THE BAD:
Nothing about this game is BAD! NOTHING!
SUMMARY:
One good thing about this game is the music! Gotta LOVE IT! Even when you're Racing in Malibu...you can crank up the volume..without having to worry about getting scared because the music is too frightening. Instead, the music is sooo good you might even feel like jumping up while you're playing and Dancing to the music of Mickey's Speedway USA! Anyone can enjoy this magnificent game! Older people can enjoy a game that is FULL of color that won't hurt your eyes! Also, when you pass the finish each lap it is easier to tell WHO is behind you! Unlike Mario Kart, you can easily distinguish which character is behind you. Also, the characters even have conversations among each other! Like if Pete gets knocked off the road by Donald, he'll yell back "YOU'LL GET YOURS, DUCK!" Overall, buying this game...
THE BAD:
The lifespan, the sound, the 'originality', the weapons
SUMMARY:
When I first heard about Mickeys speedway USA, I was overjoyed, because as far as I could tell it looked like an adequate sequel to the excellent Diddy Kong racing. And up to a certain point, it is. The graphics are nothing short of brilliant, with the usual array of dark greens of swamps and sunset oranges of, well, sunsets. And the game play is pretty good too. But from there on, everything starts to fall apart.
To start with, it all reeks of Mario Kart, from the puny arsenal of weapons to Louie duck holding a traffic light in his helicopter thing in the pre-race countdown, I think the creativity department was on holiday. For instance, on the Philadelphia level, there are falling crates, just like the Thwomps on Bowsers Castle. And the White houses red-carpeted corridors are no...