THE GOOD: It's an RPG and a Zelda game. Looks good. Whoa! The first game I've ever seen the first boss be very hard, unlike other games where the first boss is really easy to kill.
THE BAD: You die really often as enemies tend to cripple you, die and rely on the weaklings to cripple you further.
SUMMARY: Lastability: 9/10. Lasts long because it's so friggen hard and long. Why doesn't the other Zelda games (excluding Ocarina of Time and Oracle of Ages/Seasons) be long and hard? Because they're too busy and lasy doing bosses and Link and other crap like that where in here, they care about how hard it is. Graphics: 6/10. Now why did that go higher than in The Legend of Zelda? Because they tried to do an actual face. Sound: 5/10. Sounded like a record player in a fan. Not very good. Gameplay: 7/10. Confusing at first, but then good, then wierd, then good, then weird, and I'll keep saying it. Overall: 3.3/5.0. Yeah, it's hard alright.
THE GOOD: A variety of new things you can do aswell as the old stuff.
THE BAD: I'm not too sure about the layout of the game. There is alot of backtracking involved and it gets very hard at certain points.
SUMMARY: Zelda II: The Adventure of Link follows up after the first Zelda title on the NES. The graphics arn't quite as good as the first because the layout of the screen is completly different and i don't like it as much. The sound is a little boring on this one and the levels to suit it arn't that great although there are a few acceptions. It's quite hard to get used to the game and it's just pretty hard in general because of all the backtracking and such.
Overall it's a pretty fun game to play through although it may not seem like it but you just have to stick at it a while.
THE GOOD: Longer & deeper than the original. Improved graphics & gameplay. New techniques to learn including magic spells.
THE BAD: Difficulty level is rather high. Sometimes you need a certain item to clear certain areas-going back and forth gets a little redundant.
SUMMARY: The sequel to the original Legend Of Zelda switches the gameplay from overhead to primarily side-scroller, plus adds in other elements like experience-building. The story is much the same-Zelda's been put to sleep by Ganon and only Link can wake her up, and his travels take him throughout Hyrule to a final confrontation with, of all enemies, himself! The graphics are much improved over the original, and backgrounds are detailed nicely. The sounds are OK but get boring quickly. Gameplay-wise, Link learns new techniques and can also use magic, which adds an extra dimension to the action. New enemies also force the player to think of ways to defeat them when swords won't work. The difficulty level is fairly high from the start, and only increases as you go along. Sometimes you don't know that you need certain items to clear an area, and you'll get there only to not have the item-this going back and forth makes parts of the game seem redundant at times. Some of the battles will also leave you frustrated at first. If you're looking for a challenging RPG, this one definitely fits the bill, although it pales in comparison to Final Fantasy. Still worth it for Zelda fans.