Side effects may include motion sickness, out of body experiences, and the inability to distinguish your surroundings from gymnastic escape routes. People have reported dumpsters appearing as platforms, the urge to vault over their cars, and the way rooftops suddenly resemble stepping stones. Although no one will probably be seen jumping between office buildings at work, it’s best to stay inside for a day or so after completing DICE’s innovative take on the first person perspective.
In Mirror’s Edge, that perspective’s name is Faith, suitable for a woman who vaults skyscrapers. Her eyes are the camera, pan it down and she’s all there; a tank top that meets a pair of light khakis, tapering above her sporty red footwear so as not to obstruct movement. Her head tilts, her chest breathes, and the wind whistles past her ears. You are in this character’s shoes, and few games could claim that to such a literal degree. That bit about motion sickness wasn’t a joke.