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Even better rendition of the never-ending Chinese story | 4.3 0 comments |
by Goyun SSJ15 from , , | Mar 25, 2008 |
THE GOOD: + More characters to choose from + More battlefields to fight on + Greater detailed histories + New Bonus Challenges + More detailed story mode + Provides detailed histories on the real events of the past + Bodyguard system + Team/Double MusouTHE BAD: - As usual, can become repetitive - Still similar to past games - Same story as before SUMMARY: This is truly a great game for any fan of not only this particular series, but also for anyone who loves ancient Chinese history, or just the thought of moving across numerous battlefields, mowing down hundreds of enemy troop in a truly maraudic fashion.
An improvement on past installments, any fan of the series will love this improved version of the old tale of the Three Kingdoms. It provides brand new characters in all 3 Kingdoms as well as some who are not aligned with any 3. The number of battles and battlefields has increased with greater detail to each of them, meaning endless killing sprees for all!
There is an available story mode for every single character, providing their unique perspectives on the hostory of the three kingdoms, meaning battles can be played and replayed with a different spin on it each time. This can either mean great re-playability or poor re-playability depending on your viewpoint. The battles could become boring having to play through the same ones over and over with usually the same outcome. And most of the time, no matter who wisn, the same concequences are experienced.
Outside the battles are more challenge mode options such as Sudden Death Mode where you must survive as long as you can without a hit.
However, the game doesn't provide anything new in terms of story, having to re-tell the same legacies it has told many tims before and can quickly become boring to some. It's based around the same principles that the other games had. Namely slashing as many enemies as you can for a seemingly unlimited amount of time. Battles can become tedious quickly.
But you can also, almost, choose how long your battles are. Choosing to play through with the suggested tactic of the other characters or simply go and slay the enemy commander.
Each character has numerous weapons that are upgradeable through winning battles etc. and the Bodyguard system allows you to have someone watching your back and also someone to team up with. The new Double Musou attacks allow for twice the power, also in multiplayer mode.
For fans of previous games, it is the best installment yet. For fans of games with a little more intricacy and innovation, look elsewhere.
But overall a good game. |
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Dynasty Warriors 5 Review | 4.8 0 comments |
by Red_Phoenix from Portsmouth, , U.S | Jun 21, 2007 |
THE GOOD: *Dw3&4 bodyguard system was removed *Bodyguards much stronger *New Evolution Attacks *More Characters *Better Graphics *Easier Controls
THE BAD: *New Weapon Wait System *Boring Story mode *To easy *No Edit Mode SUMMARY: Dynasty Warriors 5
Dynasty Warriors is based off of a novel written by Luo Guanzhong, which was based off of a time in history called the Three Kingdoms Era. Also known as Sangoku, San Guo Yuen Yi, or other variations. This period marked the inevitable fall of the Han Dynasty and the land was eventually split into three kingdoms vying for control of the land. Wei, Shu, and Wu. In this game you become a warrior within one of those three kingdoms or even apart of a different kingdom and work to bring peace back to the land.
Many other reviews would have you believe this is not a very good game and that it is the same exact game with nothing new or interesting. Well, that's a whole bunch of lies as this game is a very nice addition to the series.
For those of you who have never played a DW game before, this is not a bad game to start with. There are about 48 playable characters, each with their own story and their own move sets and weapons, which allows a grand multitude of diversity. Another cool thing is that each character's personality is unique. There are of course some similarities, but you should find a very diverse variety of characters.
Anybody who remembers the Create a Warrior system should say farewell to that aspect. There is no option of creating your own officers in this game, however, there really wasn't much to that anyways in DW4 so it isn't really a major loss, however it is unfortunate if you liked creating your own characters and going into battle with someone who is unique only to you.
Game Play
I will admit that yes, it is basically the same game play, with the same move sets and same controls. However, isn't that one of the reasons why we like Dynasty Warriors? It's awesome game play? Sure, there are a few minor inconveniences, but those are easy to look past. And of course it will basically be the same. It is within the same series. Will Grand Theft Auto ever turn into a game where you round up panda bears and travel through a mystical land to rescue a princess? Will Mortal Kombat ever just have all their warriors cease viciously fighting each other? Will Final Fantasy ever give up their role playing system? Let's hope not, which is why Dynasty Warriors is fine just the way it is and will continue to be fine in later sequels.
What you're mainly doing is charging through an enemy army and hacking and slashing your way to victory It's not at all very hard, and not at all very hard to get used to. And there are always different levels of difficulty where you can practice.
Overall, I'd say the game play is very entertaining and fun.
Graphics
I don't judge whether a game is good or not based on their graphics, unless they hinder game play at all, but DW's graphics are really great and colorful. It makes it a whole lot more enjoyable to run around through the beautiful stage layouts. The graphics for movies and events and such have also improved and each or most characters look even better than they did in previous games. All in all there is nothing really wrong with the graphics as they are just great. Especially the opening movie.
Sound
I love the music in DW games. The music is very enjoyable to listen to although, you won't be paying too much attention as you go cutting enemy soldiers up through each level.
The only sounds that irk me are some of the voice overs for certain characters. This game as well as DW 4 have had many voices that were a little annoying and unfitting. For instance, Sima Yi was always my favorite. His voice added to the essence of an evil genius illuminating from him. However, the voice for him in this game makes him sound like an annoying, whiny fool, completely ruining how great Sima Yi was. Now this may not bother you depending on whether or not you like Sima Yi, but there are quite a few voices that aren't very enjoyable to listen to, as well as certain ways they pronounce names and such. However, there are a few characters with great voices, such as Cao Pi.
Replayability
This game has a fantastic replay value. The Musou Modes aren't very long or arduous so you won't be spending too much time on each character which works well especially if you don't like a certain character. And by playing with different characters you'll unlock even more characters, movies, items, weapons, and other features so there's a lot to keep you wanting to play. Along with the wide variety of characters comes a wide variety of story. So you also have that to experience. And with the many features you have a lot to keep you wanting to enjoy the full extent of this game.
Overall
My overall thoughts is why people would berate this game because of the few continuing elements that make it what it is. Whether or not there's much change to it, it is still the great game and any DW fan should pick up a copy of this game. And anyone who has not gotten into Dynasty Warriors yet, should also try this game out. If you're reading this review then something about it must have piqued your interest o I highly recommend this game to anyone.
My rating for this game would be a 9/10. Of course, there are a few downsides to this game, but the magnificent upsides really make up for them. |
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DW5 Review | 3.0 0 comments |
by Twisted Lu Bu
| May 18, 2007 |
THE GOOD: 1.DW3 style musou modes and weapon system 2.Bodyguard system is improved 3.7 new characters and 48 in total 4.New musou rage, weight system and evolution attacks 5.Great replay value 6.Fixed 1 player view and fog 7.Most costumes look better 8.Stage movies are better 9.New items are much better 10.Orbs are more effective and don't require levels 11.Difficult AI on the harder modes 12.New addition of camp mode that allows you to view your weapons and K.OsTHE BAD: 1.Chaos is too hard and Hard is too easy there's no difficulty in between 2.Needs XL to be a complete game 3.Musou rage on 4th weapons makes game too easy 4.Not enough 4ths with light and heavy weapons 5.Still fogs with 2 players but not as much 6.Endings are kinda of lame 7.No Versus Mode and challenges are lame 8.No Caw System 9.Some weapon stats don't fit the characters or their move-sets. 10.Repeditive but fun game-play 11.Same move-set for every character 12.Needs more camp mode stats such as officer k.os gates sealed ect. SUMMARY: DW5 is great game for fans of the series and even better for new comers to the series. Graphics are as good as it can get for the PS2. The fog has been fixed for 1 player but for 2 the fog is still present.
The replay value is one of the main reasons I like this Series. With 48 characters to max out you could have at-least a month or more of game-play. New BG system is better and allows you to train your BG and they have useful abilities they can learn.
The new additions to the series are great such as the weight system, new bodyguard system, evolution attacks and musou rage. Even if I don't like the musou rage on the 4th weapons as it makes it makes the game a little too easy. I also think there should have been more 4ths with heavy and light that need it.
The musou mode was greatly improved from the repetitive DW4 musou. Eveyone now has their own unique musou improved from DW3's musou mode. Characters now speak before the battle from their point of view on things.
Orbs are much more effective than than they were in DW4 and don't require any levels. Almost all items are useful and better. The 4th weapons for every characters are much better than the weapons in DW3 and DW4, even if I don't agree with some their stats.
Costumes in this game have greatly improved there are now 4 costumes and 3 of them are unique and there's one color alteration that is most of the time better than the first costume.
In conclusion this game has as much good as it has bad but still a great fun game. I recommend buying this game and skipping the expansion XL unless you're a die hard fan. |
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Good, but a bit too easy | 3.1 0 comments |
by SilverLightningTusk from Ottumwa, IA, | Mar 6, 2007 |
THE GOOD: Individual Musou modes Back to the DW3 style of weapon and item finding Simpler mapsTHE BAD: Chaos mode Some characters have been nerfed Too easy to complete SUMMARY: It's a great game for people who have never played the Dynasty Warriors series because of its simpler to read maps. Easy mode is rather easy, and it gives you time to sample a character's moveset to determine which is a character's best move to use. The caches of items/weapons are easy to find because they're right next to each other, and we're back to individual Musou modes, but with the characters telling the stories themselves.
Now for the bad. For those of you who have played the other games in the series, this is probably too easy for you. Even a 5-star stage in Hard mode is too easy to pass when you have a character with a 4th weapon, all the right items, and maxed core stats. Chaos mode just seems too unrealistic to me--you'd have to equip a character with Tribal Remedy and a fan bodyguard just to get a little health for every 100 KO's and health in between. Countering is required, so if you're learning how to counter, do NOT try Chaos mode.
There are a few characters who have been nerfed. Yue Ying, with her C1 and True Musou, is one of them. Her C1 doesn't have the auto-Ice anymore, so that move to me is considered worthless. Her True Musou's ender can leave her vulnerable to attacks from peons since she pretty much hops into the crowd that you haven't taken care of beforehand. Zhao Yun's C6 is another move that's nerfed him (although not badly) and so is the ender of his True Musou.
In short, if you're new to the series, you may want to give this a try. If not, you're best off playing DW1-4 instead. |
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New Features Mean Nothing if the Basics aren't Right | 4.0 0 comments |
by Deathman48
| Sep 22, 2005 |
THE GOOD: Big improvement over Dynasty Warriors 4, fixes many of the flaws there No more isolated duelling New bodyguard systemTHE BAD: The damage ratios are still not as they should be and that ruins most of the game No CAW mode No Lightning element Still uneven morale SUMMARY: Yet another Dynasty Warriors game has been and gone and had an expansion pack announced. This game is a big improvement over Dynasty Warriors 4 in my opinion but falls behind Dynasty Warriors 3 for one fundamental reason and that's the damage done, which I'll get to later.
All the basic principles are the same as before, just different maps, new maps, new characters and new items. You control a famous warrior from 2nd-3rd century China and have to battle through maps filled with hundreds, sometimes thousands of enemy troops. You have allies to help you, but they usually do little. Most of the old items make a return which is good because there was nothing wrong with them in the first place. The weapon system has reverted back pretty much to the Dynasty Warriors 3 version, but a bit of Samurai Warriors mixed in too as well as a new attribute. Weapons are once again found in boxes or dropped by officers and contain item boosters just like in DW3, but instead of only being able to have one 1st, one 2nd and one 3rd weapon, you’re allowed to keep a maximum of 4 weapons, but you can choose any 4 weapons. When you get more than 4 you must choose which one you want to discard based on which properties you’d like the weapon to keep. 1st weapons can do a maximum of 4 hits in a row, 2nd weapons do 5, 3rd and 4th weapons do 6 or 9. If the weapon carries a blue icon with it, you can do an evolution attack. When your musou bar is full, instead of doing the regular 6 combo, you will do 4 different hits after the 5th hit. All 4th weapons carry the blue icon but 3rd weapons are random. 4th weapons also carry very high level items as well as having a higher base attack, so once you get a 4th weapon you should stick with it. A new attack is the jump charge, by pressing triangle in the air you'll do an attack unique to that character. They range from doing a combo on someone in the air, to slamming to the ground to even firing laser beams. Some work better than others.
The duelling system from Dynasty Warriors 4 is gone in favour of a new one. There's no actual "duel" per se, but if you run too far away from an enemy general they will taunt you and you’ll lose morale. Generally this will only happen with powerful generals such as Lu Bu. This is far better than being teleported to some isolated arena where your in game stats have no bearing on how the duel goes. Another massive improvement on DW4 is the fact that maps are now packed with enemies like they were in DW3. No more are you running around for minutes with no enemies in your way. Sadly the AI of the lower enemies is only marginally improved. They'll sometimes look like they're retreating but then do a group attack, either a jump or a charge attack. Otherwise you'll find them doing the familiar circle dance around you for ages without attacking. The bodyguard system has changed drastically. Now you only have one instead of 8 weak ones. This one bodyguard can turn out to be fairly powerful if you get a good starting one. A new bodyguard will join you after a stage if you did well enough. They can earn extra abilities as they grow more powerful and manage to actually last a decent amount of time unlike in previous games where they'd be slaughtered in an instant. The Fan Bodyguard even has the ability to heal you when you're on low health, which is excellent. But you may get a previously unencountered problem now, bodyguards stealing your kills, especially enemy generals since your bodyguards usually home in on the most powerful enemy in a group.
There are now bases included, attack, defense and supply bases. Taking an enemy base will temporarily stop all enemy gates from producing enemy troops as well as lowering enemy morale. Supply bases will constantly improve one general's morale, so protecting yours and destroying your enemy’s is important. Once a base has been destroyed, black smoke will appear from it to signify that it's been conquered. Once you take a gate by killing the gate captain, a gate captain for you will appear and start producing troops, which can prove very handy. But this is irrelevant when the morale is as unbalanced as it usually is. The minute you walk away from the gate it'll be destroyed by enemy troops if there are any nearby unless you've lowered their morale to about 0.
I never really had to rush back to save my enemy commander like you do in previous games because of the unbalanced morale, but there's a very bad reason for this. The amount of damage you can do with a maxed out character is borderline ridiculous. Even the final levels on hard mode pose little threat, you simply do so much damage to the enemy and they do so little in return that it defies the word "hard". But Chaos mode is the total opposite, you take stupidly large amounts of damage and give out so little in return, there's no compromise in this game. Either you deal a ton of damage out or your enemies do. Dynasty Warriors 3 had the best damage ratios, it took a fair while to kill a group of enemies on the final level but that's why it was called HARD mode. Because of this, it doesn't matter how many extra features they put in, the game will never be great if you don't get the fundamental things right. This is extremely fundamental yet it's either you deal tons of damage or you take tons of damage, there's no middle way.
In terms of elemental attacks, they've gone for the orb system again where you pick an orb and when your musou bar is full, that element will have an effect on your charge attacks, not charge 1 or charge 2 this time. But the lightning element is gone having been present from the start of the system. It was gradually getting worse with each game so I suppose it's not all bad but it's still sad to see it go. You have Fire, Ice, Light and Shadow. Fire causes damage to enemies in the air, Ice freezes enemies and lowers their defence while they're frozen, Light will make enemies unblock and Shadow is the Death element. But when you use it it drains your musou bar incredibly fast. This was probably to counter its massive power, but since evolution attacks rely on a full musou bar, using this element with a 4th weapon totally defeats one of the purposes of the 4th weapon. Bring back the cheap death element I say.
There's no CAW mode in this game, I don't really care about that but now they'll bring it back in DW5:XL and probably DW5:Empires and claim that it's new when it isn't. The morale is also still uneven but that doesn't matter when you can kill everyone in sight practically just by looking at them. If you have a character who has a wide attack range, then on Easy, Normal and Hard you will be unstoppable if your character is maxed out. All characters will max out eventually if you use them enough, so there needs to be a challenge when you get your character that far, but there isn't. You kill quickly or you die quickly.
Until Koei fix the damage ratios and provide a challenge which doesn't involve your character taking ridiculous levels of damage, then DW will not be as good as it should be. |
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good game?? | 4.0 0 comments |
by The heroic King from Holywell, , Wales | Sep 18, 2005 |
Dynasty Warriors 5 is one of the newest games for its series, as well as the PS2. Just about all fans of the Dynasty Warriors have bought the game, and if you aren't a fan yet or don't know much about Dynasty Warriors 5, now is the opportunity.
Dynasty Warriors 5 is an action fighting game, where you can select a warrior from the 3 different armies, named Wei, Wu, and Shu. Each army is fighting to end the chaos to the land, and they move through out the land to conquer all the territories. You can choose Musou mode, which is a story mode for the warrior you choose. In Musou mode, you'll learn about your warrior, what he/she was fighting for, and much more. In most of the Musou modes for all the warriors are a series of five battles that must be fought. As you progress through each battle, the story continues, and so on until you've completed the Musou. After you complete the Musou, you'll learn much more about the history and your warriors role in the war of the Three Kingdom era. You may play Musou mode as a 2-player co-operative mode.
You can also choose Free Mode, which is a normal battle that you can play in. You can only play battles you have completed in Musou mode, but you still gain items and experience. You can choose any warrior, any side, such as a Wei warrior fighting for Shu, or a Wu warrior fighting in the Wei army. You may also play with a friend in Free Mode.
Those are the basic modes of gameplay. Now where does this gameplay come in? Well, in battle, whether it be Musou or Free mode, the object of the battle is to defeat the enemy commander. To do that, you must fight your way through all the enemy soldiers, enemy officers, and enemy generals. As you defeat officers and generals, you will gain attack, defense, life, and musou, which makes your warrior stronger. All the enemies, officers, and generals you defeat will count towards your experience, and your experience will upgrade your rank. You also can find weapons throughout the battle that will upgrade your current weapon. Every warrior have their own unique weapon, and all can be upgraded 3 times.
In Dynasty Warriors 5, the graphics have not improved much. They are pretty much the same as Dynasty Warriors 4, just slightly different. All of Shu warriors wear clothing that have some sort of green in it, while Wu has red clothing, and Wei has blue clothing. All warriors have four different models, which are available after improving your rank to a certain amount. The battle terrain is pretty much the same as DW4, not much improvement. The skills and attacks the characters use have definitely improved. Instead of small visual effects, they now have a somewhat big visual effects on special attacks, Such as the fire orb actually lighting up your weapon as you attack, or ice orbs freezing enemies in a big ice cube. That is about the only improvement in the graphics of Dynasty Warriors 5.
The sound effects and music are great. Most the characters have a new voice and sound much more better. The music are rock type music to get you in the killing mood. Some music in the game is annoying while your trying to read the storyline and trying to keep up with what your warrior or leader is talking about. But overall, the sound is great.
The time to complete the game is a long time, indeed. My estimated guess would be 3 to 6 months months to complete all 40 or so warrior's Musou mode. Even then, you still must unlock all the orbs, saddles, and other secret items in the game. This is definitely worth devoting your time to finish the game, but going to fast might make you frustrated or bored. Is this game worth playing over and over again? Absolutely! Play the game all over again after completing easy, normal, and hard mode. Then discover how difficult and how challenging it is to beat the game in chaos mode!
The final question is, what should you do? If you have the game, don't sell it, because there is probably a lot to uncover that you haven't already. If your new to the series, buy the game without hesitation. This is the best Dynasty Warriors game yet, and it is definitely the top 5 PS2 games in my book and many others as well. But you can rent it just to be safe, but I guarantee that you'll want more of it.
Gameplay: 8/10 Story: 9/10 Graphics: 7/10 Sound/Music: 8/10 Difficulty: 8/10 Time/Replayability: 9/10
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Koei\ | 2.5 0 comments |
by Dash the Stampede from Dashtopia, KY, | Aug 30, 2005 |
When I saw that Dynasty Warriors 5 was coming out, I was as excited as an unwed teenage mother. Why, you ask? Well, it is, afterall, the same damn game since Dynasty Warriors 1.
Continuing the boring actions as the past 4 games, you battle through the war of the 3 kingdoms in ancient China with a cast of massive characters, including, no joke, a character named Cao Pi....
Using the predetermined characters since create-a-character is gone, you get to bust through the massive battlefields using a square and triangle button alongside your crazy mushu moves. The graphics are nice and slow down in the past has finally been improved to no longer happen. Too bad they don't reanimate any of them, so you'll be repeating the last same game.
New animals add to the fray in the retold story of the War of the Three Kingdoms, as mentioned before. If I really wanted to see fighting and hear the same story again, I'd go watch "Hero." At least then I don't run around looking for a fight that will last as long as actual chinese food. This and Romance of the Three Kingdom's follow the same story with the same people who look like girls from the same company.
Koei, here is some advice for your future games: If you are going to try and become like Final Fantasy and launch 5 billion games with a number after it, make it good and change it up some. |
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What was Koei thinking? | 2.5 0 comments |
by Djsolidussnake
| Aug 29, 2005 |
THE GOOD: -48 Characters (6 new)THE BAD: -Boring, Very Boring -The same stuff -Voice Acting SUMMARY: Will folks lets start off by saying DW5 is not that good of an addition to a series that has been going downhill the past few years. I will explain later on but lets continue with the basics, basically koei has delivered some pretty good options to enhance the gameplay slightly. Such as an enemy stronghold system that somewhat acts as part of the enemy's morale, as well as a system that allows you to only have one body guard. Yes you only get to use one body guard compared to the handful you could access in DW4, but this single body guard is a good fighter, and you can combine your musou attack with the body guard. Other than those two new features the graphics are slightly improved and you get to unlock 6 new characters out of 48 in all. Now on to the game modes, you of course have none other than the musou mode which allows you to play as one of the warriors from one of the three kingdoms. Basically you go through a certain characters storyline on how it began an ended, and you can unlock certain characters upon completion of it. Next in line is free mode which basically means you can fight in any course to get your stats upgraded, or to unlock new items/weapons. Third is challenge mode which allows you to basically do mini games and to set or break previous records. Last but not least is the encyclopedia, which basically gives you a brief history on one of the characters of your choice. That wraps up the game modes, now on to my overall opinion. I think this is the worst game in the series, first of all this game has the same stuff as in the previous DW'S with a few minor adjustments here and there. They did add some new features as well as characters but they don't help, also they have bad voice acting to go along with it. And lastly this game will get very boring after playing it for a while. That wraps up my review folks, I highly hope you rent DW5 before you buy it. |
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Many things have been improved in this game, but some of the best aspects have been removed. | 3.8 0 comments |
by DW King from , , United States | Aug 10, 2005 |
THE GOOD: Better graphics Further visual range Unique stories for every character More enemies onscreen Added combo's Additional costumes New Mousou Rage Co-op Mousou (Story Mode) 6 new characters Better items Better bodyguards Chaos difficultyTHE BAD: Bad acting Glitchy moments No create-a-character No create-a-bodyguard Repetitive No Versus Mode SUMMARY: This installment of the game has been greatly improved, the graphics have become more colorful, and detailed, making the game look that much better. Their clothes will flow around when you run, and since people expectations for graphics are rising, good graphics for games is needed.
The further visual range is from Koei removing the fog that the older DW games used to have, and in doing so you can see enemies way off in the distance, or far away structures. I believe that this really helps as it got very annoying in the other installments when you could only see around ten feet in front of you, so this is a big improvement. I can now freely enjoy watching hundreds of soldiers run at me!
Each and every character has their very own, unique story each with 5 levels, which all take around 30 minutes to complete, but compare all 48 characters at 30 minutes a level with 5 levels you get a lot of hours! Since each character has a unique story it will never be the same experience, unlike past installments. Each also have their very own ending!
Now the fun has been improved as you will be able to cut through even more enemies onscreen, nothing is more satisfying than pulling off a huge combo in a group of 50 soldiers and just decimating them! Which is now possible, though some enemies still just appear onscreen right in front of you.
Their is a newly introduced 9 hit combo called the Evolution attack, which can be obtained by having your general equipped with a special weapon. Its more of a longer combo stream, which adds up to 9 hits. This is very fun to use because usually after each combo set you open to attack, but if you have longer combo's you won't be open to attack, which is needed in harder difficulties.
Each and every character has 4 costumes, some look cooler than others, but all together they add diversity to the already diverse game. You can leave a character with his original costume or you can give them a costume which from older Dynasty Warrior games, choose which ever one looks best.
The new Musou Rage is from collecting a certain relic from the battle field which gives you this ability to become super powerful for a short burst. Your attack doubles, you defense increases, you Musou gage gets filled, and your allowed to use you True Musou when initiated, by pressing R3 and L3 at the same time. This is a very fun feature as it helps to take down some of the very difficult generals, or if your near death, so you can save yourself.
With an additional Co-op you and your friend can play together to beat each generals Story Mode. This helps a lot when you are playing on a harder difficulty as each individual can perform different takes, making it much easier. This is very fun! however, you can't compete against each other.
The 6 new characters adds upon the long list of characters to add the total up to 48, giving the game a huge selection to choose from. With the added list of characters you will always have time to level up each and every character.
While lots of the older items have been returned some newer ones have been introduced. One that I can think of is the Tiger Amulet, which gives you the ability to have a pet tiger follow you around the battlefield, which will fight and kill others for you. All the items are essential if you want to make your character the ultimate fighter. Their is four orbs with in the game, one which sets your enemies on fire when you initiate a combo, one that freezes them, one that kills troops while depleting Musou, and another that breaks opponents blocks. Their is also horse saddles that you can get letting you start the battle on a particular horse. Do you choose the speed of Red Hare, or the power of the Elephant?
You can have up to the maximum of 8 bodyguards, but you are only allowed to take one of them on the battlefield at a time. While upgrading your bodyguard they can gain certain attributes, such as raise the moral of the army, or heal you. Their is four different classes, and four different levels for each bodyguard. Some level up faster than others, while others can gain higher experience. Their is a mixture of boy and girl bodyguards, those who are warriors, archers, and magicians, each with special abilities.
The Chaos Difficulty is a step above that of Hard, it is a difficulty that we Hardcore gamers can enjoy. From the insanely powerful soldiers, to the even stronger generals, its a difficult difficulty indeed. You might find yourself being beat by a small group of soldiers at first, so a leveled up character is needed.
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Now to the bad parts of the game. The acting is probably one of the biggest draw backs to the game and always has been. To how odd the powerful Lu Bu's voice sound, or how much a simple female sounds like an 8 year old. Even the characters with good voice acting sound unrelentingly horrible.
Their is also a few glitchy moments within the game were the game freezes, but such occasions are very rare, and shouldn't be viewed as much of a distraction. I still have it listed because it is still however their, thou minor.
Probably the two biggest mistakes that Koei made was from removing their create-a-character and create-a-bodyguard. Not only did these modes add to the reply value of the game, they gave us gamers something more to do. You could select the weapons of you character, what kind of armor they have, even what they looked like. Though it wasn't the greatest, it was still fun, and yet Koei just had to remove. Hopefully the next installment will have this feature returned.
This game is very repetitive as you'll find yourself doing the same task every level, "destroy enemies on battlefield, help out allies, kill commander," which the game seems to hold true to that statement. However each and every level is still somehow different. Some require to break through castle walls, and go on the offensive, while others have you become defensive, and hold you ground. So their is some variety in that.
This one really disappointed me, and that's when they removed Versus Mode. I have always loved playing my friends using my favorite character, and just making them look like some sissy's. In the past versus, they had team versus, destroy/defend carriage, and fight in the dark. I just don't see why they had any reason to remove it from this game, I honestly find this very disappointing.
Rated: T Use of Alcohol Violence |
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