Waking up in an abandoned hospital with only your cell phone for illumination, you explore the institution’s dark criminal past as you attempt to escape. In Daylight no two experiences are the same, and it is best played alone in the dark.

Daylight introduces gamers to a procedurally generated world that replicates the horrifying nature of Daylight over and over again, but creates a different environment for each new game. Each time the player begins a new game, they experience a new world with new content and encounters; from the layout of the building and the things they seek to the events they encounter, it is never the same experience twice.

Game Play

Daylight is told in the first-person perspective and begins with players regaining consciousness in an abandoned hospital with only a cell phone to use as a source of light. The ominous atmosphere, powered by Unreal Engine 4 gives players the immediate feeling that they need to escape. But since each level is procedurally generated, no clues, haunted corridors, life-saving flares or lurking specter will ever be in the same place twice. Daylight was written by industry veteran Jessica Chobot, who also provides the quavering, terrified voice of the protagonist.


  • Using every ounce of processing power: Daylight uses Unreal Engine 4 to create an atmospheric setting with some of the most immersive graphics to date.
  • Share gameplay online: Scare friends with the system's new "share" feature to stream gameplay to friends.
  • Capturing the moment: Daylight uses the PS4 system's integrated PlayStation Eye camera to take pictures of the exact moment that a scare happens. Keep the pictures of the reactions as a novelty or bravely share them with friends on social networks.
  • RealD 3D Support: Daylight uses the latest 3D technology from RealD to expand its haunting atmosphere into the third dimension.

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Cmydagger and 12 others own Daylight

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