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Professional Previews, Reviews, and Roundups

Average Review Score:
3.57/5.0

Reviews

website score publish date article quality
Gamer's Hell 8.0/10 Dec 03 '00
Actiontrip 69% Dec 05 '00
Adrenaline Vault 4/5 Dec 29 '00
FiringSquad 70% Dec 06 '00
Gamepen 3/5 Dec 05 '00
Gamer's Nexus 9/20 Nov 27 '00
Games Radar UK  --- Nov 27 '00
GameSpot 5.8/10 Dec 02 '00
Gamespot UK 7/10 Dec 04 '00
Gamespy 80% Dec 07 '00
IGN PC 7.0/10 Dec 04 '00
pcshooter.com 6.95/10 Nov 29 '00
Stomped 87% Nov 27 '00
Videogamers 9/10 Nov 25 '00
»Submit a review link

Previews
website publish date notes article quality
3d Retreat Jul 31 2000 
EuroGamer Nov 13 2000 
Game Rush Sep 14 2000 
Game Rush Nov 06 2000 
GameCenter Aug 31 2000 
Games Radar UK Sep 07 2000 
Gamespot UK Nov 24 2000 
IGN PC Sep 20 2000 
» Submit a preview link


What They Say:
Check out these quotes from reviews & previews
"Gunmanship 101 evolved into a mod called Gunman on the Quake 2 engine and now the final product, a Half-Life engine title. "
"It's a good thing Sierra decided to price Gunman about $15 bucks less than the other, 'proper' retail games, because that's exactly what this one's worth... features more outdoor maps than in HL... lacking essential gameplay dynamics and inventiveness..."
"Gunman Chronicles is an excellent use of the slightly aged Half-Life engine, dropping players into an extremely immersive gaming experience. Should you decide to step into the boots of the hero, you should be prepared for an exciting journey through the depths of space, spanning several planets in different areas of the galaxy. The environments draw you in, compelling you to seek out that next escape hatch or ammo clip. Rewolf has managed to take an aging formula and prove that with enough pizzazz--as well as some minor innovation--what most people consider old hat can be just as entertaining as something made with all the latest ingredients."
Adrenaline Vault
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"...features a strong single player campaign... scripted encounters with console-style boss monsters... The sheer range of monsters for you to blast is impressive... The architecture is surprisingly curvaceous..."
"The variety in the locales was rather surprising... As a whole, the levels were made rather well... the enemy AI leaves a lot to be desired... It seems that the multiplayer aspect of the game was more or less tacked on..."
FiringSquad
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