Pro Reviews
Average Review Score: 7.8
submit review Reviews: James Bond 007: NightFire
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"While NightFire is hurt by its relatively short length, the game's single-player mode is well constructed, and its multiplayer mode is good too."
"The game opens as James Bond parachutes out of a plane and unto a snowy terrain below. This is of course shown by way of a quick FMV cut-scene, which actually reveals no artifacting or compression, even on the GameCube version. Once the spy has landed, it's all real-time. From here, players are in control and can walk about the stormy environment. Right off the bat it's clear that NightFire is running on a polished 3D engine. It's blazing fast, but more, it's drawing long-stretching geometry, with detailed architecture in the background -- a big, gritty castle -- and white particles that float through the air in every direction. The resulting effect is very ambient, very atmospheric.
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"Call it a successful mission for 007 then, even though there's still some room for improvement. This isn't quite Goldfinger, but it's a solid Roger Moore effort, and EA's Bond franchise looks like it's on track to achieve greater things in the future."
"Throughout the 12 levels in single-player mode, youll be presented with a number of different variations. First off, not only will you traverse areas in first-person mode, but youll also have to tackle obstacles in a 3rd person perspective. And just like in Agent Under Fire, some of the levels will take your skills to the road in one of Bonds exotic cars, such as the V-12 Vanquish. In the five levels that youll be driving in, youll be behind the wheel of a number of different dream cars, each fully pumped with solid arsenal of weapons and gadgets, including heat-seeking missiles, tire tracks, and an EMP emitter. The Need for Speed development team is once again the group backing the production of the driving levels, though a few innovations have been implemented this time. The car can lift so that it only rides on to wheels, acting as a great defensive maneuver, and the car can also transfigure itself appropriately so that it can go underwater. which range in a number of different objectives, such as impeding the adversaries van route.
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