Jumpgate: Evolution Pro Reviews
Average Review Score: /10
Jumpgate: Evolution Reviews1
|website||score||publish date||article quality|
|Strategy Informer||7.0/10||Jun 24 '11|
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Jumpgate: Evolution Previews
|website||publish date||article rating|
|Bright Hub||Mar 25 '09|
|Kotaku||Apr 15 '08|
|Ten Ton Hammer||Feb 22 '09|
|IGN PC||Sep 05 '09|
|Strategy Informer||Mar 29 '11|
|» Submit a preview link|
Quoted from Jumpgate: Evolution Reviews:Check out these quotes from Jumpgate: Evolution reviews & previews
"Jumpgate Evolution is due out this summer and it looks like an excellent MMO. The focus is on accessible, fast-paced combat and action in a world with several warring nations, a player controlled economy and lots of visually stunning dogfights and epic battles. Join us as we count down to launch."
"How long do you play a game before you decide if you like it? An hour, two, a day? Try 15 minutes. The first fifteen is all the time a developer gets to convince a gamer that what they're playing is worth the price of admission, or so believes NetDevil's Scott Brown. Following in the footsteps of the masters of the MMO, Blizzard, NetDevil is breaking away from the norm of game development for their latest pet project, Jumpgate: Evolution. Instead of trying to sketch out a complete world and then going back and filling in the details, giving the game its luster and heart in a soul-killing, deadline-pushing crunch, NetDevil is crafting their space flight massively multiplayer game one gleaming section at a time."
"Pride cometh before a fall... or something..."
"Pride cometh before the fall..."
"If Codemasters and NetDevil were looking too appeal to the perfect demographic at Jumpgate Evolution Gamer's Day in San Francisco, they shouldn't have invited me. For the past six plus years, I've been hitting auto-attack on various dwarf and orc melee characters, which is about as far from Jumpgate as you can get. Jumpgate Evolution is billed as an action-based spaceship MMO with first-person-shooter-esque controller responses. At first sight, I felt like a fish out of water. But then I played the game."