Follow @neoseeker
- Genre: Real-time Strategy (PC)
- Perspective(s): Isometric
- Released: Oct 31, 02 NA
- Publisher: Microsoft Game Studios
- Theme(s): Fantasy, Historical, Ancient Cultures
Release Dates
NA Oct 31, 02 EU Nov 15, 02


Havenssong
Oct 13, 11 1:57pm
Maybe one day i do some more testing 
Machienzo
Jul 03, 09 6:01pm
Twin_Master
May 08, 09 7:38pm
Alright_kaizeR
Feb 08, 09 7:10am
vicrabb
Jul 03, 08 3:50pm
vicrabb
Jun 27, 08 10:36pm
Recent threads
Background
In Age of Mythology, players wage war using human armies and diplomacy, progress through development ages, enhance military and economic performance with improvements, and manage economics through resource gathering and trade. Mythology enters the mix when players call upon the gods to act on their behalf or reinforce their armies with more than 20 mythological creatures. A new 3D engine adds a deep richness of graphical detail.Gameplay
You take control of a civilisation during missions. Each of them has different features: some can access a particular technology the others can't. You control civilians that will build, hunt, fish, cut wood, bring gold/stone, etc.. You can also order to buildings to produce a specific unity. Also, you will have to build an army for defending and conquering your enemy. You can also make trade with your allies without forgetting that you can also explore the seas with boats. Your goal is to win but for doing it, you will have to advance in age. You have four ages and each one bring new buildings, new technologies (you'll have to develop them for improving your civilisation) and new units. A particularity in AoM is that you can pray gods for having favors and that you can choose the main God and minors gods when changing ages.In the single-player campaign, you'll take the control of the three civilisations while advancing in the story.
Features
- God Powers - These rare and powerful gifts grant players the powers of the gods several times during each game.
- Mythological Units - Each with their own special ability, these scarce units can be added to a player's armies to change the character of the fighting force.
- Multiple Ways To Advance Ages - Players now get to choose different ways to advance though the ages, each providing a different set of bonuses.
- Highly Differentiated Civilizations - Age of Mythology builds on the civilization differentiation featured in Age of Kings and features civilizations that play dramatically different from one another.
Hardware Requirements
System: PII 450 or equivalentRAM:128 MB RAM
CD-ROM: 4X CD-ROM
Video Memory: 16 MB VRAM
Hard Drive Space: 1500 MB
Mouse: Yes
DirectX: DirectX v8.0
Official URL
Official Site
Neoseeker Editor's Take
Age of Mythology (AoM) is MicroSofts latest real-time strategy game. Built on the Age of Empires game engine, AoM combines the resource management aspects of Age of Empires and adds a new twistgods and creatures from classic mythology. Together, the solid Age of Empires resource- and technology- management mechanics, combined with the influence the gods have over the flow of the game, lead to a fast-paced game with a multitude of strategic possibilities. »Read Full Article
Age of Mythology (AoM) is MicroSofts latest real-time strategy game. Built on the Age of Empires game engine, AoM combines the resource management aspects of Age of Empires and adds a new twistgods and creatures from classic mythology. Together, the solid Age of Empires resource- and technology- management mechanics, combined with the influence the gods have over the flow of the game, lead to a fast-paced game with a multitude of strategic possibilities. »Read Full Article
Series
- Age of Mythology: The Titans (2003)
- Age of Empires: Mythologies (2008)
- Age of Mythology (2003)
![Box shot of Age of Mythology [North America]](http://i.neoseeker.com/boxshots/R2FtZXMvUEMvU3RyYXRlZ3kvUlRT/age_of_mythology_frontcover_small_VKuezHasYLBFE3S.jpg)