When it comes to racing games you typically have two generalised styles to pick from – those that aim for a more realistic approach (with varying degrees of handling) or those that throw normality out the window and will happily let you blast the competition up as you zoom past them in a blaze of glory. So what happens when you take the latter and put much more focus on the weaponized destruction? You get Cel Damage, a game that revels in its options for blasting other drivers into pieces and isn’t afraid to have fun with it. Does it work better than more traditional kart based racing games? As fun as it is, I don’t think it does.
As the name suggests the game is done in cel shading style that proved quite popular during the PS2’s prime, painting the action as a kind of 3D cartoon somewhat reminiscent of the actual Saturday morning cartoons you’d watch as a kid (or still do), which is reinforced by the madcap presentation delivered. Players...