Professional Previews, Reviews, and Roundups

Average Review Score:
3.68/5.0

Reviews

website score publish date article quality
Cube IGN8.4/10Sep 14 '04
Gamespot7.2/10Sep 21 '04
Gamespy3/5Sep 20 '04
InsidePulse.com7/10Sep 24 '04
Nintendojo8.2/10Sep 24 '04
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Previews
website publish date notes article quality
Gamespot Aug 03 2004 
Cubed3 Jul 22 2004 
CV-Games Aug 31 2004 
GamerFeed Aug 05 2004 
GamersMark Network Aug 03 2004 
Gaming Target Sep 09 2004 
Nintendojo Aug 19 2004 
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What They Say:
Check out these quotes from reviews & previews
"...despite the game's moderate first-time shortcomings, it's still more than worth your time in front of the television set. With its abundance of cool unlockables, neat customization options, and strong amalgamation of strong RPG battle systems, I can easily recommend it to Mega Man X fans who are tired of being disappointed and are willing to try a little something different."
" Players must take control of Megaman as he tries to infiltrate Giga City Island in order to stop the plans of the evil."
"Mega Man X Command Mission includes over fifty missions!"
"If they can do that, with an excellent battle system that works and engaging gameplay and possibly a plot, Mega Man X Command Mission might be exactly what the franchise needed - a new license to make more games."
"In Mega Man X: Command Mission, players take hold of Mega Man X on a new mission, sneaking into Giga City Island. You’re needed to put a stop to the Liberion Army, who apparently have some very evil plans."
GamersMark Network
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