: : : : : All American: The 82nd Airborne in Normandy


The sequel to 101: The Airborne Invasion of Normandy will take you north and east of the 101st Airborne action as the soldiers of the All American division attempt to take Ste. Mere Eglise, bridgeheads spanning the Merderet River, and many other varied, top-down missions.


  • Based on the award-winning 101: The Airborne Invasion of Normandy game system and designed by the same designer, Tim Brooks. The sequel keeps everything that was great about 101 and adds to it.
  • Here are just some of the revisions from 101: all new art, music, commands, troops, missions, AI enhancements, and grenade stun effects.
  • Turn based gameplay. Tactical in nature, with individual soldiers and vehicles.
  • Nine campaigns, encompassing twenty seven missions. Nine primary missions and eighteen secondary missions. Take the bridgeheads over the Merderet River and much more!
  • Thirty-five weapon and explosive types, all modeled for historical accuracy. The damage model is based on real life WWII wound studies, for the most realistic combat results seen in a computer wargame.
  • Gorgeously rendered maps of the Normandy countryside that come alive thanks to the extreme attention to detail. Even shootable (or if you're a real sicko, grenadeable) cows are present!
  • Varied encounters, from nail biting firefights to mortar attacks to minefields and booby traps, and much more.
  • Forty-eight uniquely skilled paratroopers to choose from on the drop. You'll come to know each and every one of them over the course of the game. Who'll get the glory and who'll go home in a box?
  • Probably the most requested feature of the sequel, the group move! Yes, no more clicking on each soldier to trot across an empty map, now you can move entire groups at once.
  • Jump results reflect the actual jump results of the 82nd Airborne during the invasion.
  • New patrol reworking allows German patrols to enter and reenter maps. Sure, the area seems safe now for resting, but...
  • Intuitive interface and plenty of action choices. Troops can walk, run, crawl, crouch, lay prone, and more. You can even now threaten enemy troops in an attempt to force their surrender!
  • Streamlined base in England to get you into the action quicker than ever.
  • Multiplayer support.
  • All new manual chock full of insight from the designer on the how's and why's of All American, along with the usual high standard of gameplay instruction you come to expect from Shrapnel Games.

Hardware Requirements

<li type="square"> Pentium 200 MHz
<li type="square"> 32 MB RAM
<li type="square"> Windows 95+
<li type="square"> 250 MB HDD
<li type="square"> 6X CD ROM
<li type="square"> Windows Compatible Sound Card

Official URL

Official Site

Shrapnel Games announced today that the Gold date for it's upcoming release, All American: The 82nd Airborne in... posted Apr 25, 02 5:01pm

Shrapnel Games announces yesterday that All American: The 82nd Airborne in Normandy has entered late alpha and... posted Feb 22, 02 8:57pm

Feb 22, 02 8:49pm
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