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GC  Watching the grass grow... 3.0
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by dragonclawz
from Belleville, ON, Canada
Aug 30, 2006
THE GOOD:
+ You can choose to be a male or female player.
+ The game never really ends. It will keep you busy for a very long time.
+ Walk, run, fall, shake trees, plant trees, chop down trees, dig holes, fill holes, go fishing, catch butterflies and insects, plant flowers, pick weeds.
+ You can carry an umbrella, shovel, fishing rod, axe, net, and balloon.
+ The ability to complete the museum by finding every fossil, valuable painting, fish, and insect.
+ There is weather in the game, such as rain and snow.
+ Move into a town, get a small house that you can make bigger as you progress in the game. You can make the main room bigger, and even add a basement and top floor.
+ Characters move in and out of your town. You can interact with them all and do errands for them. Rewards are given for task completion. You make townspeople happy, as well as mad depending on what you do.
+ Visit a local store, post office, museum, police station, clothes store, and dump.
+ Buy and sell items with the store.
+ Customize how your player looks (clothing, umbrella) and house looks (size, outside, inside).
+ Create clothing designs at the clothes store and wear them (or display them in the store for other townspeople to buy and wear. Design clothing patterns and umbrella patterns.
+ You can adjust the camera to a few different angles.
+ Collect all the furniture, floorings, wallpapers, and special items to complete your list and furnish your house the way you like.
+ Write and mail letters to fellow townspeople, create the town tune, and even participate in the mayors decisions regarding the town from time to time.
+ Visit other friend’s towns in their game.
+ Throw unwanted items in the dump, which is cleared twice a week.
+ Drop an item on the map and it will stay there until you remove it. If you save and quit, the item will remain.
+ Random events occur in the game on a daily basis. Always fun to partake in.
+ Enter fellow townspeople’s houses and get ideas of how to decorate your house.

THE BAD:
- When you visit a friends town, you lose a member of your town (which moves to their town). I was not too fond of that. Also on occasion, a townsperson leaves your town for no reason whatsoever.
- Though you can do a lot of little things in the game, there isn’t a lot to the game. Not a lot of depth.
- Annoyingly addictive.
- What is with that fruity little noise that townspeople make when they talk? Did that really need to be added to the game?
- The items at the store are random, so half the time you keep getting the same items to buy instead of new ones.
- Not a lot of ways to make money. You either have to sell fish, sell insects, sell fruits, or sell your items.
- Speech is way too slow and at times, townspeople say way too much at once.
- Tasks/errands that you have to do are so darn repetitive that it bores you.
- Since when is it alright to randomly enter the house of people in your town?
- It is so irritating when townspeople leave their houses and roam the map. You can never find them.
- If one more character gives me stationary (paper for writing letters) as a reward for doing a task for them, I will throw them off the cute little cliff.
- Occasionally when you talk to a character, the surrounding area disappears temporarily, such as trees and houses).
- When you use your axe a lot, it breaks, which is quite annoying.
- Way too often are you fishing and instead of a fish, you catch a darn useless boot or tire that you have to throw in the dump.
- Since the game runs on your GCN time, you often miss events because you can’t play all day long everyday. This forces you to change the GCN’s time to do things, which is annoying.
- Half the time when you plant trees (including the money trees), they do not grow.
- If you run over flowers too many times, they disappear.
- If you shake the wrong tree, a honeycomb will drop and bees will chase and sting you, leaving your character hideous for days.
- Mosquitoes bite you, which half the time occurs when you are catching a fish, which therefore stops the process and you lose the fish. They also bite you way too often.
- The town store closes too early, and townspeople go to sleep too early as well.

SUMMARY:
This game is quite possibly the most stupid, kiddy, pointless, repetitive but yet addictive and strangely fun game ever made. It will keep your attention for about a month before you just get so bored of it that you stop playing. You basically do the same things over and over again everyday, and soon enough you catch on and ditch the game.

The game begins with your character meeting someone on a train, who helps you get yourself started in a town where a friend of his lives. The friend gives you a tiny little house and forces you to work for him for awhile. Eventually he lets you go and you can then go explore the town. You meet the townspeople, see the scenery, and get yourself situated in your little house. You’ll do a lot of running around the town because to make money (so you can upgrade your house and own lots of things), you do errands for the townspeople. The tasks begin as simple ones: returning a comic book; retrieving someone’s GameBoy; etc. The errands eventually involve you going to get someone’s day planner back, them giving it to someone else, who gives it to someone else, who happens to hold onto it long enough so that you can actually get it back to the owner. These irritating tasks involve you running around the town many times, and sometimes the people aren’t even home! So then you need to search the entire map for them (sound fun?). Townspeople have such little respect for other people’s possessions. You get rewards for the work you do, and sometimes you get a nice reward (such as a piece of furniture or cool clothes). Other times, you get some stupid stationary (paper) that you can use to write letters. Exciting.

When you take a break from the mindless errands, there are many other things that you can do in the town. Some things include: talking with townspeople; visiting the local store and purchase some items for your house (after you buy many things, the store gets bigger and bigger, thus holding more items to buy); selling items at the store; visiting the local dump to toss useless items or acquire thrown out items; writing letters to fellow townspeople; designing clothing and umbrella patterns; planting trees and flowers (and pulling out weeds); fishing; digging for fossils to support the local museum; catching insects and other bugs; chopping down trees; and much more. There are actually quite a lot of things that you can do in the game.

And that’s pretty much the game. Keep buying bigger houses; buy and sell lots of things; do a bunch of annoying errands that involve running around the town for ages. That pretty much sums it up. It kept me busy for awhile, until I realized that grass growing was more interesting. It was fun for awhile though.

8 out of 16 people found this review helpful.Did you find this review helpful? YES  NO


GC  Ahhh, Animal Crossing 3.7
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by LZ Schneider
May 1, 2006
THE GOOD:
Addictive

THE BAD:
Get's realllly boring and repetitive

SUMMARY:
Animal Crossing is a life simulator game except that you live in a village full of animals. You can talk to other animals, run errands, create "cool" clothes patters, buy stuff, etc. And that's 'bout where the fun ends. As I said, you can talk to other people in your village but 9 times out of 10, it will be something you already heared. You can also fish in this game. Sounds like fun? Sure it is, but it gets old and tired after the third time. You can dig holes and plant trees to grow fruits which is not as fun as it seems. And, if you're lucky, your tree will actually grow! And imagine, doing this every single day. And, to toss in a little fun, some traveler person will visit your town to let you buy "exotic" carpets, wallpapers, and clothes! w00t, awesome! If all that fun doesn't pull you in, you can also pull weeds! And if too many grow and you don't pull any, your villagers actually have the nerve to remind you pull weeds while they just walk around their houses aimlessly! The cute little animal whores =-)
If you have a lot of weeds, it seems like a daunting task. When you pull the first three, get bored and decide to give up.

On the plus side, this game did last me 4 months of fun, because when you first start the game, you have to work off debt on your house to a raccoon named Nook. Nook will upgrade your house after you have paid off your first debt, and force you to upgrade again, thus putting you in debt again, again, and again. Until he finally says he can't upgrade your house anymore. Then after that, it's just plain boring =/ Don't get me wrong though, the game did last me 4 months, but after that, it gets so boring that you wonder why you bought the game. About the only "fun" thing you can do now is run more errands, or pull more weeds =/

In conclusion, the game has addictive gameplay and lastability. But that lastability doesn't last long. And that's why I give Animal Crossing for the Nintendo Gamecube 3.7 pulled weeds out of 5.

13 out of 22 people found this review helpful.Did you find this review helpful? YES  NO


GC   1.0
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by Knight X
from , ,
Jan 18, 2006
Visuals: 2/10
The visuals are pretty ugly, but it's a Gamecube Game and it was quite early, visuals ARE supposed to be ugly. I found myself looking at mounds of clay with clothes, that's what the characters are. They hardly even feel like they took any form of effort, just piles of clay with clothes. To top that off, you have to stare at them for all of the game. The buildings don't look as bad, but they're still terrible looking. Guess what? You also have to keep looking at them for the whole game. The items look uglier. You have to collect them and you also have to stare at them. They're possibly the ugliest visuals, but it's an early Gamecube game. You really can't blame Nintendo because they attempted to make another 3D game in 2001 which looks extremely ugly.

Sound: 2/10
The sound-bytes are just plain repetitive. To be honest, I think once you play for a few hours, the music will get incridibally annoying and repetitive. Even for an early Gamecube game, the game's sound bytes sound like a pile of crap. It's alright once in a while, but try putting up with them for the whole frigging game. The only good sound bytes are the NES ones in this game, and even they're not that great. This game's sound bytes are far from the best, but they're also far from the worst. I just found the sounds crappy and annoying seeing as you have to put up with it throughout the whole game and it just pisses the hell out of me. Pathetic...

Lastability: 3/10
This game is fairly long, but I doubt you'll play long enough to see the ending due to the repetitiveness of this game. It feels like you've been playing the EXACT same game for hours. Besides, this took me 20 hours straight to finish. I hardly find this game a challenge.

Gameplay: 1/10
Wait, DON'T TELL ME, IT'S A SIMS GAME! It's one of those repetitive reality games where you buy a house, earn money, have kids, buy a load of shit and move to bigger houses. AM I RIGHT GOD!? Well, actually, the only good thing about the gameplay is the NES games, but it's hardly worth it. Expect a half-broken A button by the time you finish this game because you're going to have to press it a lot. You sometimes get to move left and right. By sometimes, I mean rarely. You have to press A, B and other buttons a lot, but mostly the A button. You have to buy certain items. You can fish, make some of your own (ugly) clothes, catch some bugs, harvest and then you have to get enough money to get a bigger load of crap. To get money, you have to earn it by doing some challenges, selling stuff you don't need and working for some poorly-constructed guy. Oh, and to get the NES games, you have to talk to one hell of a lot of people, which adds to half-broken A and X buttons, and then you finally get to. I didn't bother finishing the NES games because Animal Crossing is so overhyped, boring and repetitive and I just wanted to finish it. By the time you get halfway through the game, it'll get very repetitive. It just sucked, simple as that.

Score: 1.0/5.0

Comment: Don't buy this game. If anything, rent it first.
3 out of 28 people found this review helpful.Did you find this review helpful? YES  NO


GC  The most best game ever 5.0
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by Sonic Extreme
from , ,
Jul 25, 2005
THE GOOD:
This game is easy too get hooked on.Just like in real life seasons change holidays come and go.You get your own house but you have too pay for it well don't expect everything in life too be free.This is the only game I know that has you hooked for years.Plant your own trees buy turnips catch fish and bugs.Nes games can be gotten in the game nintendo made this game too good.You can help out with a museum and your friends can come there too look at all of the history there.Theres all lot of things good about this game neighbors sure they say some of the same things but its ok.Make your own shirts at the tailer.Trade items with people over the internet using american codes.Fish catch bugs and get fun cool items that are just for fun I know what they are but I don't want too spoil it for you.

THE BAD:
Theres nothing bad about this game.Nintendo has made a super cool game.They worked hard making the game and I thank them for making animal crossing for america and many other countries.

SUMMARY:
Buy the game you don't know what your missing.The game has things too do everyday except at night when everybodys in bed.its not an RPG game it's like a reality game.You start off buy meeting rover on the train he will ask your name state and time when you get off the train you will get a random style from the other characters you can get when you see the style for your character that you want keep it.you need 58 blocks for your memory card to play the game it comes with a free 59 block memory card.Build up reputation with animals.

I give this game a perfect 5.0 out of 5.0 thanks nintendo for making this game.

18 out of 24 people found this review helpful.Did you find this review helpful? YES  NO


GC  Originality at its best 4.5
0 comments
by kratosroxmysocks
from , ,
Jul 11, 2005
We have seen many games come out for the GC, but nothing like this game. Animal Crossing is a real-time, addictive game. The game uses the time from your GC that you seted when you first used it. In this game, you run around town, talking to neighbors, fish, pluck weeds, catch bugs, design your own cloths, and make enough money, to pay off your house and get a bigger one.

The controls for this game is very simple. Use the control stick to walk, B button to run, X to view map and Y or start to to at you inventory.

The game features Chrarcters, with their own personalities. You can make them mad or happy, depending what you say when you talk to them. They can give you errands and you get a prize once you complete it. Or you can make deals, or they will give you tips.

There are many events that only happens once a year, or happen often. There are events that happen in Animal Crossing as well in the real world, like 4th of July. With events, come special prizes that help you remember that event. You can put furniture in your house the way you want and make it flurise. Though I wished the graphics would be better. The megabit graphics are low for the GC standers, but the addictive gameplay will make you look past that. If you are looking for a game that will consume your time and has lots of things to do, this is the game.
9 out of 15 people found this review helpful.Did you find this review helpful? YES  NO


GC  Two Years Of Campaigning... 2.8
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by Galacticdramon
from , ,
Jul 3, 2005
THE GOOD:
It shows that Nintendo do respond to European campaigns sometimes...occasionally...very rarely...erm, extremely rarely...

THE BAD:
There's too much to fit in here. Kindly see below, please.

SUMMARY:
Isn't it ironic that when Nintendo finally decides to respond to the campaigns of European players and releases a game which has been kept back from us for ages, it turns out to be disappointing?

France, after over a year of campaigning, eventually received confirmation of a release for the game. The rest of Europe was campaigning for at least TWO years before we finally saw the game released here. So, what exactly is (are) the problems(s)? I shall now explain.

For a start, the "Universal Code System" has become the "American Code System", since apparently very few or possibly even NONE of those Codes are usable in the PAL Version of the game. Of course, not realising this, American players are still referring to it as the "Universal Code System", causing much anger and confusion.

Secondly, some of the game's initial features have been cut down to an extent, meaning that it takes even LONGER to get anywhere in the game, besides the major disadvantage of not having the "American Code System" available to us. Therefore, instead of keeping the player coming back for more for weeks on end, it typically lasts for about a week (if that) then becomes boring.

I could go on, but I can't be bothered to write a five-hour-long Review. It's such a shame - had we not been campaigning for it for over two years and had we had all the extras which the Americans get, it would have been a great game. Let's hope that as Nintendo gradually involves America and Europe more, us people over in Europe will get more games earlier - and better ones, too.

If you're American, buy it. If you're European, only buy it if the price is £15 or so.

I realise that this Review is likely to be heavily criticised, but remember - this is the European release which I am Reviewing here, not the North American one. I advise you only to judge this Review if you actually play the European Version of the game.

Animal Crossing, you say? Let's hope it crosses the correct road in the future.

11 out of 27 people found this review helpful.Did you find this review helpful? YES  NO


GC  Meet your new addiction 4.9
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by Rune Zafara
from D-E-N-V-E-R, CO,
Jun 22, 2005
Animal Crossing is a game that is not like any other game. Its not another nintendo Mario game, but a single, shiney diamond in the GameCube industry. THis being one of my first games, it consumed nearly a month of full-day playing.

Once you start, you wont stop intill a REALLY long time. With warm, cuddly chars and friendly enviorments, this game can cheer you up in the worst of moods. You can do a large varity of daily things, like plant flowers, catch fish, treat your neighboors to gifts, and the most fun of all, decorating and enlarging a house!

It sounds kinda wacky, but seriously, after a wile you show off this stuff to people you dont even know form the streets cause your so proud. YOu start with a little shanty shack, with nothing but crappy wall and floors, and a orange box. As your time eveolves, (the time in this game is real-time, meaning you wake up at 7 am, play it for an hour, and its 8 am in the game. Shut the game off for an hour and come back, it will be 9. )you can collect and furnish your crib with anyting form bonsai trees to dice boom boxes to a donkeykong game to a yellow butterfly. YOu are also scored daily by mail of your houses current rating. After a wile your house may be truely blue, classical, or a room full of small bass. Best of all, its all up to you to choose!



One day my real-life neighboor came over and I showed them this game, Animal Crossing. They were blown away! Im serious. My neighboor, who is same age, acually came over to my house for hours to watch me play this game. If thats not a good reason to buy this, I dont know what is.
Furthermore, this neighboor didnt have a gamecube at the time. (they were slightly poor, ya know?) After about 3 months of poping in to watch Animal Crossing, my neighboor finnaly convinced her parents to buy a Gamecube, the first game being Animal crossing. Another story of how this game is good.

At first, only this girl and her older sister would play (wich reminds me, you can have 4 people play in one village, a EXTREMLY GODD FEATURE!)Her older brother, punnk rocker at age 16 openly mocked them about playing this game. A week later, this gutair and metal teenager was even more hooked on this game than a cutesy little 10 year old.

One last convincing tale. This families parents, (who only owned a nes prior, and never touched a game, ever) were not game people at all. They hated viedo games. After a month of watching their children so comited to this game, the highstrung parents even bought to memory cards for another 2 villages.

So as you can see, this game captivated an intire FAMILY. I know you, the reader, like vidieo games, because you are on this site. Therefore, you should have no problem selling your soul to this game. Dead serious. Old, young, gamer, hater, punked, makeuper, this game with warp your iner mind. If you even have the tiniest want to get this game, GET IT! I GARNENTE you will play this game for over a MONTH!

By now the game is kind of old. It may be hard to find a copy. But if you do buy it! Anyone who owns this will agree, this is a GREAT game! Dont waste time, buy it now. Who knows, Animal Crossing may be the game of your dreams. If you have some spare change buy this game, I highly, HIGHLY recomend it!
17 out of 21 people found this review helpful.Did you find this review helpful? YES  NO


GC  Animal Crossing - The real life time following game 4.7
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by Extreme Mewtwo
from , ,
May 6, 2005
THE GOOD:
Lots of different characters to talk to
Multiplayer
You can visit your friend's towns, that's cool.
Very difficult and challenging game.

THE BAD:
Too many cheats to make the game all that easier.

SUMMARY:
when I bought Animal Crossing I was figuring it was a bad game even when I didn't even hear about it at all. But when I was playing it, I got hooked. This game is pretty cool. You can decorate your house, pay mortgages, talk to friends, and the time follows you throughout the game whether you're playing it or not. It's kind of like a game that prepares you for the real world, which is definetly good. There are so many things you can do and it will keep you busy for a long time. But don't cheat on that game. It will be less fun for you. Overall, this game is worth the money I would definetly recommend buying it.

14 out of 24 people found this review helpful.Did you find this review helpful? YES  NO


GC  Very, very addictive. 4.2
0 comments
by OK64
from Oslo, , Norway
Apr 15, 2005
Nintendo’s special “life-sim“ took its time reaching Europe, so one had good time to read all the positive reviews about it, hearing what a wonderful game it was, building up anticipation and making it all more the annoying during the period when it was unsure if it would ever get an European release. Obviously it did arrive here too eventually, but did it live up to the expectations? A cautious yes is my answer.

The game starts of with your character leaving of for the town he/she (you can choose if your character is to be male or female) is going to stay in, and when by train having arrived in the town, the real game begins. You get your house (which isn’t free by the way), and then you explore the town, meeting the different residents, which you find out have different personalities, and are of various species. You can choose to interact with them in several ways, like talking to them or offering to help them, from after which (if you manage to help them out) you get various rewards.

However, the town changes as you play the game more and more. Not only do the weather change, and the change of seasons apply, but different characters move in and out of the town. And there are a huge number of characters that you can encounter, always creating excitement about who the new member of the community will be after an old character has moved out.

There are many other ways to change the town’s appearance, as you can for example buy a shovel to plant new trees, and an axe to chop down old ones. However, not only the town’s look can be modified, as you can buy lots of furniture and other stuff for your house, to make it look better, and can be even be graded for your effort. Speaking of your house, you can also make it bigger, but it costs cash, plenty of cash, and gives you heavy debt.

This game doesn’t have a big, clear goal for you to reach, making it very different from most other games you are likely to have, and isn’t designed to be finished. However, there will always be things to do, whether it is paying back all the debt, acquiring new types of fish, paintings, fossils and insects for local museum, collecting pop-tunes or getting a perfect town.

If that’s not enough for you, there is also a decent numbers of playable NES games you can collect, making Animal Crossing contain many games in one. And if you ever grow tired of the amount of outfits available, you can design your own, using a system reminiscent of Paint. One should also be informed that the Gamecube-GBA connection system is skillfully used to give you access to new features (like an island you can sail out to), and that with some memory-card trading, you can visit the town your friend has created with his Animal Crossing game, and vice versa.

With all these opportunities, you’d figure that this game must last ages. And that, if you get into it, is true, quite literally in fact. When you first get bitten by the Animal Crossing bug, a good bit of your time will, every day, be spent in your town, and because of the all the choice you have, and because the will be plenty of unique, special events in the town as the months pass, you’re not likely to tire.

But with all the great stuff now mentioned, why am I not giving Animal Crossing a higher score? Well, there are enough of reasons. The technical aspect is not impressive, for starters. The concept started on the N64, and the visuals don’t appear to have made a great leap since then, pleasant enough, but very simple. When it comes to the sound, the sound-effects is okay, and the music is acceptable, but nothing more.

More important is the fact that while the enormous numbers of characters that you potentially can meet is impressive, there are actually not that many different individual types of them. See, all the characters are divided into a couple of different personality types, which have several characteristic traits and talk just about the same way. That way, you might for example have two characters in your town of the grumpy type, and no matter name or specie, they will say the same lines, reply in the same way, and they are in effect close to identical. That there are heaps of characters of each personality suddenly becomes less impressive.

Oh, and forget building character-relationships. Apart from when you introduce yourself to each the other residents for the first time, the way they treat you will remain the same for ever. For instance, matter how many times you help a snobbish character with its problems, it will still treat you as inferior. Or no matter how many times you show a particular character around, hit it with the bug-net and so on, a couple of minutes after its angry/sad reaction, when it said it never wanted to see you again, it will greet you the same, friedly way as always before. I guess giving the characters (apart from the ones who don’t move in and out, but always stay in the town, like shop-keeper Tom Nook) memory, would have been to much of a challenge for the Gamecube.

And the game’s style, so unlike most other games on the marked, with its slow satisfaction and no really big single moments, will not suit everyone. It is not a game for the quick blast playing rounds, you have to commit to it over a long period if you really are to get something out of it, and the fact that it’s so time-consuming might not appeal to those seeking as many gaming-experiences in as short time as possible. I myself at points have been annoyed by the slow pace.

However, despite these shortcomings and limitations, Animal Crossing is still an excellent game. Character-limitations aside, there is extremely much to do and a stunning amount of stuff to collect, and the special Nintendo-touch gives it both warmth and a good sense of humor. If you’re not too intimidated by the downsides I’ve mentioned, then it’s certainly time to invest in a game that might well become your most played Gamecube game, period.
12 out of 21 people found this review helpful.Did you find this review helpful? YES  NO


GC  Population: Growing 5.0
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by Happy Man
from , ,
Feb 28, 2005
THE GOOD:
Catching Fish
Pulling Weeds
Catching bugs
Choping trees
furnishing your house
design color schemes
play with friends
travel to new islands
meet vilagers
do the favors
dig up tresure
Start your own little community!
You can change the background music!

THE BAD:
Nothing, Nothing at all.

SUMMARY:
Animal crossing is a game based on real life. You name your town, set the time, ect. You can do favors for the towns folk and get wewarded with bells ($ money $)
or furniture and other goodies. Theres 2 ways people usally play animal crossing. They either play it a bit and put it down and never come back (your village gets infested with weeds if you do) or thay play and CANNOT STOP.

When starting the game you sit on a train waiting to arrive in your town, then you meet Rover the cat. Just answer some simple questions and remember to be nice. Then you start your adventure. You pick one of the 4 starting houses. Pick any house. it doesnt really matter. the wall paper and floor look diffrent but you can change all that later. After you realize you dont have enough bells ($ money $) to buy the house, you have debt. You have to work at tom nooks store to pay off the debt.

Later in the game you can do more pleasent hobbies. Favors for towns people. Fishing, Bug Catching. Almost anything you wanna do. But if you like presents. I suggest you start by doing favors.

I give Animal Crossing A 5.0 because of all the fun things there is to do. And all the fun times you will have with you town people! Goodluck on your own!

18 out of 32 people found this review helpful.Did you find this review helpful? YES  NO


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