Neoseeker : Games : PC : Strategy : RTS : Perimeter
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Genre: Real-time Strategy (PC) Publisher: 1C
Developer: K-D LAB Release Date: Jun 29, 04 [North America]

Background

Perimeter is a real-time strategy game built on the concept of territory seizure, and on the subsequent encircling of these zones with a special protective perimeter (hence the game title). As one of 3 powers, players will need to tend to their expanding perimeter and plan activities depending on the environment and its resources as well as the actions of opponents.

Features

  • Real-time terraforming influenced by the special units, explosions and natural geological processes. For the first time in strategy genre history the landscape is an active participant in combat, not just a static background.
  • Territorial warfare. The gamer encircles terraformed and captured zones by static and impenetrable force cupolas that essentially change combat tactics as protecting perimeters of opposing parties annihilate.
  • Combat units composed by the gamer are no longer integral during a mission. Owing to nanotechnologies they can be transformed right on the battlefield thus giving the player powerful tactical opportunities to adapt combat units to a particular situation.
  • Energy obtained from terraformed surface is the main multi-purpose resource. The whole infrastructure controlled by the gamer makes up a united energy system. Thus even squads operating far from the clusters depend on their structure and energetic potential.
  • Combat units are organized into squads. Thus the gamer does not need to control each unit and manages combat forces on the higher strategic level, giving orders to cluster groups.
  • The gamer witnesses and participates in the life of Exodus civilization along an extended timeline. Perimeter takes place in a detailed science fiction universe and embraces an epic plot centered on the fate of Exodus civilization that once abandoned the dying Earth in search for a new world.
  • Together with the Exodus the gamer will discover dangerous and mysterious Psychosphere worlds and link them to make the Great Chain. The split inside the Exodus will cause a clash inside the Exodus civilization and insanity will gradually reach the Exodus from inside

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