Alyssa's The White Chamber Review

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Insanity Prevails Feb 1, 12
That's a pretty strong intro into the review and I like the general layout of focusing heavily on the atmosphere first and detailing the literal gameplay after that.

Going through the information you've definitely picked up on a lot of critical points. It was interesting to see you note the character design choice as well as painting a picture of how the various elements are used to provoke specific thoughts by the player. It's also great that the two big offenders in the game to you are clearly highlighted and explained.

There are two things I would like to pick out. One is minor and just involves a bit of repetitive use of animation and its variant words in one of the paragraphs. Specifically with "whatever else is animated has good animation". I just figure there might be a better way to word it than to follow animated with animation so soon.

The other issue is that you confused me at one point. "The problem is that the difficulty ranges between “well no duh” and “brb gamefaqs”". Now, you do go on to explain that most puzzles fall into the too easy category and that I can understand from your explanations. But this sentence makes it sound like puzzles that cover a range of difficulties is a bad thing in this game but doesn't get expanded on. If it's a case where puzzles only hit the two extremes or something that I think it might be better off worded differently to make that clearer.
0 thumbs!
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Alyssa Feb 8, 12
I tried to fix your big confusion. Is it any better?
1 thumbs!
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Insanity Prevails Feb 10, 12
I wasn't confused about the "brb GameFAQs" part itself. I understood what you meant by that.

I don't know if I can explain this but let me change the structure slightly to see if that helps.
quote
The problem is that the difficulty ranges between “well no duh” and “brb gamefaqs because nothing I try is working”,
quote
The problem is that the difficulty only hits the extremes of “well no duh” and “brb gamefaqs because nothing I try is working”, with no puzzle hitting a happy medium
Is that any clearer? When you say the difficulty "ranges" that infers that puzzles do exist between the two extremes and that you have a problem with that. Alternatively, if you do think there is a few happy medium puzzles but the majority are hitting the extremes then maybe this:
quote
The problem is that while the game does offer a range of difficulty for the puzzles, most of them only hit either “well no duh” or “brb gamefaqs because nothing I try is working”,
This is probably just a minor matter because the overall point of the review is clear but this one part bugged me when I read it.
0 thumbs!
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Alyssa Feb 10, 12
Thanks for the suggestion. Just fixed it now.



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