Sam & Max Episode 6: Bright Side of the Moon

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Professional Previews, Reviews, and Roundups

Average Review Score:
4.03/5.0

Reviews

website score publish date article quality
24047.4/10Apr 02 '08
Adventure Classic Gaming4/5May 19 '07
Adventure Gamers4/5May 11 '07
Defunct Games82%May 30 '07
GameZone8.5/10May 08 '07
GotNext4.5/5Apr 28 '07
HonestGamers.com8/10May 09 '07
The Armchair Empire8.5/10May 07 '07
1UP8.0/10May 16 '07
Actiontrip 80/100Apr 26 '07
EuroGamer7/10May 08 '07
Gamespot8.0/10Apr 30 '07
PC IGN8.1/10Apr 26 '07
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What They Say:
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"When all's said and done, Episode 6 (like its predecessors) doesn't stretch much past the two-hour mark, but it's all just as well, since the assorted puzzles never get tough enough to become frustrating, nor easy enough to insult you. Telltale's all but inherited Sierra and LucasArts' adventure game crown with this well-crafted series, and if you're still holding out, now's the perfect time to play all six episodes back-to-back -- like Lost or Heroes, Sam & Max: Season 1 is best enjoyed in a marathon sitting."
"Episode 6: Bright Side of the Moon brings a complete closure and a satisfactory conclusion to the season, clearing the way for the return of our favorite dynamic duo, which I am sure they will sometime soon."
Adventure Classic Gaming
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"You can find faults without too much effort, but I can still say the same thing about this one I said about the first: it's a blast of pure fun, and provides the proper conclusion to a truly enjoyable series of adventures."
Adventure Gamers
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"When it comes to the graphics and gameplay, Bright Side of the Moon doesn't differ at all from the previous five episodes."
Defunct Games
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"In terms of gameplay, that's easy: Telltale's simple, refined interface is a vast improvement on the horrendous icon system LucasArts employed, but you can't help but feel that Telltale needed to be a little more ambitious with the gameplay mechanics in Sam & Max than it was this time. It's one thing staying true to the beloved gameplay that we all still cherish, but that heady whiff of nostalgia only gets you so far - especially when the limiting episodic structure itself makes the actual puzzle solving such a horribly basic part of the game. Let's face it - things have moved on, and it's a massive contradiction to be talking about a forward thinking, digitally delivered, episodic game that's held back by its reverence to the past. But there you are."
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