THE GOOD: Story Voices/Music Types of Gameplay Chao
SUMMARY: Presentation (10)- SEGA has really outdone themselves in this game. The story is really deep, and it'll take you a long time to understand it. There are also many things to do. Not only can you play stages (toppled with four other missions), you can kart race, do a boss rush, 2P versus mode, not to mention the cute, adorable Chao!
I also really liked how you could not only play in the Hero story to save the world, but in this game you can also play in the Dark story to conquer the world! I also like how not only you could do the normal racing stages with Sonic and Shadow, but you can also do shooting stages with Tails and Eggman, and treasure hunting stages with Knuckles and Rouge. SEGA had plenty of ideas for this game, and they were excellent!
Graphics (9)- The graphics were pretty stellar in this game. The CG cutscenes looked really nice. It really showed what the GameCube was capable of. Not much else to say on the graphics.
Over time, I have thoroughly enjoyed the Sonic series. Oh, there have been flops like Sonic 06 and the PS2 port of Sonic Heroes, but there were also good moments, like the Sonic Advance series, the Sonic Rush games, and - don't laugh - Sonic Unleashed. But the best moments are in the Genesis trilogy and Sonic Adventure for the Dreamcast... So how does Sonic Adventure 2: Battle fare? About as well as most of the other 3D titles - it has its good moments, and it has moments that make you want to drown puppies. That is the nature of a game that designs one portion with love and dedication, while designing one portion that consists of castrating echidnas, robbing them of their badasshood.
The story... umm, yeah, that might be a bit hard to explain. I mean, the premise is simple; Shadow is a weapon that the military makes, and because he falls in the hands of Dr Eggman, the military are after him. Unfortunately, they see Sonic, and think that he's Shadow, so naturally, Sonic has to run fr...
The Introduction: I remember the Sonic series on the Sega Genesis. The main premise for those games was to go from A to B at lightning fast speed. Unlike most fans, I actually rather enjoyed the third installment well over the second one, and if the second one is fantastic, then imagine how good the third one is... Regardless, there have been some screw-ups prior to the mostly abysmal jump to 3D; Sonic 3D Blast and Sonic Labyrinth are two that spring to mind. To be frank, there was only one good 3D Sonic game - Sonic Adventure (both Dreamcast and Gamecube versions), and even so, that game wasn't perfect. Cameramen were nuts when recording footage for that game; regardless, it was still a fun game.
Now, you're all starting to get mad about me not saying that Sonic Adventure 2: Battle was a good game. I'm sorry, but it really isn't. Don't get me wrong; it tried. It tried it's very hardest, but unfortunately, there were some things that were well out of place, ruining the game for me.
THE GOOD: -A plot so intricate and original it puts Final Fantasy to shame. -Sonic and Shadow's levels allow you to get creative, similar to Sonic 3 and Knuckles. -Multiplayer is fun if not a little unbalanced. -Has options for both the experienced and the beginning gamer, with a 100% rank taking alot of skill. -Chao have several variables and breeding them can be very fun. -This reviewer played this game for the first time several years ago and still plays it very frequently. -Brilliant Audio, 'Live & Learn' is the pinacle of Crush 40.
THE BAD: -The developers tried to fix the camera control by making the camera itself a solid object, but this only created problems in the Knuckles and Rouge levels. -The voice actors were in need of a director, Sonic's first introduction should have emphasised the 'Warp' not the 'Chaos Emerald'. Not to mention the lips weren't synced. -Chao aren't very rewarding unless you have friends with the game who will race you. -Biolizard is so scary he'll keep you at ba...
Are you old enough to remember when 2D sprite design made up almost all video games released? What about a time when Sega wasn't just another game developer? A time when Mario and Sonic emerged as bitter rivals in the console wars of the time. Sega's blue spiky mascot Sonic aimed to tear up the zones with super speed and brought about a range of 2D side-scrolling platformers. You weren't cool if you didn't blast through the stages at full speed.
Sonic Adventure 2: Battle is one of the 3D generation of Sonic titles to appear. It generally looks the part. Much like his rival, the world of Sonic is vibrant and colourful. The game boasts some rather distinctive bold designs that are very easy on the eye and really do mark the fantasy mood of the series. Even the more mechanical side of the set pieces avoid the usual muddy dullness you might have expected and come off looking very nice.
The different levels are stunning as well and varied. One level has you speeding through a vast city, th...
- Being able to play on either the Dark or Hero sides of the video game's storyline
- The best graphics I have seen since Sonic Adventure DX
- Roaming environment throughout the levels noticeably restricted since Sonic Adventure DX
- Cutscene animation quality really isn't the best for it's time
[ Introduction ]
This was one of the very first full-roaming 3D Sonic the Hedgehog video games I had ever played and I was instantly hooked once I did. This game offers large, innovative levels of play in which characters like Sonic and Shadow pull off incredible acrobatic feats in the loops, twists, turns, and jumps included in nearly every action stage. One of the main differences that parts this game from the title released previously, Sonic Adventure DX, is that you now have the option to play as a select group of characters on either the Hero(Sonic, Tails, Knuckles) or Dark(Shadow, Rouge, Dr. Eggman) side of gameplay as you progress through the storyline. This...
THE GOOD: Decent gameplay graphics Voice acting done well 2 player mode Evil perspective of the game An introduction to a great new character
THE BAD: Worthless military involvement crappy military enemies Tedious emblem collection Lack of Eggman technology Incredibly easy dubs are off Too many levels that were rather dull.
SUMMARY: Alright, now that I'm a few years older, I think I can give an honest review. This game I believe would appeal more to the younger set, but for the older set like myself, it falls pretty short. As the title says, this game had potential, but it wasn't used to it's fullest. One specific complaint I have is the militaries involvement. Because of the hero vs dark concept, the military was un-fortunately overly involved. As opposed to Shadow The Hedgehog, in which not only was the technology worthy, but not overly involved. You see G.U.N. robots everywhere, but practically little to no Eggman robots. And G.U.N. robots are quite to defeat, even the bosses.
THE GOOD: Sonic Adventure 2: Battle is an all around great game with an excellent story and plenty of side quests. In this fun filled action adventurer, you play as six different characters in two different stories, and decide whether you will save the world, or conquer it. On the hero side of the story, you will start out as Sonic the Hedgehog, who has just escaped from a military helicopter and must find his way through a busy city while following a preset path. He has a lot of the same abilities he had in DX, like jumping, homing, and spinning. But he also has brought a few new moves to the table, such as bouncing and grinding on rails. You will also play as Sonic's best friend Tails the Fox. He rides his robot walker, and he has to shoot and lock on to many enemies as he runs, jumps and hovers through his courses. And you will also get to play as the last member of the hero team, Knuckles the Echidna. His courses are open and have lots of places to explore, and you will have ...
THE GOOD: This game is awesome. The best one in the series. The game's new mature adventure takes gamers to the world of Sonic with two stories, rather than the previous six. You are able to play as six characters, Sonic, Shadow, Knuckles, Rouge, Tales and Eggman. Sega attacked this perfectly. All the character's missions have a huge impact on the two stories.
Another quality in this game is the story. Its more violent and mature than other Sonic Games such as Sonic Adventure or Sonic Heroes. The story is a dark adventure that tells the tradgic fairy tale of Sonic and Shadow. Sonic, being framed for destruction he was caused and Shadow. A lone clone desperate for answers to his shrouded past. The other characters in the game also have background stories themselves, but it all ends up on Sonic and Shadow.
The graphics were excellent for the year of 2002. They were updated from the DreamCast version and spilled on to the Nintendo Gamecube with excellent quality. The mouths actually move...
THE GOOD: *3 stories to choose from *Fun mini-games, such as kart racing *Chao raising mode *8 playable characters, like Sonic, Tails, Knuckles, Shadow, Dr. Eggman, Rouge, Super Sonic and Hyper Shadow *Great tunes *Great storyline *31 awesome levels *Great 2P mode
THE BAD: *Not so good graphics *Mouth movements suck *Game is too short *Bosses are way too easy
SUMMARY: SA2B is a fun, mind-jogging game with 31 grippling fast stages with 3 stories! You can choose to join the Hero team and help Sonic, Tails and Knuckles stop the Dark side, or vice versa. What awaits on the third story? You can unlock special mini-games to play, like the fun Kart race game. Also, there is a Chao raising garden which acts like a built in Virtual Pet game, as you need to take your Chao to school, give it food, animals and Chaos Drives to help it grow up big and strong. With the 8 characters to play as, SA2B is suited for every Sonic fan. The tunes will make a bad day a great one, and you dont have to select the stage to ...