Dungeon Siege III Pro Reviews
Average Review Score: /10
Dungeon Siege III Reviews12
|website||score||publish date||article quality|
|GameZone||8.5/10||Jun 27 '11|
|Neoseeker||7/10||Jun 29 '11|
|1UP||---||Jun 30 '11|
|Computer and Video Games||7.9/10||Jun 16 '11|
|Games Radar||/10||Jun 22 '11|
|Games Radar||5/10||Jun 22 '11|
|GameSpot||6.0/10||Jun 20 '11|
|Gamespy||3.5/5||Jun 20 '11|
|GameZone||8.5/10||Jun 27 '11|
|Gaming Excellence||6.5/10||Jul 08 '11|
|Strategy Informer||6.0/10||Jun 27 '11|
|Worthplaying||7.5/10||Aug 29 '11|
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Dungeon Siege III Previews
|website||publish date||article rating|
|Computer and Video Games||May 18 '11|
|EuroGamer||Jun 24 '10|
|Games Radar||May 18 '11|
|GameSpot||Jan 28 '11|
|GameSpot||Mar 10 '11|
|GameSpot||May 13 '11|
|IGN PC||Feb 18 '11|
|IGN PC||Mar 15 '11|
|Strategy Informer||Jan 28 '11|
|» Submit a preview link|
Quoted from Dungeon Siege III Reviews:Check out these quotes from Dungeon Siege III reviews & previews
"One of the reasons I always enjoyed the Dungeon Siege series is because long, drawn-out plot explanations aren't necessary when beating the crap out of people and collecting loot. That, or I have distorted and fond memories of Dungeon Siege 2: walking up to my character's destroyed farm, and immediately being told to pick up a weapon and kill anything that attacks me. Beat up a bunch of people? Sure, I can do that. Combat has always been the best part of these games for me. This time around, an overarching storyline gets half-heartily forced down your throat. Dungeon Siege 3 borrows the conversation-driven storytelling approach from Mass Effect, without having as much of an influence on what occurs. Sure, there are moments where you can choose what sort of response is merited, or what action to take on, say, a prisoner of war, but these options are limited. To be frank, the fruition of your choices aren't made apparent until the very end of the game -- and with lifeless storyboard cut-scenes no less. Because of this strange disconnect (from realizing the impact of your decisions until the end), the story seems easily dismissable."
"This pleasant, if samey, stuff really benefits from the human touch. The more the merrier!"
"Between the Diablo and the deep blue sea."
" The once-dominant dungeon-crawler hasn’t seen much love during the current, shooter-obsessed generation. But with plenty of high profile hack-and-slashers – Lord the Rings: War in the North, Diablo III, and Dungeon Siege III – on the horizon, the blacksmiths and barmaids could be enjoying brisk business once again. We recently got our hands on the latter title and came away impressed with its ability to blend classic looting-and-leveling gameplay with the sort of fast-action today’s frag-focused gamers have been brought up on... ..."
" There are very few instances where it’s perfectly acceptable to fall asleep in the middle of playing a videogame. 24 hour marathons come to mind, as does forced prison torture. Though you may not see it, the commonality between those two examples is that the player has a greater goal in mind (making it to the finish and not getting swatted, respectively). Now, imagine you are playing... ..."