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Pro Reviews
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Final Fantasy XIV Online Reviews
| website | score | publish date | article quality |
| Gaming Evolution | 4.4/10 | Oct 11 '10 | |
| 1UP | D+ | Oct 18 '10 | |
| Computer and Video Games | 6.2/10 | Nov 11 '10 | |
| Computer and Video Games | 6.2/10 | Nov 11 '10 | |
| Games Radar | 4/10 | Oct 20 '10 | |
| GameSpot | 4.0/10 | Oct 06 '10 | |
| Gamespy | 2/5 | Oct 11 '10 | |
| IGN PC | 5.5/10 | Oct 11 '10 | |
| »Submit a review link | |||
Final Fantasy XIV Online Previews
| website | publish date | article rating | |
| Destructoid | Aug 16 '10 | ||
| EuroGamer | Sep 01 '10 | ||
| Games Radar | Sep 28 '09 | ||
| GameZone | Jun 17 '10 | ||
| IGN PC | Aug 21 '09 | ||
| » Submit a preview link | |||
Quoted from Final Fantasy XIV Online Reviews:
Check out these quotes from Final Fantasy XIV Online reviews & previews"By now you've likely read about Final Fantasy XIV's launch, which Square Enix, by extending the free trial period, has effectively admitted to be an unmitigated disaster. But there's a lot more to FFXIV than its botched start, both good and bad. FFXIV's world, Eorzea, is gorgeous and well-realized. Not only is it visually stunning, a lot of effort has obviously gone into crafting the world's history to enrich the story and general setting. At the beginning of the game, your character has a vision of destruction, awakening a power known as "the Echo," which allows you to experience the memories of others. Those gifted with the Echo join the Pathwalkers, a mysterious guild determined to use their abilities to unravel the mysteries surrounding Eorzea. While the long-term nature of MMOs makes it impossible to create the structural momentum of a single-player game's story, the content is nonetheless interesting."
"If you Guild it, they will come"
"If you Guild it, they will come"
"Final Fantasy XIV doesn't exactly have a lot to prove. It has a ton to prove, for not only does it need to make itself a true competitor to in a market of MMOs, it also needs to prove to a lot of..."
"Square’s last MMORPG was Final Fantasy XI. Its major problem was a lack of accessibility. Because if you didn’t have a large group of friends, all with PCs that could play it or PS2s with special PS2 hard drives, the fun was severely limited. But that’s all changed in XIV, a timed PS3 exclusive. We interviewed producers Sage Sundi and Hiromichi Tanaka at GamesCom, and they explained the changes they’ve made. ..."
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