Aevers' Zelda II: The Adventure of Link Review

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canderson Mar 5, 13
Nice job with the review. If people can get past the, IMO, ridiculous difficulty, they'll be able to see the other aspects of where this game shines.
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Aevers Mar 5, 13
It's funny because a lot of people praise Demon's/Dark Souls for their high difficulty and yet not this game. It's a great game too!

Thank you for the comment!
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Alyssa Mar 6, 13
Yup. I'd make the argument that Zelda 2 curbstomps Demon's Souls. At least Zelda 2 is actually fun while the only good thing about Demon's Souls are the bosses.
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Aevers Mar 6, 13
I don't know, I thought Demon's Souls was also a great game. Ditto for Dark Souls. But yeah, the bosses were definitely a highlight
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supertom236 Mar 6, 13
it isn't that hard. i can beat it without getting a game over...
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Aevers Mar 6, 13
Teach me, oh mighty game master
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supertom236 Mar 7, 13

well, the hardest part of a 0 game run is getting though death mountain. the two things that you should know that help a lot are:
you can cancel a level up, this lets you skip a level in one stat to get more in another, leveling your life refills your hp, and leveling magic refills your mp.
if you reach level 8 in attack life and magic, every additional 9000 exp will grant you an extra life instead. if you can make it to new kastuo without getting a game over you can quickly stock on on lives killing the lizalfos. the spider fields near nabooru are also a good spot to level up using fire magic.
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Aevers Mar 11, 13
Hi, sorry for the lateness of this reply.

Anyway, I am aware that you can skip level ups so you can focus more on another stat. I... probably should've mentioned that. Maybe. :3

The other tips you gave me have already been addressed in the review:

quote review
That isn't to say that Zelda 2 is entirely fair with its difficulty. Remember when I said that the only way to stand a chance is to kill a bunch of enemies for experience points? Yeah – expect to be doing this often. If you don't keep your stats up, you'll get ripped to shreds. It's not 100% impossible, but it'll be very, very hard if you don't grind and may result in lots of deaths. Speaking of deaths, running out of lives will start you back at the start and you'll lose all of the experience points you've gained. You'll still have your stats, so this is like when you die in Demon's/Dark Souls – if you die, you lose experience points, meaning that when you're grinding, you'll need to be very careful not to lose all of your lives, especially if you're a few points shy of levelling up. Why? The game is hard enough as it is – this just makes things more tedious!
Grinding is just not fun in a single player setting and there aren't any sidequests to ease the boredom of grinding. When you have to do extensive grinding, it brings the game to a screeching halt and it just feels like work rather than fun. I mean, fair enough if you have to do a little grinding because you're one level away from learning the next ability, but anything more than 10-15 minutes is a chore and Zelda 2 has a bad tendency of pushing it.



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