unparalleled fluidity and control over the playable character.

  • All new cast of more than 20 actors whose performances were motion-captured for the digital The Getaway: Black Monday underworld.

  • Gamers can choose from a variety of new vehicles including motorcycles, buses, vans, taxis and more, to steal, drive and crash, experiencing re-defined physics and damage models.

  • New interiors of buildings and interactive objects in the story mode; explore old locations in free-roaming mode and unlock more bonus game modes.

  • Team Soho has built on its "talking heads" technology (a facial animation system that creates real-time facial animations while simultaneously synching voiceover), as well as implementing "rag doll" death animations to deliver hyper-realistic characters.

  • The branching narrative moves backward and forward in time through gameplay and movie sequences, offering multiple story endings.

  • Utilize high-powered weaponry including pistols, automatic weapons, and shotguns as well as brutal melee weapons for close combat.

  • The mature script, compelling cut scenes and distinct editing add another layer of sophistication to deliver a heightened movie-goer's experience in a videogame.

Official URL

Official Site
Guest
Mar 03, 14 10:38pm
added a cheat
Trev_GFC and 10 others played The Getaway: Black Monday
Trev_GFC and 42 others own The Getaway: Black Monday
DarTH KenoK
Mar 05, 09 7:30am
kinda boring and monotone. TheGetawayBlackMonday PS2
Guest009
Feb 26, 09 2:41pm
Really Good Game. TheGetawayBlackMonday PS2
Alvaroduck
Sep 16, 07 3:52am
added a cheat
DHZ Wanzer Pilot
Oct 04, 06 10:07am
added 2 cheats
Ash1991
Sep 22, 06 8:17am
added 2 cheats
DHZ Wanzer Pilot
Aug 16, 06 4:41pm
added a cheat
DHZ Wanzer Pilot
Aug 10, 06 11:49am
added a cheat
Mnmfan
May 18, 06 4:21pm
Nothing special TheGetawayBlackMonday PS2
Jak66
May 17, 06 2:34pm
Even Better Than The First! TheGetawayBlackMonday PS2
Tommo
May 01, 06 1:58am
A bit short and easy TheGetawayBlackMonday PS2
F1D0
Sep 29, 05 7:01am
The first was very, very cool, and the second is guarenteed to be even better! :D TheGetawayBlackMonday PS2
Jake Rockwell
Jul 27, 05 5:46am
2.0

So near and yet so far: A phrase that holds resonance in many walks of life; From...

dave105
Jun 20, 05 10:59am
10

I found a lot of action in this game and i have played it for a few months and i am...

sexyaidan
Feb 22, 05 6:31am
added 2 cheats
Seon
Feb 19, 05 6:24pm
7.0

The first Getaway was a great experiment. It featured none of the standard videogame...

Krunal
Jan 30, 05 3:47am
added a cheat
Spyrofiro
Jan 16, 05 11:58pm
added a cheat
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