Neoseeker : Games : PC : Action : Shooter : Far Cry 2 : Pro Reviews
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Professional Previews, Reviews, and Roundups

Average Review Score:
4.11/5.0

Reviews

website score publish date article quality
2404 8.6/10 Nov 27 '08
Gamers hell 8.5/10 Nov 03 '08
Gamers hell 8.5/10 Nov 03 '08
HookedGamers.com 9/10 Nov 26 '08
Worthplaying 7.4/10 Nov 07 '08
Computer and Video Games 9.4/10 Oct 21 '08
EuroGamer 8/10 Oct 21 '08
Gamespy 3.5/5 Oct 21 '08
Gaming Excellence 6.9/10 May 25 '09
IGN PC 8.9/10 Oct 21 '08
Overclockers Club  --- Oct 21 '08
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Previews
website publish date notes article quality
GameDaily Aug 31 2007 
GameDaily Jul 23 2008 
GameShark.com Jul 11 2008 
GameSpot Jan 21 2008 
GameZone Jul 17 2008 
Hooked Gamers Apr 04 2008 
Hooked Gamers Aug 27 2008 
IGN PC Jan 22 2008 
IGN PC Oct 27 2009 
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What They Say:
Check out these quotes from reviews & previews
Open world welcomes with open arms
Computer and Video Games
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Ultimately, the most immediate reference for Far Cry 2 is not Crytek's original, but Deus Ex (Invisible War, sadly), in the way it presents interesting ideas, often slightly heavy-handedly, and features a gently saggy seriousness that can sometimes come at the expense of pacing. The result is a fascinating game with successes and failures that are both equally mystifying; one that rebuilds its story regardless of how badly you mistreat it, and yet struggles to spice up a simple escort mission. Far Cry 2 is unforgettable rather than perfect, then; brilliant, frustrating, sombre and comical, it offers freedom within extremely curtailed limits, and strives to treat its players like adults. In the end it remains, true to its source material, a game that was born to struggle with itself.
Far Cry 2 is a sad case of trying to be too much and ending up being too little.
Gaming Excellence
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When set to the maximum settings, this game puts a serious burden on the video card. Of course, the more stout the video card, the more performance you will see in-game. Just watching the benchmark run through its paces, you can see more and more each time it is run. The first time you see the concussive force of an explosion blow through a tree - it makes you sit up and start looking at the small things going on during the benchmark run. Realistic flames that move with the wind, leaves blown off a tree from an explosion, the chicken that get blown clear across the compound as well as barrels that show real damage instead of just flying through the air looking as new as the frame before. All the little things combine to give that 'wow' effect. I cant wait to dig a little deeper into the real game play to see if the benchmark performance does match up with the gameplay.
Overclockers Club
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