ER: Emergency Room Pro Reviews

Average Review Score: 6.7/10

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ER: Emergency Room Reviews

website score publish date article quality
Digital Entertainment News 7.7/10 Jul 25 '05
GameDaily 6/10 Aug 02 '05
GameZone 7.5/10 Jun 06 '05
Adrenaline Vault 3.5/5 Aug 10 '05
GameSpot 5.2/10 Jun 23 '05
IGN PC 7.0/10 Jun 09 '05
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ER: Emergency Room Previews

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GameZone May 22 '05
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Quoted from ER: Emergency Room Reviews:
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"ER was too short for my taste and replayability is a problem as well, but it was easy to forgive these issues."
"ER's assembly-line approach to the process of saving lives and its utter lack of any meaningful or dramatic storytelling rob it of the two things the TV show is most renowned for."
"Never leaving the hospital, and having only two storeys to navigate, and only treating patients on the ground floor can give you a feeling of cabin fever. When all you have to do is treat patients with the progress dial and occasionally talk to a fellow staff member, it just feels a little too much like work. Unlike The Sims, there are no objects to buy or structures to build to your liking. There's no additional set of clothes, no social gatherings, and no salary to spend anything on. Within these limitations, ER does well enough. But then again, the focus of the game becomes too narrow for anyone who doesn't love the show."