THE BAD:
Bad graphics.
Bad car control.
Stupid environments.
Blah cars.
SUMMARY:
Since my first game was Crusin' World, I never got to see the early 90's game era. I guess I have to find remakes of old games to ever see what happened in the 80's and 90's. This game attempts to bring the Old School Isometric Camera Angle back into an 80's-esque racing game. This camera angle does not work in games like RPG Maker 2, because it was made in Millenium Style. But since this game is Old School, it does work here. Your "car" is not really a car because it looks like a complete mess of pixels. The race environments are quite dumb, like racing on a card table or driving on a periodic table of elements. Your "vehicle" is bad to control. It always skids around, and is frustrating. The reason the game gets a highish score is because I love the 80's...
THE BAD:
Primitive graphics and sound
Really bad voices
SUMMARY:
Graphics: Pretty nice-looking and fairly colorful, but it's really primitive for an N64 game.
Sound: The music is okay at times, annoying at others, while the character's voices stinks. At least the car-noises are good.
Gameplay: Many varied tracks, lots of different machines (not only cars) to drive, really entertaining. Possibilty for an 8-player multiplayer (Yes, that's true).
Lifespan: Time-trail can consume many hours, same can the multiplayer, giving the game good lifespan.
Overall: Though primitive technically, Micro Machines 64 is an really enjoyable racing-game. Buy it if you like unusual racers.
THE BAD:
Everything Else...But Multiplayer is all that matters ![]()
SUMMARY:
If you don't friends that come over to your house, then don't buy this game, if you do have friends, then buy it!