BackgroundEvolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.
GameplayPlayers will be able to choose their own paths and navigate the world by performing daredevil feats on the edge of human ability. However, players aren’t the only ones with mind-blowing acrobatic skills, intelligent enemies will give chase and engage players in frantic gun fights and attacks that can come from any direction. In Damnation’s world there’s no safe place to hide.
With up to three hours of actual gameplay stretching out in front of them per level, players will need more than just muscle power to get across each level safely. Damnation will offer players a selection of awe-inspiring vehicles, from motorbikes capable of launching across seemingly infinite chasms, to huge, armour-piercing marvels that will induce mayhem with every huge shell.
The high action will be supported with an epic and in-depth story which, while focusing on the exploits of the hero character Rourke, is truly an ensemble piece. Players will meet and become involved in intricate story plots that reveal much more than the obvious.
In addition to the single player experience, Damnation comes complete with a unique set of multiplayer options that take full advantage of the game’s expansive levels.
- Huge Scale: With vast, streaming environments, Damnation's levels are truly organic 3D spaces that cover miles of horizontal distance and thousands of vertical feet. Players choose from multiple paths and tactics in gigantic landscapes that unfold in all three dimensions. Using exhilarating combinations of swift, flowing movement and combat, players will be faced with frenetic all-action attacks that can come from any direction.
- Player Choice and Freedom: It could take up to three hours in real-time travel to get from one end to the other and another three hours to climb to the top. But with acrobatics and vehicles, players are able to get their own routes, as they look at the massive map ahead, above and below them.
- "Spirit Vision": Players can activate the hero's "Spirit Vision" power to see through walls and anticipate the enemy's movements.
- Daredevil Stunts: Players perform stunning moves at the limits of human ability to jump between ledges, swing on ropes and chains, and traverse vertical surfaces. Zip, slide, vault, shinny, swing and jump through the environment with intelligent AI attacking from all sides, above and below.
- Multiplayer: Play through the entire singleplayer campaign in co-op or take it to the next level online with multiplayer. Experience action and tactics in vertical environments with fully enabled "Spirit Vision."
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Lukaswey and 33 others own Damnation
nasty nappathe games obsessed with climbing and is very repetitive and gets boring fast Damnation PC
Jan 23, 12 2:28am
Last month we got into the "Verticality" and navigation elements of Damnation, and this time it's gonna be the... posted Oct 24, 08 3:44pm
Jul 14, 08 6:55pm