TrackMania² Canyon Pro Reviews

Average Review Score: 8.1/10

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TrackMania² Canyon Reviews

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EuroGamer  --- Sep 20 '11
GameSpot 8.0/10 Sep 21 '11
GameSpot 8.0/10 Sep 21 '11
Gamespy 4/5 Sep 18 '11
Strategy Informer 8.5/10 Sep 21 '11
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TrackMania² Canyon Previews

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EuroGamer Jul 27 '11
Gamespy Aug 24 '11
NowGamer Aug 09 '11
NowGamer Sep 05 '11
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Quoted from TrackMania² Canyon Reviews:
Check out these quotes from TrackMania² Canyon reviews & previews
"Up the wall."
"Zone of the fenders."
"TrackMania 2: Canyon is an exciting arcade racer that fluctuates between the highly accessible and the extremely complex. "
"TrackMania 2: Canyon is an exciting arcade racer that fluctuates between the highly accessible and the extremely complex. "
" Remember Stunt Car Racer? Then you're in for a treat with TrackMania 2: CanyonThere’s something of a stigma surrounding PC racing games. Console gamers tend to assume that PCs play home to the driest, most nit-picking simulations, a world of complex settings, impossibly challenging handling models and barren racetracks albeit one that looks gorgeous. But there are some games that want to make a stand against such misunderstandings, none more so than TrackMania – a game more light-hearted, arcadey and downright fun than the majority of console racers.That’s because TrackMania doesn’t rely on having the best handling, the prettiest graphics or the most sliders in its menus. Instead, its focus is on social gaming and customisation as is evident from the beta which is currently running. Allowing players to fiddle around with a small portion of the game’s complex yet user-friendly track editor and partake in all kinds of multiplayer shenanigans, the beta represents only a fraction of the final game but even so, there’s more potential here than in a number of full price games.The editor has been cleaned up and given plenty of new functionality, though it still takes a little getting used to. While so many track creation tools simply let you lay down Scalextric-style tiles to make flat, dull layouts, TrackMania’s creation element is more like Rollercoaster Tycoon in that the final product can loop, twist and dive like nothing you’ve ever seen. Every insane corner can be either the turning point (no pun intended) in a well-fought race or an accidental launch pad for the driver with less regard for the highway code and if you thought courses in the older games were over-the-top, just wait until you see the kind of silliness Canyon will let you throw together.On top of courses, there’s creative freedom elsewhere in TrackMania 2 and better yet, it’s all been unified to make it even easier to share your creations with friends. Painting your cars is as simple as taking the mouse pointer to them in the colour of your choice though you can slap image files on them as well if you don’t trust your brushmanship, something which is bound to be abused. It's like an Escher painting. In race form. And when you’re done creating a set of tracks, cars and settings, the whole thing can now be shared as one handy package – if you’ve remade all of the Mario Kart tracks and done up all your vehicles to match, for instance, that one file can be distributed so that all your mates (or even the rest of the world) can go nuts on your homemade mod in multiplayer. This focus on user-generated content is something that will carry over into ManiaPlanet, Nadeo’s ambitious shot at bringing this same kind of creativity and freedom to RPGs and shooters in QuestMania and ShootMania respectively. It’s a shame Beatmania was already taken, really. Still, Trackmania 2 looks set to be another revolution in user-generated content just like LittleBigPlanet before it and if you just can’t wait, you can get in on the beta for yourself now by pre-ordering the game from Ubisoft’s web site. Splendid."