Evergrace is the first RPG I've allowed myself to play on the Playstation 2, since I'd had very bad reports about most (if not all) the others so far. Evergrace at least looked vaguely promising - a Zelda-a-like, with 2 characters, an almost Pokemon-esque array of weaponry and armour, true paperdolling (something I've always, bizarrely, liked - I think it's in defiance of the heroes always looking the same), a character 'development' system based upon what you equip, where equipment changed your base stats, and it looked real pretty in the box's screenshots. And then I took it home.
Now, let me set the scene here, for the purposes of the review. My house is the local gaming haven. My housemates each have a PC, I own the three major consoles (PlayStation, PS2, Dreamcast) and we often have friends around. For the first playing of Evergrace, present were Huw, my anime-oriented housemate, and Steve, my technically-minded friend. Together, as a trio, we reviewed the game in a...