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PS2  Brothers in Arms: Earned in Blood(PS2) 3.7
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by Grievous
from Parts Unknown, ,
Sep 2, 2006
THE GOOD:
-The characters are all unique and life-like. So much so that it really does make you sad when you see them get killed.
-The writing and storytelling is excellent.
-One of, if not the, most authentic WW2 games ever.
-Real military tactics.
-Very easy to use squad controls.
-More urban combat.

THE BAD:
-Horrible framerate at times.
-Offline multiplayer is not even playable due to extremely bad framerate.
-Some dialogue has been removed.
-The maps are smaller and more linear than the XBox and PC versions.
-Too many little features removed from XBox and PC versions, like buildings, trees, or walls exploding in that aren't scripted.
-You can't have as many people in your squad as you can in the XBox/PC versions.
-Certain Weapons are removed from XBox/PC games.
-Ability to talk to your men between battles is removed
-Sometimes AI is a bit questionable

SUMMARY:
What can I say? I do like this game, but everytime I watch videos of the XBox and PC versions, I can't help but think about how badly the PS2 owners got screwed over with this game. Watch one video of the XBox version of this game, and it will look so incredible with buildings being demolished randomly, trees getting blown out of the ground, people yelling frantically in the middle of the fights all mixed together with smoother graphics. Then you go and buy the PS2 version and you wonder why exactly so many of those things were removed? Sure, your squadmates will yell sometimes in the fights, but they are practically always the same exact things and at the same times.

Not to mention dialogue from some cutscenes has been removed, sometimes causing awkward moments during the conversation between Sgt. Hartsock(you) and Col. Marshall, the man who is interviewing him. The framerate is very bad at times, maybe somewhere like ten frames per second. To put it simply, it just gets ridiculous at times, especially in certain levels, such as the battle at Hill 30. I'm not sure if "grenading" tanks is in the XBox versions, but I do know that it is strangely absent from the PS2 version. Which is a bit of a letdown. It always made me feel invincible in the first game to grenade tanks(which is where you throw a grenade inside the tank) and now it's nowhere in this game. And believe me, I've checked every tank and everyone of them gives the same result. And you also have less people in your squad at a time. In this game, the most men you ever have in your squad is five, and it's only in two levels. The rest of the time you are given four or less. Hell, even in one of the cutscenes before a level starts the main character says there are three new people and then when the level finally begins, there are only two, which is a bit odd.

However, it is hard not to appreciate such authenticity in a video game. You can tell how much work the creators put into making this the most authentic video game ever. And it paid off. And this is one of the few video games where the characters are as realistic as possible. The characters are all interesting and different and they really make you want to know more about them. It really does make you sad when you see them get killed. It makes you feel like you really did lose someone you knew, unlike other video games where you couldn't care less if the characters are picked off.

The squad controls are very simple. If you ask me, every video game with squad controls should have the same type as this. It's so easy to use. And the AI has some major issues as well. A lot of the times I find that my squadmates lack very common sense. I will clear out a path leading to more cover and then tell one of them to go to there, however, they will just run right through all the fire and chaos, usually getting killed, instead of going the safe way. And one thing that bugs me the most is when I try to tell someone to take cover somewhere, I find that sometimes they will actually stand right in front of the cover. It really drives me crazy when I make the right decisions, but bad programming costs me some of my squadmates.

To sum up this entire review, I'm just gonna say that if you have an XBox and a PS2, then definitely get the XBox version. There are really no advantages the PS2 version has. But, if you have no XBox, then you should still get this game on PS2. It is a fun game and beating every level on the "Authentic" difficulty level is challenging, yet still fun.

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PS2  A Perfect Sequel to a Perfect Game 5.0
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by RedFoxBandit
from Central, MN, United States
Nov 17, 2005
THE GOOD:
- Improved Artifical Intelligence
- New and Some Returning Squad Mates
- Three New Weapons
- Two New Vehicles
- New Maps
- Skirmish Mode
- Storyline is SUPERB

THE BAD:
- Online Mode is Poor Quality
- Frame Rate Issues
- Lack of "Brotherhood"

SUMMARY:
Brothers in Arms: Earned in Blood continues where Road to Hill 30 left off. Colonel S.L.A. Marshall, a very famous author and soldier-interviewer, is asking Joe "Red" Hartsock questions about his adventures from D-Day to St. Savouer.

Joe, instead of finding himself in a "ditch full of water" is accompanied by a Corporal by the name of Seamus Doyle from the 82nd Airborne Division. He saves Red's life, and the two begin to clear multiple positions of Germans before meeting up with Private Paddock, a member from 2nd Squad, 1st Platoon, F Company, 2nd Batallion, 502nd PIR, 101st Airborne Division, and the three continue to clear enemy positions before finding Lt. Col. Robert Cole.

Earned in Blood also revamps the artificial intelligence system. German and Axis troops are now more aggressive against your squad and you and can shift and counter-flank in a variety of different situations for each level. They also use the PzKfw armor to their advantage, relying on its 55 or 88mm cannon to bring down your squad, positioning themselves behind it for cover.

Some squadmates from previous the game also make their places known. Corporal Sam Corrion, Sergeant Matthew Baker and Staff Sergeant "Mac" Hassay guide and follow you through some of your D-Day missions, and even some after such as clearing a German chateau on D+2.

Furthermore, new weapons enter the war and will make their places known in EiB. The M3A1 Submachine Gun, commonly known as the "Grease Gun", the German FG-42 "Fallschirmjager" Assault Rifle, and the German Walther P.08 Luger, a valuable sidearm for Axis officers and NCOs. New vehicles such as the M-10 Wolverine Tank Destroyer and the German PzKfw VII Tiger tank will all be under command and supervision.

However, EiB does have some drawbacks, although they are few and far between. The online mode is poor quality, few people play it, framerate issues bog up some of the larger battles in the game, and the lack of brotherhood for some soldiers like McConnel and Marsh are missing. Don't get me wrong, I really bonded with the other characters; but the others really just seemed like figures on a battlefield, a characteristic in which the Gearbox team really aimed to eliminate.

Overall = 5/5
Grade: A+

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