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NES  One Of The First and Still One Of The Best 5.0
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by DCRage
from , ,
Jan 12, 2005
THE GOOD:
Variety and randomness of battles ensures you'll never play the same game twice. 100s of possible character combinations. Extremely engaging gameplay.

THE BAD:
Nothing.

SUMMARY:
The first game in the legendary Final Fantasy series certainly broke new ground in the RPG genre when it was released 15 years ago. For starters, instead of only having 1 character at your control, you had 4 chosen from a party if 6-right away that gives you infinite possibilities for making different 4-player parties. You could have a balanced team, a group of all Fighters, or all Mages for added challenges. The gameplay itself almost starts out Holloywood-style: Find the kidnapped princess, save her, then as you cross the bridge to the rest of the world, the opening credits roll indicating you've just completed the Prologue of the story-a nice cinematic touch. Other than that, the graphics are above-average, with some decent animations in battle often showing your characters attacking or casting magic. There are also plenty of battles to fight through, and although they seem to always happen at set intervals, it's always going to be random-almost never at the same point in the game twice, with minimal exceptions (boss battles or certain other battles). Sound effects are decent but do the job.
For an RPG, controls are exceptionally simple-just point and click and the game usually does the rest. It takes a little time at first to figure out using items and equipping weapons and armor, but it's not too difficult. The gameplay generally moves at a good pace but will understandably feel a bit slow the first quarter of the game or so. Otherwise, there's really nothing to complain about.
Although the graphics and some gameplay elements obviously pale in comparison to other RPGs of today, the gameplay remains top-notch and just as engaging as it always has been. And with this title being remade for GBA with mainly a cosmetic overhaul, now's a great time to dig through bargain bins, get yourself a working NES, and spend some good time with this title and relive how the FF phenomenon really began.

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NES  Good start to series 4.4
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by SepheroT
from 2d floor of hot, , damn Hell
Dec 3, 2004
Final Fantasy for the Nintendo Entertainment System is the game that started the whole craze. It was originally released in Japan, but eventually found its way to the United States. The other two Final Fantasy games released in Japan for the NES weren't so lucky.

It's a bit of a mystery why they never did quite get over here. Final Fantasy 1 sold very well, and it got excellent coverage from the gaming magazine of the day (Nintendo Power). They remained in Japan though.

In Final Fantasy, you assemble a group of four warriors to save the world. You do this by defeating the four elemental fiends (earth, fire, water, air) and releasing the power that they stole and captured in orbs. You'll have a few additional tasks including this main one, but the gameplay is very linear.

The above description is the extent of the story. There's one major twist towards the end of the game, but for the most part, you can pick up all you need from the instruction manual. You can't really hold this against the game though, as no other RPG on the NES at this time had an outstanding story either.

The gameplay of Final Fantasy resembles Dragon Warrior 2 then Final Fantasy 3. A ''three point'' scale is implemented: max HP is 999, as opposed to ''four point'' scale's max of 9999, and most damage goes for three digit numbers. It's all turn based, as you and the opponent take turns whacking each other.

At the start of your journey, you get your choice from six character classes. The fighter is a powerful weapons master. The black belt's hands are lethal weapons, and he can evade attacks more easily. The thief combines the equipment ability of the fighter with the speed of a black belt. The white mage uses support and curing magic. The black mage uses attack magic. The red mage combines a fighter, white and black mage, although not as effectively in one aspect as them.

With all these different classes, it makes every trip through Final Fantasy different. There's no limit, so if you wish you can have four white mages or two theifs and two red mages, etc. The possibilities are endless, and heightened by the fact that half-way through the game you can upgrade your class' abilities.

There's tons of exotic weapons to sort through, from axes to swords to nunchucks. Name an enemy type (wolf, giant, magic user) and you can find a weapon made for dispatching them (Wolf Sword, Giant Sword, Rune Sword). Special armors, helemts, and gloves are also included in the course of the game. Keep in mind that each character only has four inventory spots for weaponry.

In a change from a lot of games, magic is bought at stores. This wouldn't be a problem, except that you're limited to three different spells at each level. This never becomes a huge issue because a lot of the spells are worthless and not worth purchasing. There's also a limit to how many you can cast. Level 1 spells are easier to get casting points for then say Level 7. So you have to budget your most powerful spells and save them for the truely hard enemies.

Items play a crucial role in the game. For the most part, you'll use healing potions to heal yourself, especially if you don't have a white or red mage. The menu interface in the item stores could have been better; you have to purchase each potion individually, which can take around 3 to 5 minutes to get 99 unless you have a turbo controller.

The monsters are much harder then other Final Fantasy game, but this is not saying much at all. It's still easier then a Dragon Warrior game. They're difficult but not impossible to beat, and an average gamer should be challenged but not overwhelmed.

With all of these things going for it, Final Fantasy sounds like a great game. However, there's two main issues bringing the fun factor down: the battles are mostly boring except for boss fights and there isn't enough gold to go around.

It would be fine if you could just hold down the attack button when battles started to automatically attack all your enemies. However, if you kill an enemy, your other allies are still set to attack that enemy. If he's dead, then they just strike thin air. This is incredibly annoying and frustrating, and forces you to manually choose who you attack each time. It doesn't help that these battles happen a LOT, each three or four steps.

The gold situation in the game is a mess. There's ALWAYS a need for gold. You have equipment, magic, and items to buy. It takes an exhorbanant amount of gold to obtain all these, and the monsters you slay don't help in this aspect. Most of them don't leave enough. You'll spend a lot of time killing monsters just to obtain gold.

Graphically, Final Fantasy has some nice features. Everything is bold and colorful. There's animations for each and every spell and weapon you might use. Unfortunately, there's no animations for any of the enemy attacks. Still, they're sharp for an early NES game.

The sounds are also strong. The main theme is prevalient throughout the game, and the music varies from place to place. The effects are not nearly as good, with a weak hodgepodge of blips and noises.

Final Fantasy is a good solid RPG effort on the NES, but it's not outstanding. There's many places it could have been strengthened. It receives a lot of acclaim simply because of the name that it carries. It has very little to do with the other games in the series. Neverthless, it is recommended that you give it a try. It can be found at most used game places for 3 to 10 bucks
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NES  Good but not the best 2.5
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by Hell_Fire
from Perth, WA, Australia
Jun 6, 2004
THE GOOD:
Actually a challenge

THE BAD:
Most of it these days

SUMMARY:
I've played every final fantasy game (except 3 and 11) and just about all of them were a walk in the park. Then I though i'd play Final Fantasy 1 and it was actually surprised how challenging it was. This challenge was actually really fun. If games like Final fantasy 10 were this hard i think they would be more enjoyable. Any way the graphics really arn't great at all, the battle systems pretty crap aswell and the story is really original. Another thing that anoyed me is that the light warriors dont talk at all. I mean c'mon! All up this game is pretty short and most of that time will probably be done leveling up because some bits may get you ultra stuck. If you can get past the bad points then this game is worth a try, especially for the old school gamers.

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