Professional Previews, Reviews, and Roundups
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Previews
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It definitely offers unique gameplay and with great netcode and solid small-arms and vehicle combat (including a satisfactory "feel" of player movement, weapon fire and hit feedback, something I always felt Battlefield lacked), and while many games this year will supply more impressive graphics, Quake Wars' solid frame rate and smooth play make for an excellent online experience - that is, if you and your buddies can get in together and find an even match.
AtomicGamer
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The missteps that Quake Wars makes are mostly minor, but worth mentioning. Lack of integrated voicechat is asinine with the emphasis on teamwork. No matchmaking means finding a good server to play on can be a bear, and the run-and-gun gameplay sometimes feels too fast and spammy for the strategic metagame. Still, the game executes its ideas well and has no glaring flaws. Whether you prefer this, Battlefield, or some other title will come down more to personal preference regarding gameplay style rather than an issue of quality one way or the other.
Game Informer
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"Quake Wars will be the successor to Wolfenstein: Enemy Territory, and we finally had a chance to see how the game will look and play in action."
GameSpot
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Quake Wars' strong shooting model and focused objectives make it a lot of fun to play.
GameSpot
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"The Strogg are coming to Earth, and they're not bringing gift baskets."
IGN PC
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