Rivel, leader of the rebel faction Temperance and sorcerer vessel of the Godseye, follows Qraist, the countslayer, into the enchanted Aldemona Wood. The wood whispers to the two. For Rivel, the wood holds the key to his locked memories. For Qraist, the wood holds his calling -- to be its master. Unbeknownst to either, the nefarious Everett watches quietly from the shadows. Within this enchanted wood, severed from the outside world by ritual, lie mysteries and answers, knowledge and wonder. Each enters in search of something -- but what is it they will find?
Players assume the role of Rivel, a summoner who ventures through the enchanted Aldemona Wood. Each stage contains its own objectives, from defeating beasts that block the player’s way, to solving puzzles before time runs out. Rivel can learn to summon dozens of the unique beasts he encounters, bending their power to his will and commanding them in battle. Hidden within each stage are a number of rewards earned for completing feats great and small. Finding them all won’t be easy. Are you up to the challenge?